Commit graph

13 commits

Author SHA1 Message Date
Andy2
cd4ddd5dbb fix help 2011-03-31 06:41:39 -07:00
Eric House
dc82e57f14 add ability to fetch messages for more than one game at a time 2011-01-27 21:08:17 -08:00
Andy2
57ec020330 change format of reply to MSG_GET: include number of messages per
device to support fetching for more than one at once.  This is
meaningless for rq as written now but a device will want to do this.
2011-01-27 06:37:36 -08:00
Andy2
42d1a713c9 add new -f flag to invoke new fetch-message proxy command. Write the
results to stdout in stream format (len + message).  Goal is to be
able to pipe output to the linux clients to test.
2011-01-22 12:54:47 -08:00
Andy2
635ae053b6 cut down on printing; don't assert-fail when relay's crashed. 2010-11-15 20:40:59 -08:00
Andy2
ce5738a4e1 write the count 2010-11-15 06:50:09 -08:00
Eric House
a8ac30b180 add -d option to test dev-gone on relay 2010-11-14 15:18:49 -08:00
Andy2
f7bad05390 send msg count query and print results 2010-09-24 05:51:42 -07:00
Andy2
1d0c207521 add test command for proxy feature to fetch for connNames whether
there are messages pending for them.  Not handled yet on relay.
2010-09-21 18:28:31 -07:00
Andy2
2ec67c8ed1 finish rq to work with current format; add to makefile 2010-09-21 06:26:49 -07:00
Andy2
a549ade1fa a bit more work on rc 2010-09-20 18:31:17 -07:00
Andy2
430b033ae0 a bit of progress on cmdline tool 2010-09-20 04:59:09 -07:00
Eric House
d0e707a48e get started with test/cmdline app to query relay's new proxy interface. 2010-09-16 20:13:24 -07:00