Eric House
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1bb9f9b1bf
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handle sending of messages generated by games opened only to receive
messages from relay. And handle report that relayID is bad.
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2013-01-19 14:37:49 -08:00 |
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Eric House
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c33c50ee6b
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add deleteGame()
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2013-01-16 21:11:35 -08:00 |
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Eric House
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a6784464ff
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first set of networking changes testing per-device communication with
relay on behalf of a number of games. Works as long as all the games
are open.
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2013-01-16 06:46:33 -08:00 |
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Eric House
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a107365c88
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change names of two types and variables of that type to make a common
pattern more sensible. No code changes.
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2013-01-15 19:04:20 -08:00 |
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Eric House
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dddb135b9d
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add more columns, and update each time game is saved
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2013-01-09 06:30:52 -08:00 |
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Eric House
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565b742971
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snapshot -- connects to relay but doesn't play yet.
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2013-01-07 08:00:47 -08:00 |
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Eric House
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b61ed7b631
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opening saved games and saving of changes now work.
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2013-01-05 21:01:26 -08:00 |
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Eric House
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a8014a855b
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now games are displayed in lists. Next: open them.
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2013-01-05 19:40:29 -08:00 |
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Eric House
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e0dc83ed70
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rest of what I just meant to commit.
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2013-01-05 16:08:47 -08:00 |
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Eric House
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4af30c534c
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snapshot. New game button works and game gets saved in DB. Next: display and open from DB.
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2013-01-05 16:08:19 -08:00 |
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