Commit graph

13392 commits

Author SHA1 Message Date
Eric House
c620f9bc75 Don't allow comms types that aren't in selfAddress
(Likely crashes on android)
2023-01-15 16:18:26 -08:00
Eric House
efb6c2d0a6 remove mistaken assertion 2023-01-15 07:27:17 -08:00
Eric House
74d358a0ae fix another mistaken int->long promotion
and change method names to avoid confusion later
2023-01-14 22:30:19 -08:00
Eric House
49e78f8666 tweak haveGame fix and add to changelog 2023-01-14 09:12:37 -08:00
Eric House
b003744645 provide haveGame() for gameIDs
Was getting false negatives when BT and WifiDir game-exists tests
passed gameID to method expecting rowid.
2023-01-13 22:15:33 -08:00
Eric House
514ca45e4f change copyright date -- Happy New Year! 2023-01-11 20:38:40 -08:00
Eric House
a02ea95600 remove dead code: game_reset and friends 2023-01-11 12:28:09 -08:00
Eric House
8c8561e2ea linux: subscribe only after connect succeeds 2023-01-11 11:10:45 -08:00
Eric House
baf02f6800 don't crash forever if mqtt host name mistyped 2023-01-10 22:36:52 -08:00
Eric House
52d2543812 remove IP_DIRECT from Linux
If I support it in android it'll likely look different and I'll want
to start over.
2023-01-06 10:01:59 -08:00
Eric House
08ea648a3f changelog and version codes 2023-01-06 07:53:10 -08:00
Eric House
a5b0f3dd20 add debug-only code to check for thread-safety 2023-01-06 07:53:10 -08:00
Eric House
df5da2c4aa add assert toward removing (redundant) method 2023-01-05 21:53:22 -08:00
Eric House
3921da97b9 use new topic format for invitations too 2023-01-05 21:53:22 -08:00
Eric House
e2a13a0ec1 Clean up API (new objects in jni no longer scare me) 2023-01-04 20:41:45 -08:00
Eric House
4caf660c1c cleanup 2023-01-04 14:13:53 -08:00
Eric House
f1ab7be1a3 remove assertion 2023-01-01 18:35:09 -08:00
Eric House
16ced1dd49 fix linux compile; log gameID as %X everywhere 2022-12-30 16:15:03 -08:00
Eric House
9e5b074f7e remove dead strings; stage new ones 2022-12-30 15:49:06 -08:00
Eric House
837991feb4 remove timestamps from mqtt header and procs that feed it
It belongs in comms msg header. Also remove PROTO_2, which shipping
code can read but never could send.
2022-12-30 15:35:01 -08:00
Eric House
310e1cea4f remove bad assert 2022-12-30 15:35:01 -08:00
Eric House
550248bce0 fix assertions from missing timestamps 2022-12-29 22:39:26 -08:00
Eric House
bba8e99098 require that timestamp be set
MQTT must create the same header for each message, so having it set
the current timestamp is bad. I actually think it belongs in the comms
header, not in each transport.
2022-12-29 21:24:59 -08:00
Eric House
2942c140ee consider channel when deciding if a game's present (and fix assign)
Rematch against self didn't work, and is useful for testing. So in
dutil method hasGame(), check if games with the same gameID are also
for the same channel. And when creating a new game for rematch, make
sure it's channel is 0.
2022-12-29 21:21:39 -08:00
Eric House
2b8c0194a2 fix string formatting mismatch 2022-12-29 07:22:54 -08:00
Eric House
ae9d576bad fix crash when 0-length mqtt buffers arrive
Which is what happens when you "clear" retained messages
2022-12-28 23:21:32 -08:00
Eric House
5175775b1d don't truncate gameID
In some cases games were created with 32-bit ids, and sometimes only
20 bits were used.
2022-12-27 17:38:26 -08:00
Eric House
fdbd404f37 cleanup 2022-12-27 17:38:20 -08:00
Eric House
9e675d49ba log info about an assert I've seen 2022-12-26 20:30:46 -08:00
Eric House
30136e22a1 remove relay options from test script 2022-12-26 19:40:57 -08:00
Eric House
1ae4f2d774 make relay-related commandline options compile conditionally 2022-12-26 19:31:23 -08:00
Eric House
6648a25dd0 tweak logging 2022-12-26 19:24:39 -08:00
Eric House
3faf4687db don't call a game over until message count drops to 0
I'm looking for a test case to reproduce the Andorid situation where
invitations are never deleted from comms' queue and so prevent the
game from being considered over. Doesn't seem to happen in Linux, but
more tests are good.
2022-12-26 17:15:44 -08:00
Eric House
5fe02a0888 set initial flags to reflect new version for invites
Creating an address record without having heard from the remote is
new, and setting it to an old version was preventing using new msg
format. So set to new by default. Not sure how it'll get downgraded
facing an old client, but a 100-game upgrade test passes.....
2022-12-21 16:11:55 -08:00
Eric House
5887140d9b use hex for gameID in games list; fix compile error 2022-12-21 10:38:31 -08:00
Eric House
9b1fe83b61 fix to compile without DEBUG set 2022-12-21 10:29:48 -08:00
Eric House
7764c17705 resend all even if some unsendable
Looks like invitations become unsendable before they're deleted
sometimes and so block sending real messages. This fixes device
accepting invitation but never hearing back from host.
2022-12-21 10:21:41 -08:00
Eric House
8ce145f1fd don't try to send invite via BT without an address 2022-12-21 08:30:09 -08:00
Eric House
933da2de07 API cleanup and all done
This should complete sending to multiple topics (for backwards
compatibility) and supporting combined messages in the future (sending
them is hard; receiving not so much.)
2022-12-20 11:55:30 -08:00
Eric House
6b029d5a85 invitations work on linux 2022-12-20 09:20:02 -08:00
Eric House
233a9c465d snapshot: message sending works on android 2022-12-20 09:02:17 -08:00
Eric House
af4e39d921 snapshot: new mqtt msg format allowing multiple messages 2022-12-19 19:53:57 -08:00
Eric House
b179a0bade remove dead code 2022-12-18 18:50:05 -08:00
Eric House
3b6132d8a1 remove stuff that wasn't meant to get pushed 2022-12-18 16:21:51 -08:00
Eric House
096c13614a use ifdefs to go back to using only old-style per-device topics 2022-12-18 16:17:05 -08:00
Eric House
cf2d49e249 more 2022-12-18 10:23:36 -08:00
Eric House
ef39a2fa62 add debugging stuff -- don't push 2022-12-18 09:42:31 -08:00
Eric House
d799b94169 use persist flag and new per-game mqtt topics (too)
I didn't understand MQTT at all. Per the docs anyway it only keeps a
message around if its "persist" flag is set, and then it only keeps
the most recent per topic. I expected that when a device connected,
messages would be waiting for it, but that's apparently not true (some
evidence to the contrary.) But having all games on a device share the
same topic means only one message can be waiting. So switch to
including gameID in the topic, subscribing to a wildcard topic and
sending to a different one per game. For now, for legacy purposes,
we'll keep sending to the old per-device topic.
2022-12-16 14:35:22 -08:00
ssantos
6c64d29956
Translated using Weblate (Portuguese)
Currently translated at 100.0% (882 of 882 strings)
2022-12-16 19:47:42 +01:00
ssantos
41e4da2b04
Translated using Weblate (Portuguese)
Currently translated at 99.8% (881 of 882 strings)
2022-12-14 22:50:35 +01:00
Eric House
31593aaeda call setRetained on all outbound messages 2022-12-13 17:41:48 -08:00
Eric House
e051fa04f9 fix robot having human name in config dialog 2022-12-13 06:13:03 -08:00
Eric House
988cf7f175 remove mistaken assert 2022-12-11 21:08:24 -08:00
Eric House
53e1a68d6d track, and offer to display, comms-sent invites like others
I'm only keeping the most recent since they're sent every time a game
opens, app launches, etc.
2022-12-10 22:17:14 -08:00
Hosted Weblate
b8a9e1715a
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-12-10 17:09:33 +01:00
Hosted Weblate
693ded041b
Merge branch 'origin/android_branch' into Weblate. 2022-12-10 17:09:32 +01:00
Viktória Nagy
df70b0dbb5
Translated using Weblate (Hungarian)
Currently translated at 10.5% (93 of 883 strings)
2022-12-10 17:09:31 +01:00
Eric House
ed21fe01f4 remove dead string 2022-12-10 08:09:19 -08:00
ssantos
497bac22dd
Translated using Weblate (German)
Currently translated at 99.8% (882 of 883 strings)
2022-12-09 15:48:20 +01:00
Wellington Terumi Uemura
89d0572fd7
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (883 of 883 strings)
2022-12-07 14:48:29 +01:00
Eric House
aea7c3fd92 always save known player game start time
Was only saving it in case of conflict, which is rare
2022-12-06 07:45:10 -08:00
Hosted Weblate
a14e08240f
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-12-06 06:21:59 +01:00
Eric House
a2806f1c3f show known player name of missing host
This is for debugging use only for now, but it's useful when a host
seems non-responsive to know which it is.
2022-12-05 21:21:46 -08:00
Hosted Weblate
ce8372f46a
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-12-05 22:57:20 +01:00
Hosted Weblate
9c0ec79424
Merge branch 'origin/android_branch' into Weblate. 2022-12-05 22:57:19 +01:00
Wellington Terumi Uemura
cbaee81ec9
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (886 of 886 strings)
2022-12-05 22:57:19 +01:00
Eric House
48748110ed get rid of banned-nbs info -- been long enough 2022-12-05 13:56:12 -08:00
Eric House
47a5e66d72 perms now needed for NBS 2022-12-05 13:56:12 -08:00
Eric House
3826ddfbff don't ask for phone permissions if can't send NBS 2022-12-05 13:56:12 -08:00
Eric House
af8c7b9900 remove notion of banned permissions 2022-12-05 13:56:12 -08:00
Eric House
e5d91be4c4 add another bt perms test 2022-12-05 13:56:12 -08:00
Eric House
871a45d3d3 add permissions 2022-12-05 13:56:12 -08:00
Eric House
f72a6c1b88 default nbs_port to 0
Shouldn't be referenced at all on GPlay builds, but that's more work
2022-12-05 13:54:49 -08:00
Eric House
93db9f5add remove REQUEST_INSTALL_PACKAGES from all variants
And start adding it to those not on the Play Store
2022-12-05 13:54:02 -08:00
Eric
c5e24d1294
Translated using Weblate (Chinese (Simplified))
Currently translated at 8.6% (77 of 886 strings)
2022-12-03 14:48:51 +01:00
Lucie Vávrová
8d9e478487
Translated using Weblate (Czech)
Currently translated at 18.8% (167 of 886 strings)
2022-12-03 14:48:51 +01:00
ssantos
c2d1eef69c
Translated using Weblate (Portuguese)
Currently translated at 99.8% (885 of 886 strings)
2022-11-25 22:47:47 +01:00
ssantos
cfdec4f22e
Translated using Weblate (German)
Currently translated at 99.8% (885 of 886 strings)
2022-11-25 22:47:47 +01:00
Eric House
3e32fdb840 sort words using blanks behind those not
Engine shouldn't be so stupid as to play a blank for 0 points. So when
comparing two moves, sort first on score, then use number of blanks
used to break any ties.
2022-11-24 08:25:40 -08:00
Eric House
9f37faff7c make NBS invitations work through new comms mech 2022-11-24 08:25:40 -08:00
Eric House
ad6bf4a976 add fdroid sha256 so invitations work there too 2022-11-24 08:25:40 -08:00
Wellington Terumi Uemura
43c712d7fe
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (886 of 886 strings)
2022-11-19 23:48:31 +01:00
Eric House
929de903f4 don't hide delete box for archived games 2022-11-19 09:07:11 -08:00
Eric House
34f68a435b include game name in nli when rematching 2022-11-18 21:52:10 -08:00
Hosted Weblate
e7cebe1d46
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-11-18 21:21:31 +01:00
Eric House
9881305c97 remove REQUEST_INSTALL_PACKAGES from google play variants 2022-11-18 12:21:19 -08:00
Hosted Weblate
7a129c5a5b
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-11-18 20:17:31 +01:00
Eric House
0141f110be fix to compile without DEBUG set 2022-11-18 11:09:22 -08:00
Eric House
067ceffc53 fix theme sharing
Had broken it when adding 21x21 board support, and it looks as if I
never hooked up receiving the incoming theme URLs.
2022-11-18 11:09:22 -08:00
Eric House
e59161ae2d fix crash starting three-device games 2022-11-18 11:09:22 -08:00
Eric House
b999da1a92 remove BT perms crashes and fix so BT invitations work 2022-11-18 11:09:22 -08:00
Eric House
8ca83ae871 add BT permissions requests 2022-11-18 11:09:22 -08:00
Eric House
43a96fb6fc get rid of stuff trying to support two sdk versions 2022-11-18 11:09:22 -08:00
Eric House
2d30854949 better way to create enum 2022-11-18 11:09:22 -08:00
Eric House
3c3e148ae8 more permission checks 2022-11-18 11:09:22 -08:00
Eric House
551c5332c4 more permissions checking 2022-11-18 11:09:22 -08:00
Eric House
347e54d2e7 start checking for BT permissions 2022-11-18 11:09:22 -08:00
Eric House
c888e2621b builds for both 30 and 31 (with manual changes) 2022-11-18 11:09:22 -08:00
Eric House
7620e64516 switch DBG build to sdk 31
Now if I grant the permission manually in Settings the app doesn't
crash trying to use Bluetooth. Can't test for or ask for it yet.
2022-11-18 11:09:22 -08:00
Eric House
92b02fccb7 cleanup 2022-11-18 11:09:22 -08:00
Eric House
4419e0347c remove unused property 2022-11-18 11:09:22 -08:00
Eric House
93e6e315db fix to not crash, and exit cleanly, when opening unopenable games
When e.g. I open a game saved with a newer stream version flag it as
bad rather than asserting each time.
2022-11-18 11:09:22 -08:00
Eric House
e7861dca48 fix crashes when emulator decides it supports Bluetooth 2022-11-18 11:09:22 -08:00
Eric House
86303475af fix assertion firing when relay address still present 2022-11-18 11:09:22 -08:00
Eric House
a2667eab0b tweak search order and remove relay
Can't rematch using the relay any more!
2022-11-18 11:09:22 -08:00
Eric House
ec71ea349e remove dead code 2022-11-18 11:09:22 -08:00
Eric House
f2b034d710 recognize in-comms invites when opening incomplete game
Android offers to invite when it thinks no invitations have been
sent. Now it knows about those buried in comms.
2022-11-18 11:09:22 -08:00
Eric House
6f57665da2 pass number of pending comms invites into informMissing() 2022-11-18 11:09:22 -08:00
Eric House
e8d2c4d600 add channel to nli logging 2022-11-18 11:09:22 -08:00
Eric House
403bbafb0d go back to quarantine requiring two failures to close 2022-11-18 11:09:22 -08:00
Eric House
924695d3fb add new stream version that skips relay and allows longer string
And remove some dead code
2022-11-18 11:09:22 -08:00
Eric House
41d9d4a254 complete getUsername() impl to call into prefs for user choice 2022-11-18 11:09:22 -08:00
Eric House
848ae6f0f6 remove dead code; assert other dead
Adding asserts to confirm that code that shouldn't be called in fact
isn't.
2022-11-18 11:09:22 -08:00
Eric House
ee6c88b944 fix inviting known players by adding invitee to new game creation 2022-11-18 11:09:22 -08:00
Eric House
12d8a092d7 move getUsername() to dutils to avoid crash
Being in util meant the default implementation got called, and that
returned a null string: boom.
2022-11-18 11:09:22 -08:00
Eric House
34a72705c0 set quarantine count to 1 for debug builds 2022-11-18 11:09:22 -08:00
Eric House
be9d80533e cleanup and add helper functions
Looking toward a time when channelNo's high-order bits ensuring the
right device is receiving messages go away.
2022-11-18 11:09:22 -08:00
Eric House
e960877256 more 2022-11-18 11:09:22 -08:00
Eric House
066232d234 more stuff 2022-11-18 11:09:22 -08:00
Eric House
f2809e6e15 start of getting rid of gameID part of channelNo
Don't seem to need it post-relay, and it complicates things when
invitations are messages too.
2022-11-18 11:09:22 -08:00
Eric House
9a7946de36 fix stall showing up in curses test app
Duplicate messages early on, which happened only in the test script
but could have anywhere, broke connectivity. So don't kill address
records when a duplicate shows up. Dupes only escape message ID
checking early (before channel is established). I used to remove
address records when a message was rejected, but don't understand why
so removed that, though asserts show it's not mattering except for
those early messages.
2022-11-18 11:09:22 -08:00
Eric House
0ed20391c3 save game before summary (summary does UPDATE only, not INSERT) 2022-11-18 11:09:22 -08:00
Eric House
4cfc781cd7 remove assert (until I figure out why firing) 2022-11-18 11:09:22 -08:00
Eric House
f5cc23f591 add assert 2022-11-18 11:09:22 -08:00
Eric House
1e447e9d60 move TransportProcs into cGlobals to fix gtk crash 2022-11-18 11:09:22 -08:00
Eric House
47ea296c39 fix crash by passing missing proc ptrs 2022-11-18 11:09:22 -08:00
Eric House
f2b707ed4d add assert to test where param is unnecessary 2022-11-18 11:09:22 -08:00
Eric House
e372b5e6d1 set game name from nli 2022-11-18 11:09:22 -08:00
Eric House
758a157472 check for dict before making game from invite
This belongs in common code but that's for later.
2022-11-18 11:09:22 -08:00
Eric House
75eaadaddb cleanup -- belongs on main 2022-11-18 11:09:22 -08:00
Eric House
5a5a8e7db8 make games connect after creation from invitation 2022-11-18 11:09:22 -08:00
Eric House
3923a2d9a6 check for duplicate invites; don't create if found
Add dutil proc haveGame() and use it to detect duplicate
invitations. I'm passing, but ignoring on android, the channel, which
means that for now you can't invite yourself and on-device testing
requires having CrossWords and CrossDbg or a second user.
2022-11-18 11:09:22 -08:00
Eric House
2a861db675 remove dead code 2022-11-18 11:09:22 -08:00
Eric House
980ba68297 fix stuff crashing android 2022-11-18 11:09:22 -08:00
Eric House
7587653541 fix memory leaks; get curses using new invite resp. code 2022-11-18 11:09:22 -08:00
Eric House
766554d3f5 snapshot: rematch and invitation handling most work from common
But curses will crash, duplicates and missing dicts aren't handled,
etc.
2022-11-18 11:09:22 -08:00
Eric House
8a64d53f61 cleanup 2022-11-18 11:09:22 -08:00
Eric House
6b29ee92e6 tweaks to game_makeRematch 2022-11-18 11:09:22 -08:00
Eric House
b9c6551e8b merge android_branch changes to comms_make
Not tested at all on android
2022-11-18 11:09:22 -08:00
Eric House
d1a9c07adc fix so invites work, at least in simple case 2022-11-18 11:09:22 -08:00
Eric House
10bbab88bf tweak
There's an assertion I need to remove or understand here.
2022-11-18 11:09:22 -08:00
Eric House
98184b9e47 fix to compile and allow invites too late
The curses test scripts keep sending invitations, so don't assert
that's not true.
2022-11-18 11:09:22 -08:00
Eric House
16857ab74a snapshot: comms_invite() call gets to jni 2022-11-18 11:09:22 -08:00
Eric House
5bc2a38439 fix so invite via SMS works too (discon_ok2 test passes) 2022-11-18 11:09:22 -08:00
Eric House
61faf1a730 support comparing SMS addresses too 2022-11-18 11:09:22 -08:00
Eric House
8a91970ba8 add sms for curses (untested) 2022-11-18 11:09:22 -08:00
Eric House
b4e197f8af snapshot: mqtt invites for gtk work via comms
Merge that won't compile, but I want it to start fromp
2022-11-18 11:09:22 -08:00
Alejandro Rodriguez
31777c3807
Translated using Weblate (Spanish)
Currently translated at 36.1% (321 of 887 strings)
2022-11-17 14:46:59 +01:00
Alejandro Rodriguez
c3da21c707
Translated using Weblate (Spanish)
Currently translated at 36.0% (320 of 887 strings)
2022-11-15 21:47:20 +01:00
Alejandro Rodriguez
74b8468ae7
Translated using Weblate (Spanish)
Currently translated at 35.9% (319 of 887 strings)
2022-11-12 12:50:41 +01:00
Eric House
3b71ba9aca Merge branch 'for-fdroid-193' into android_branch 2022-11-11 13:11:16 -08:00
Eric House
1ba8148dd1 update change log and version strings 2022-11-11 12:59:02 -08:00
Eric House
98dd2148ce use constant for flag that must change with sdk version 2022-11-11 12:59:02 -08:00
Eric House
93902d6336 set sdk versions per variant
Prev build will crash on android 12 because it claims to know about
sdk 31 but gets Bluetooth permissions wrong. It's been released on
fdroid due to miscommunication. Fix will be to roll non-gplay variants
back to 30 for now. I'm deliberately breaking gplay builds because
nothing should ship there until I sort out the permissions stuff 31
requires. (Shipping 30 is no longer possible for the gplay store.)
2022-11-11 11:59:33 -08:00
Eric House
041f21f1a5 Merge branch 'branch-192' into android_branch 2022-11-07 09:57:34 -08:00
Eric House
7ca39180ab up version strings and changelog 2022-11-05 20:47:52 -07:00
Eric House
3caa0f14e8 fix failure to launch url intent on Android 12 2022-11-05 20:45:06 -07:00
Eric House
edc9d34654 fix so wordlist upgrades work again
Not sure when this broke...
2022-11-05 20:45:06 -07:00
Eric House
458eeb7176 add fields missing from missing from copy constructor 2022-11-05 20:45:06 -07:00
Eric House
9429fd34e6 more fixes for Android 31
FLAG_IMMUTABLE and android:exported="true"
2022-11-05 20:45:06 -07:00
Eric House
5654602662 fix manifest to work for Android 31 and above 2022-11-05 20:45:06 -07:00
Eric House
85e6fb0dbf up target sdk to 31
Looks like that'll be required soon
2022-11-05 20:45:06 -07:00
Alejandro Rodriguez
07d4690b95 Translated using Weblate (Spanish)
Currently translated at 34.1% (303 of 887 strings)
2022-11-05 20:45:06 -07:00
liimee
394ff601f6 Translated using Weblate (Indonesian)
Currently translated at 36.5% (324 of 887 strings)
2022-11-05 13:33:12 -07:00
ssantos
cf824a3241 Translated using Weblate (German)
Currently translated at 99.8% (886 of 887 strings)
2022-11-05 13:33:12 -07:00
ssantos
d42eb06100 Translated using Weblate (Portuguese)
Currently translated at 100.0% (887 of 887 strings)
2022-11-05 13:33:12 -07:00
ssantos
5a02a53f3c Translated using Weblate (German)
Currently translated at 99.6% (884 of 887 strings)
2022-11-05 13:33:12 -07:00
Kateryna Golovanvoa
1f46d1783e Translated using Weblate (Russian)
Currently translated at 7.7% (69 of 887 strings)
2022-11-05 13:33:12 -07:00
Anna Malinovskaia
d5cdc2f7f6 Translated using Weblate (Russian)
Currently translated at 7.1% (63 of 887 strings)
2022-11-05 13:33:12 -07:00
Kateryna Golovanvoa
8c54584eae Translated using Weblate (Russian)
Currently translated at 7.1% (63 of 887 strings)
2022-11-05 13:33:12 -07:00
Kateryna Golovanvoa
82312fe9ae Translated using Weblate (Russian)
Currently translated at 3.1% (28 of 887 strings)
2022-11-05 13:33:12 -07:00
Eric
f30ff9ea61 Translated using Weblate (Chinese (Simplified))
Currently translated at 8.6% (77 of 887 strings)
2022-11-05 13:33:12 -07:00
ssantos
1cfe4ec854 Translated using Weblate (Portuguese)
Currently translated at 98.0% (870 of 887 strings)
2022-11-05 13:33:12 -07:00
ssantos
5d07e8d48b Translated using Weblate (German)
Currently translated at 92.1% (817 of 887 strings)
2022-11-05 13:33:12 -07:00
Hugel
86ec37cd9f Translated using Weblate (Chinese (Simplified))
Currently translated at 7.5% (67 of 887 strings)
2022-11-05 13:33:12 -07:00
Eric House
ecf3b0cae9 server-side file required for Android 12 deep links 2022-11-05 13:33:12 -07:00
Eric House
66914ad341 get deep links to the point where adb launches on android 12 2022-11-05 12:01:20 -07:00
Eric House
6f5ae560e1 use https for deep links 2022-11-05 12:01:05 -07:00
Eric House
3eb07410bd don't show delete checkbox if there are un-ack'd messages 2022-11-04 10:08:24 -07:00
Eric House
7c33bb41af add note explaining source 2022-11-04 10:08:24 -07:00
liimee
d7f8fa8d9b
Translated using Weblate (Indonesian)
Currently translated at 36.5% (324 of 887 strings)
2022-10-30 06:07:28 +01:00
ssantos
3167050b14
Translated using Weblate (German)
Currently translated at 99.8% (886 of 887 strings)
2022-10-10 20:02:58 +02:00
Eric House
29d44cd49c use an explicit mapping to uppercase Turkish
Sed is otherwise turning stuff into 'I' that shouldn't be
2022-10-09 10:40:04 -07:00
Eric House
a672728305 fix crash using wrong widget id 2022-10-09 08:07:58 -07:00
Eric House
a83fbfebe2 hide name edit for existing games
This is a simpler fix that making it editable, as the name's in the
titlebar etc.
2022-10-09 08:07:12 -07:00
Eric House
4f8afadb25 toward adding name to config and transmitting it 2022-10-09 08:06:51 -07:00
Eric House
828f8b3af3 add support for non-empty Turkish wordlist 2022-10-07 08:12:56 -07:00
Eric House
2312290987 make only 15-letters dicts by default 2022-10-06 15:25:25 -07:00
Eric House
0663bbab5b fix test script param 2022-10-06 08:45:03 -07:00
Eric House
fad2c7b3c1 add assert and a debugging aid 2022-10-06 08:45:03 -07:00
Eric House
5c40f175bb work around old unstarted games where gi only was saved
I think....
2022-10-06 08:45:03 -07:00
ssantos
f74db30a5d
Translated using Weblate (Portuguese)
Currently translated at 100.0% (887 of 887 strings)
2022-10-04 17:20:05 +02:00
ssantos
9965119ad7
Translated using Weblate (German)
Currently translated at 99.6% (884 of 887 strings)
2022-10-04 17:20:04 +02:00
Kateryna Golovanvoa
e90092a0d5
Translated using Weblate (Russian)
Currently translated at 7.7% (69 of 887 strings)
2022-10-02 05:22:26 +02:00
Anna Malinovskaia
b3b283121b
Translated using Weblate (Russian)
Currently translated at 7.1% (63 of 887 strings)
2022-09-28 03:19:09 +02:00
Kateryna Golovanvoa
4c28c0b6c1
Translated using Weblate (Russian)
Currently translated at 7.1% (63 of 887 strings)
2022-09-28 03:19:09 +02:00
Kateryna Golovanvoa
d33a077f48
Translated using Weblate (Russian)
Currently translated at 3.1% (28 of 887 strings)
2022-09-24 20:24:30 +02:00
Eric
98b1567a87
Translated using Weblate (Chinese (Simplified))
Currently translated at 8.6% (77 of 887 strings)
2022-09-17 13:21:31 +02:00
Eric House
e55212df9f improve new game creation
There was some confusion around host and self addresses, where they're
created, default values, removing conTypes from defaults that are not
in received host addr, etc. I left in some asserts to help understand
if code that seems wrong but hard to fix is still getting called.
2022-09-14 21:37:44 -07:00
Eric House
11c2cca9b0 fix failure to launch url intent on Android 12 2022-09-13 18:15:12 -07:00
Eric House
b4a0616dfc fix so wordlist upgrades work again
Not sure when this broke...
2022-09-11 21:19:53 -07:00
Eric House
ce579213b1 fix asserts 2022-09-06 20:38:56 -07:00
Eric House
674c811a09 pass addresses to game on creation
Current networking, based on invitations rather than a relay that
plays matchmaker, allows host to know its address when a game is
created, and for guest to know its host's address in
addition. Enforcing this makes inviting and rematching in common
code (coming soon) easier. Big change on Android is I used to create a
new game prior to passing it to GameConfigDelegate, but now I have to
wait for user to configure (including choosing how to communicate)
before I can create it.
2022-09-06 18:21:53 -07:00
Eric House
ca2d97e647 add fields missing from missing from copy constructor 2022-09-06 11:40:09 -07:00
Eric House
881b9a92ad cleanup 2022-09-06 11:40:09 -07:00
Eric House
381b014b8b change name for clarity 2022-09-06 11:40:09 -07:00
Eric House
4996d3fe89 improve comms address tracking (breaks android for now)
Remove legacy relay-inspired logic around comms addressing. Now when a
device creates a game it's required to provide its "self address," and
if it's a client, the address of the host (which it presumably got
through the invitation in response to which the game is being
created.) Then as registration messages come in from clients, the host
gathers their addresses as always.
2022-09-06 11:40:09 -07:00
Eric House
ad8b81baf5 makefile for CSW21 2022-09-06 11:40:09 -07:00
ssantos
be4c199203
Translated using Weblate (Portuguese)
Currently translated at 98.0% (870 of 887 strings)
2022-09-02 22:16:47 +02:00
ssantos
894fe674cd
Translated using Weblate (German)
Currently translated at 92.1% (817 of 887 strings)
2022-09-01 14:22:50 +02:00
Eric House
2c80787f5c fix gtk invite for sms 2022-08-26 13:26:03 -07:00
Eric House
4ba1b2418c cleanup: remove some relay stuff 2022-08-25 11:20:26 -07:00
Eric House
3c9626c5ba always include ISO, even if including old langCode 2022-08-25 11:20:26 -07:00
Hugel
b54065d416
Translated using Weblate (Chinese (Simplified))
Currently translated at 7.5% (67 of 887 strings)
2022-08-25 18:19:43 +02:00
Eric House
baed9b16e5 back to android 30 for the time being
I'm going to make the 31 permission changes on a separate branch
2022-08-23 10:31:59 -07:00
Eric House
63a80b3726 Merge branch 'fixing-190' into android_branch 2022-08-22 11:51:40 -07:00
Eric House
dbe7ab5ae1 up release and changelog 2022-08-22 11:27:34 -07:00
Eric House
b93a9202e7 minimal changes for crash-fix release
* Unsubscribe all topics, not just one
* Use English when language not available to avoid NPE
* Use the same androidx component as everywhere else
2022-08-22 09:19:09 -07:00
Eric House
ccff0bd15e more fixes for Android 31
FLAG_IMMUTABLE and android:exported="true"
2022-08-20 12:33:48 -07:00
Eric House
8dac8910ae changelog and version strings 2022-08-20 12:14:22 -07:00
Eric House
653310ce2a fix manifest to work for Android 31 and above 2022-08-20 12:14:18 -07:00
Eric House
1b9fd67e9f logging cleanup 2022-08-20 10:24:29 -07:00
Eric House
bab96c4528 work around NPE by defaulting to English
Somehow getLangIsoCode() is returning null when called early in app
launch, on some subset of devices the Play Store isn't
identifying. I'm just going to default to "en" when that happens.
2022-08-20 10:10:41 -07:00
Eric House
4ab88eb572 revert test for connectedness in mqtt shutdown
An assertion's firing indicating I don't understand what's going
on. Let's study some more first.
2022-08-20 09:55:59 -07:00
Eric House
d0b180a41d use androidX.preference.PreferenceManager everywhere
I'd left one file out when converting
2022-08-20 09:16:33 -07:00
Eric House
4106765d53 add some consts 2022-08-16 18:28:53 -07:00
Eric House
2638533e6f turn net state listening back on for MQTT
I'd removed it when the relay went away, but MQTT apparently doesn't
listen for network changes on its own and so there was no attempt to
resend messages when the device regained connectivity. Now there
is. Old logic to avoid thrashing remains and is not tested with MQTT
-- shouldn't need to be....
2022-08-14 11:38:42 -07:00
Eric House
e46fd52e00 remove assert that's firing and so obscuring logging of cause 2022-08-14 10:14:11 -07:00
Eric House
29a6ededda fix topic; don't try to unsubscribe or disconnect if not connected 2022-08-13 12:26:25 -07:00
Eric House
e05a18bdbb up target sdk to 31
Looks like that'll be required soon
2022-08-11 10:40:18 -07:00
Eric House
12511755a8 require --variant parameter 2022-08-10 18:18:08 -07:00
Eric House
0e9235dcd0 up version code 2022-08-10 12:13:50 -07:00
Eric House
52c7ced4aa changelog 2022-08-10 12:13:50 -07:00
Eric House
cd9ea8ce3f oops: don't revert the bug-fix change to server.c 2022-08-10 12:13:50 -07:00
Eric House
cb362618e9 revert move-reporting changes
They need more testing before the next release, and are fine except
for duplicate-mode play.
2022-08-10 13:33:18 -05:00
Eric House
2a13229a40 revert MQTT disconnect changes
They seem to be causing problems and need to be part of a later
release with more testing.
2022-08-09 21:16:16 -07:00
Eric House
0497a456e7 cleanup 2022-08-09 22:39:41 -05:00
Wellington Terumi Uemura
518fcc4a70
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (887 of 887 strings)
2022-08-10 04:18:54 +02:00
Eric House
736dc2039c tweak explanations for new game-over dialog checkboxes 2022-08-07 20:24:24 -07:00
Eric House
896e86fd28 Fix NPE most likely due to empty getLanguage() result 2022-08-07 19:28:12 -07:00
Eric House
97f280a6ea don't shut down MQTT levels we didn't reach
This is a shot-in-the-dark at internal MQTT crashes being reported
through the Play Store.
2022-08-06 20:52:50 -07:00
Eric House
37b5f80e05 Use Object... in a few more methods 2022-08-06 11:07:28 -07:00
Eric House
47abbf39be Use Object... in place of Object[] everywhere for consistency 2022-08-06 11:07:20 -07:00
Eric House
6397f3f27c Fix game-over alert to allow deletion
Add checkboxes to allow delete or archive action to be scheduled for
after a rematch is done. The UI's a bit awkward. NA tips help,
but it may be possible to make it easier to understand.
2022-08-06 11:07:15 -07:00
Eric House
11ea30c882 make alert builders take varargs to simplify calling
Required making the string res id the last arg rather than first,
but let me clean up a bunch of code. Should be no behavior change
at all.
2022-08-06 06:49:06 -07:00
Eric House
c00bbf8ef1 simplify move expl tracking; don't show for dup-mode robots
Removed a boolean that seemed unnecessary. Stopped showing
move-explanations for robots in duplicate mode. They were being shown
too early thanks to bad logic, but I don't think there's any call for
them at all. A robot's move is only interesting if it's the one that
wins the turn.
2022-08-04 16:03:07 -07:00
Eric House
818868bdb2 remove undo as an option for duplicate mode games 2022-08-03 19:54:53 -07:00
Anupam Malhotra
345f104505
Translated using Weblate (Spanish)
Currently translated at 18.6% (165 of 884 strings)
2022-08-03 18:14:54 +02:00
Eric House
e6d516ca1d remove assertion firing in dup mode
The assertion's clearly blocking testing, but I'm not sure it's not an
error for two move explanations to want to co-exist. For now they're
concatenated.
2022-08-01 13:05:19 -07:00
Eric House
7d3502eddd cleanup and force draw
Got rid of pre-cairo drawing stuff, but that didn't fix drawing not
happening without something like a window resize to force it. Instead
I added a manual gtk_widget_queue_draw() call. It's gross, but I'm
this app's only user. :-)
2022-07-31 17:57:57 -07:00
Eric House
10a2c5e4b7 fix assertion failure in dupe mode 2022-07-30 19:50:09 -07:00
Eric House
76f943de36 update changelog 2022-07-28 18:04:46 -07:00
Eric House
9357328747 Fix curses api misuse flagged by new C compiler 2022-07-28 12:00:12 -07:00
Laura Vasconcelos Pereira Felippe
de6b1a3560
Translated using Weblate (Portuguese)
Currently translated at 93.6% (828 of 884 strings)
2022-07-26 16:23:12 +02:00
ssantos
bcb3f91f0d
Translated using Weblate (German)
Currently translated at 86.3% (763 of 884 strings)
2022-07-20 19:19:39 +02:00
Eric House
27d5127f12 cleanup 2022-07-16 15:39:32 -07:00
Wellington Terumi Uemura
68e3a3337d
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (884 of 884 strings)
2022-07-14 06:16:28 +02:00
joe
bb6b102c85
Translated using Weblate (Chinese (Simplified))
Currently translated at 6.3% (56 of 884 strings)
2022-07-14 06:16:27 +02:00
Hosted Weblate
f30ebdee54
Merge branch 'origin/android_branch' into Weblate. 2022-07-12 23:36:24 +02:00
Wellington Terumi Uemura
05a6cc16fe
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (881 of 881 strings)
2022-07-12 23:36:24 +02:00
Eric House
e9f95180e5 add debug-only menu in place of always showing net status
I want to add a relay2 API that'll tell how long it's been since peer
connected etc. First will show it in debug-only builds via this menu.
2022-07-12 14:35:59 -07:00
Eric House
ac7e918718 Rewrite to actually cache lang names and codes we encounter 2022-07-11 17:47:57 -07:00
Eric House
041a9f3c3e change button to "Delete Game" for clarity 2022-07-11 17:47:57 -07:00
Eric House
b1b8644f8f cleanup: delete ref where it's last used 2022-07-11 17:47:57 -07:00
Eric House
dac0727c40 fix sig mismatch between jni and java 2022-07-11 17:47:57 -07:00
Artem
8c598c8aca
Translated using Weblate (Ukrainian)
Currently translated at 0.5% (5 of 879 strings)
2022-07-09 14:16:24 +02:00
Hosted Weblate
0750ce5bf4
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-07-09 06:58:07 +02:00
Eric House
51abc98647 use same variable name throughout 2022-07-08 21:57:42 -07:00
Hosted Weblate
162d1fcb14
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-07-07 19:00:45 +02:00
Eric House
a393a99c19 add ISOCode class
I was getting language name and iso code confused so adding a new type
to keep them separate. Keep string type for crossing JNI boundary and
passing as param e.g. in URLs and Bundles.
2022-07-07 10:00:24 -07:00
Eric House
882c717add cleanup/fix compiler warning 2022-07-07 10:00:24 -07:00
Eric House
9e835b90bf refactor jni code
Adding some utility functions
2022-07-07 10:00:24 -07:00
Eric House
b7e1a4d0ec remove assert 2022-07-07 10:00:24 -07:00
Hosted Weblate
b26da5e4af
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-07-03 05:16:18 +02:00
Eric House
a6a6523e9c cleanup: remove asserts and unused strings
Some asserts were firing in the very rare case where for some reason
relay couldn't be converted to mqtt.
2022-07-02 20:15:29 -07:00
Eric House
2dfc9129f3 add timestamp to saved msgs, modify mqtt header to include later
I want receiver to know when message was originally created. This adds
timestamp to messages and passes it via send proc. Client needs to
send it where possible. So far, MQTT format can't include it without
change, so I'm adding a new proto version. This change can read the
new version. Once that's well-enough distributed I can start sending
using it. Other transmission types than MQTT are for later.
2022-06-29 12:34:27 -07:00
Eric House
ec4822bbe9 remove redundant checkUpdates param 2022-06-28 11:50:12 -07:00
Eric House
1c6afc7909 avoid caught exception with better sql statement 2022-06-28 10:51:45 -07:00
Eric House
2c26af0e68 remove / from archive filenames
Older versions of Android use / in default date strings to produce
illegal file names. Swap '-' in instead.
2022-06-28 10:51:45 -07:00
Eric
cfd7842862
Translated using Weblate (Chinese (Simplified))
Currently translated at 5.2% (47 of 900 strings)
2022-06-27 07:17:00 +02:00
Hosted Weblate
cdac39e808
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-06-26 06:19:36 +02:00
Hosted Weblate
cb72c5dac5
Merge branch 'origin/android_branch' into Weblate. 2022-06-26 06:19:34 +02:00
Wellington Terumi Uemura
eb024391eb
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (903 of 903 strings)
2022-06-26 06:19:34 +02:00
Eric House
0f2d8e7e8f remove titles from renamer alerts 2022-06-25 21:18:35 -07:00
Eric House
880e0812a7 Move new strings to where Weblate will see them
I think they're not going to change and so translators' efforts won't
be wasted.
2022-06-25 13:30:47 -07:00
Eric House
3b711ac253 fix so menugroup hidden; remove elipses 2022-06-25 10:41:36 -07:00
Eric House
e516dbcf66 fix so process restarts after archive loaded 2022-06-24 12:43:35 -07:00
Eric House
08a8bc4189 add non-again tip for archive backup 2022-06-24 12:34:46 -07:00
Eric House
6ec78c0441 group backup/restore menuitems 2022-06-24 10:37:12 -07:00
Eric House
b0d0fa8da7 fix nag timers firing when display disabled
Logic to set the fire time in the future wasn't firing when display of
the nag was diabled, so timers fired every few ms because they always
existed in the past.
2022-06-22 20:46:39 -07:00
Eric House
2f6680b9a3 tweak string 2022-06-22 20:46:39 -07:00
Viktória Nagy
f2f8904569
Translated using Weblate (Hungarian)
Currently translated at 9.7% (86 of 885 strings)
2022-06-17 18:18:07 +02:00
Viktória Nagy
ae1e9fb1ae
Added translation using Weblate (Hungarian) 2022-06-16 16:00:50 +02:00
Eric House
81236961bd deal with attempts to open bogus file
Because I can't filter for file type, user may ask to open the wrong
thing. So put up an alert with a "try again" button. And include the
name of the chosen file for clarity.
2022-06-14 22:16:25 -07:00
Eric House
ca1b12d194 add a warning before overwriting games 2022-06-14 13:36:33 -07:00
Eric House
c311eac65e don't show empty messages
Need to remember that jsonobj.optString() returns "" by default
2022-06-14 11:01:39 -07:00
Wellington Terumi Uemura
971d267460
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (885 of 885 strings)
2022-06-14 18:16:33 +02:00
Eric House
2635be0429 fix filename 2022-06-13 17:06:50 -07:00
Eric House
ec658fb970 load */* rather than x-zip
After a hard-reset I can't open an archive file if I'm looking for
x-zip, because, I guess, the mime type is something the OS records
rather than deduced from the file. With this change, I can export,
hard-reset, and then import the file to get my settings and games
going again.
2022-06-13 14:25:41 -07:00
Hosted Weblate
7c88042102
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-06-13 18:00:23 +02:00
Eric House
f04e19e6bd add missing file to fix build 2022-06-13 09:00:05 -07:00
Hosted Weblate
ca424315a4
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-06-13 17:54:19 +02:00
Eric House
883ab7ca1e add title (same as menuitem text) 2022-06-13 08:51:10 -07:00
Eric House
c705b6caa0 move strings 2022-06-13 08:51:10 -07:00
Eric House
7a0b38d5cf disable button when nothing checked 2022-06-13 08:51:10 -07:00
Eric House
3c1acf28ac closer to finished UI 2022-06-13 08:51:10 -07:00
Eric House
ff5a1b9ad4 add to .gitignore 2022-06-13 08:51:10 -07:00
Eric House
d3d702ad9e fixes to data export/import
Main problem, aside from the explanations being stubbed out, is that
zip file overwriting doesn't work: once an entry is in the file, it'll
be there when the file's overwritten even if that entry is
excluded. This happens even if I create the file in memory and then
overwrite using the bytes.
2022-06-13 08:51:10 -07:00
Eric House
d73481ba9b don't offer backup/restore earlier than KitKat
I'm using ContentResolver now, and it shows up in KitKat
2022-06-13 08:51:10 -07:00
Eric House
a620ae4afc use ContentResolver to export and import backups
This is the kosher way now, and solves problems with accessing
Downloads or other public directories on newer Android versions.
2022-06-13 08:51:10 -07:00
Eric House
c329b1bab4 always show load-saved-games menuitem if file present
You can't create the file naively, but want it to be easy to use if
it's present.
2022-06-13 08:51:10 -07:00
ssantos
2c3d0dd52a
Translated using Weblate (German)
Currently translated at 88.0% (781 of 887 strings)
2022-06-13 09:17:01 +02:00
Wellington Terumi Uemura
e762ad46f3
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (887 of 887 strings)
2022-06-09 12:16:28 +02:00
Eric House
6720367e66 fix NPE likely introduced by lang->isoCode changes 2022-06-06 21:46:38 -07:00
Eric House
2a6d1a0af2 save and restore prefs as part of saving/restoring games
A bit of testing says this works (to allow somebody moving to a new
phone to export and then import sharedpreferences in addition to the
games DB. There may be race conditions, but it probably works better
than nothing.
2022-06-06 20:49:58 -07:00
Eric House
4f3decc1c5 add config to get "legacy" external storage access 2022-06-06 20:38:26 -07:00
Eric House
58680980e2 show an error Toast when db file export fails
Right now I seem to be writing it someplace I'm not supposed to
2022-06-06 20:21:50 -07:00
Eric House
3dea7bd205 fix display of wordlist note when there is none 2022-06-05 17:04:28 -07:00
Eric House
8c4a1d2be6 add support for Dazaga language 2022-06-05 16:38:23 -07:00
Eric House
fd726a9563 add support for Tudaga language 2022-06-05 16:27:26 -07:00
Eric House
6b1e28e0e6 add asserts and logging 2022-06-05 16:15:31 -07:00
Eric House
d4572f2aea up version code so can test with new-format wordlists 2022-06-05 16:15:01 -07:00
Eric House
d24099f52b clean up Hex wordlist
Remove it from known set so it can be used to test. Get rid of
filenames having umlaut since that screws up URLs between Android and
nginx (not sure whose fault and not going there now.) Lang name should
be able to have an umlaut, but it gets used for filename for now so
fix later....
2022-06-05 14:38:33 -07:00
Eric House
20df5fec3a add command to print language name 2022-06-05 13:47:29 -07:00
Eric House
ce743a7e11 cleanup: tweak assertions 2022-06-05 09:46:33 -07:00
Eric House
e30fd7151f add asserts and logging 2022-06-05 09:07:06 -07:00
Eric House
6f96317e69 test for null data rather than catch and log every time 2022-06-05 09:07:06 -07:00
Eric House
7e591f39a5 log isoCode 2022-06-05 09:07:06 -07:00
Eric House
d28aaa17a9 fix failure to detect missing isocode
Needed to supply null to optString, as default is ""
2022-06-05 09:07:06 -07:00
Eric House
4398632d87 move table scheme into table name emum
Just a cleanup, basically; no behavior change
2022-06-05 09:07:06 -07:00
Eric House
20908284f5 LangCode->ISOCode replacement, Android side
Now we use only ISOCode string internally to identify languages, and
since that's universal it can be built into an wordlist and used
without the build of CrossWords knowing about that language
specifically (though it'll have to know about it to have the language
name be localizable.) For legacy support, though, the old int codes
are transmitted in invitations and URLs IFF available, otherwise the
string's used. If a newer build invites and older build to play in a
too-new language there will be trouble.
2022-06-05 09:07:06 -07:00
Eric House
ba132bb23d Replace LangCode with ISOCode, linux and common side
This will break the Android build, but it's the order in which I
work...
2022-06-05 09:07:01 -07:00
Eric House
8c04dddcc8 Fix not passing lang for studylist 2022-06-04 14:18:03 -07:00
Eric House
33b636b458 cleanup around lc code; add to JNI 2022-06-04 14:18:03 -07:00
Eric House
4190926c0a add isoCode to DictInfo, and load it 2022-06-04 14:18:00 -07:00
Eric House
0e665a990e add langName and isoCode to dict struct 2022-05-28 09:00:20 -07:00
Eric House
8c335aace3 fix crash on shutdown (post-relay world) 2022-05-28 08:49:07 -07:00
Eric House
5101fb46cb move wordlist md5sums into About alert 2022-05-22 19:54:02 -07:00
Wellington Terumi Uemura
7a85d5cbcc
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (886 of 886 strings)
2022-05-19 22:16:37 +02:00
Hosted Weblate
ebf85dbd74
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2022-05-18 21:32:20 +02:00
Hosted Weblate
450541fc38
Merge branch 'origin/android_branch' into Weblate. 2022-05-18 21:32:19 +02:00
vitoUwu
f0ac3452d1
Translated using Weblate (Portuguese)
Currently translated at 98.3% (871 of 886 strings)
2022-05-18 21:32:18 +02:00
Eric House
a084d57654 make wordlist About menuitem include its name 2022-05-18 12:30:52 -07:00
Eric House
23241400f0 fix assert: move disconnect into own thread
It's sometimes on the UI thread and so since it makes blocking calls
needs to be elsewhere. Give it its own thread.
2022-05-16 21:46:49 -07:00
Eric House
99e4905a68 add Variants class
I want a place to fix-up what goes wrong when one variant is installed
on top of another. May be a dev-only thing. We'll see.
2022-05-16 20:31:15 -07:00
Eric House
2148288cf1 tweak permissions; stop using shouldShowRequestPermissionRationale()
It apparently returns false if I haven't asked before, and that's the
one time you want to be sure to ask.
2022-05-16 15:12:11 -07:00
ssantos
71e90eed77
Translated using Weblate (German)
Currently translated at 88.2% (782 of 886 strings)
2022-05-16 11:18:00 +02:00
Eric House
46515704c0 add to changelist 2022-05-15 14:01:18 -07:00
Eric House
6f4d386ad3 fix reversed sense of enable for mqtt enabled state change 2022-05-15 13:55:36 -07:00
Eric House
69f23b2898 wait for mqtt disconnect steps to complete
I'm hoping this is going to fix the crashes I see on GPlay. Clearly I
was wrong calling close() while disconnect() might still be doing
work.
2022-05-15 13:54:28 -07:00