ehouse
93534b268a
make transmitted vars smaller where possible; new relay identifying
...
scheme where cookie is used only to connect, and is replaced for
reconnects by a relay-generated name that's supposed to be unique
across all games on all relays; let relay assign non-servers' hostIDs
rather than doing 'em randomly; use hostIDs for comms-level protocol's
channelNo where possible to avoid tripping over duplicate messages
2005-10-01 16:01:39 +00:00
ehouse
cd8d18bd76
add a const
2005-07-30 01:48:17 +00:00
ehouse
30f1e9b6db
add const
2005-07-23 15:21:23 +00:00
ehouse
9d4bc009c0
name change
2005-07-06 00:58:20 +00:00
ehouse
d29698c1b0
put back functions that never should have been removed.
2005-06-27 05:45:28 +00:00
ehouse
2abb6fe77f
cleanup: make module-local functions static
2005-06-25 05:43:56 +00:00
ehouse
11c732ef7a
separate internalization of comms from call to connect to relay since
...
the first must finish before the caller will have a valid reference to
comms. call util_addrChange.
2005-04-03 17:00:59 +00:00
ehouse
1241c0fdfe
add comms_getInitialAddr
2005-04-03 02:48:50 +00:00
ehouse
040df7f128
listen port goes away; add separate union member for relay addressing
2005-03-19 21:46:51 +00:00
ehouse
40ac233a92
fix misspelling
2005-03-09 15:12:57 +00:00
ehouse
a17ed0d72f
keep hostname as well as IP address in CommsAddrRec
2005-01-31 03:31:50 +00:00
ehouse
6a57cef012
first checkin
2003-11-01 05:35:29 +00:00