Andy2
a2f0ec232a
put back RestartTimer call inadvertently removed
2010-10-18 06:23:24 -07:00
Andy2
dda6e056a0
set summary from the array of use-visible values
2010-10-18 06:18:37 -07:00
Andy2
2d66913323
populate public rooms list as soon as checkbox set -- and mention
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language and number of players in failure message
2010-10-17 21:13:14 -07:00
Andy2
56e83bfc1c
trim leading and trailing whitespace from roomnames. If somebody has
...
two spaces between words those will still matter.
2010-10-17 20:45:48 -07:00
Andy2
6b7a92534a
make default relay port 10997 (and change key so it'll apply for everybody)
2010-10-17 20:37:51 -07:00
Andy2
332ff27d8a
use same string for both
2010-10-17 20:30:43 -07:00
Andy2
a58e74b70a
add play game button at bottom of game config dialog.
2010-10-17 20:27:21 -07:00
Andy2
5c958eaadb
deal with null socket (e.g. if in airplane mode); deal with new public
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rooms format.
2010-10-17 20:18:24 -07:00
Andy2
1621e5932a
give label different text from dialog title
2010-10-17 20:00:41 -07:00
Andy2
8972df7b88
add explanatory title to phonies spinner
2010-10-17 18:55:09 -07:00
Andy2
885bfe4779
remove values button. Seven buttons is too much. Add back when have
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means of assigning priority so it only shows up when there's space.
2010-10-17 18:42:44 -07:00
Andy2
2cd0bf8c24
add singleline and selectonfocus for roomname edit
2010-10-17 12:45:34 -07:00
Andy2
2bfb26cded
sleep (in thread) before closing proxy socket. This works around
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problem where, on PRX_HAS_MSGS path only, device reading socket gets
EOF early though logging here confirms additional bytes have been
written. Gross but effective.
2010-10-17 06:38:28 -07:00
Andy2
b63d730b53
compare languages rather than actual dict names so can switch dicts
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mid-game.
2010-10-16 15:05:46 -07:00
Andy2
60e4c624e4
implement reply button; clear message edit field each time
2010-10-16 15:05:16 -07:00
Andy2
21afd79751
make send message first rather than last menuitem
2010-10-16 15:04:12 -07:00
Andy2
26b777acf8
don't post notification when results list returns empty
2010-10-16 11:01:12 -07:00
eehouse@eehouse.org
5d9989eb1b
Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy
2010-10-16 10:50:23 -07:00
Andy2
a82051739b
move interface; add some logging.
2010-10-16 10:49:25 -07:00
Andy2
91e95eb48b
fix string (which should not be hard-coded!) and use new class.
2010-10-16 10:48:59 -07:00
Andy2
02ea8b13e0
move this functionality into RelayReceiver
2010-10-16 08:08:12 -07:00
Andy2
737b146093
Receiver replaces Activity as target of alarms. This seems to prevent
...
flasing to the front when alarms fire which was causing all kinds of
grief. But: not yet tested on device.
2010-10-16 08:07:48 -07:00
Andy2
cd1ce339ed
fix off-by-one error in reading from cursor
2010-10-16 07:57:47 -07:00
Eric House
38ae2faacc
don't nuke bad files along with good
2010-10-14 22:17:34 -07:00
Eric House
34df149046
include age of room with info returned for open public rooms
2010-10-14 22:16:21 -07:00
Eric House
e5c7f476ba
get rid of microseconds in timestamps
2010-10-14 22:15:41 -07:00
Eric House
c92d59fa53
games can be started with multiple dicts; saving of successful games/logs optional
2010-10-14 05:59:45 -07:00
Eric House
f246178b8f
Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy
2010-10-12 19:18:21 -07:00
Eric House
40a7a1b5a3
cleanup; track checked rooms rather than checking each time seen
2010-10-12 19:17:42 -07:00
Eric House
0cf94dda8b
fix frequent assertion failure that dates from when no messages passed
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outside of ALLCOND state. With this fix the test script is running
all games to completion if given enough time.
2010-10-12 19:16:46 -07:00
Andy2
a52c18522c
use HashSet rather than relying on nesting (which I can't) to track
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whether I'm running
2010-10-12 18:53:19 -07:00
Andy2
34428b3460
new Activity class
2010-10-12 18:28:05 -07:00
Andy2
82d5f21d54
extend subclass of Activity or ListActivity
2010-10-12 18:27:50 -07:00
Andy2
c37ad2d650
register self with RelayService to be called directly if running when
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there's something to update. Use handler to do this from non-UI thread.
2010-10-12 18:27:13 -07:00
Andy2
8e8c4f4d31
if GamesList is frontmost when we have relayIDs to update then just
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call the interface it's registered. Otherwise post notification.
2010-10-12 18:25:29 -07:00
Andy2
ad9a249042
new files. Subclass Activity and ListActivity to track whether we're
...
running (yeah, WTF, but that's what Android dev support says you have
to do!). Special-purpose Activity to be the target of notifications
so I have more control on how to handle them.
2010-10-12 18:21:18 -07:00
Andy2
673c9858cb
fire every 30 for testing
2010-10-12 05:24:23 -07:00
eehouse@eehouse.org
ddb8f508f9
Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy
2010-10-12 05:23:04 -07:00
Eric House
0d1542ca9d
tweaks to logging
2010-10-12 05:18:44 -07:00
Eric House
8011eeec2c
cleanup; fix off-by-one bug with NAMES that was breaking runs with
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four-device games; check before run that there aren't already waiting
games in db.
2010-10-12 05:17:32 -07:00
Andy2
b124a3f438
add every-five-minutes option; change 10-seconds debug option to 60
2010-10-11 06:54:02 -07:00
Andy2
392aeff7ad
replace FLAG_ONE_SHOT with FLAG_UPDATE_CURRENT; seems to fix failure
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of notification to fire.
2010-10-11 06:52:26 -07:00
Andy2
86b57526df
show game name in title if not hidden
2010-10-11 06:47:33 -07:00
Andy2
e637a64d96
Change param signage to fix compiler warning
2010-10-11 06:20:30 -07:00
Andy2
56cd161d8b
Pass list of relayIDs through activity to onNewActivity() added to
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GamesList, and inval those list elements that now have messages
pending so they redraw. And add static method to be called from there
to cancel the status-bar notification now that it's been acted on.
2010-10-09 21:44:42 -07:00
Andy2
6ad074182f
make GamesList singleTop so notifications go to existing activity
2010-10-08 17:33:44 -07:00
Andy2
7d9c143d15
string doesn't need localizing
2010-10-08 17:32:51 -07:00
Andy2
76258f609a
make sure game is still over before calculating final scores. Fixes
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assertion failure in server.c.
2010-10-08 17:30:26 -07:00
Andy2
97d96add5e
add stubbed-out strings
2010-10-08 06:53:41 -07:00
Andy2
e855b51491
use new DB api to build list of relayIDs to send; set summary DB field
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and post notification on response.
2010-10-08 06:52:43 -07:00