work now including saving/opening games. Network play probably
doesn't as writing/reading a dict from stream has to change. It's
doubtful patches from this branch will be merged. Rather, I'll take
the concepts and crib some code when re-implementing. Concepts:
XP_UCHAR becomes UTF-8 on both platforms, and on wince we translate to
wchar_t just as now but from the utf-8 codepage. That keeps the work
and risk to a minimum.
replacing dedicated threads for read and write with non-blocking
sockets driven from the main window proc. So far it can do a
round-trip against the relay on win32, and compiles but isn't tested
on wince.
Meaning: both exist in the resource, and at runtime we disable the
unwanted one and lookup IDs and sometimes window messages in order to
operate on 'em. Also, spinners send WM_NOTIFY messages, so handle
that. Current implementation is a bit of a hack but works.