Commit graph

9 commits

Author SHA1 Message Date
Eric House
2d6ce6cfda fix problems with tile picking introduced by 9-tiles
Not sure if these would show up if you're not picking face-up,
but if so they justify a release.
2022-01-20 22:14:13 -08:00
Eric House
6e5973c55b toward making tile picking work through rotations
Make face-up tile picker util method return void and add mechanism for
passing in selected tiles asynchronously, as has been done recently with
the rest of the once-blocking util callbacks. Works perfectly in the gtk
case. Likely crashes in curses (if picking face-up option is on.) In
java all the callbacks are there but rather than put up a UI we pretend
the user says "pick 'em for me" each time. Putting up a UI is next.
2017-03-09 20:36:14 -08:00
Eric House
4af30c534c snapshot. New game button works and game gets saved in DB. Next: display and open from DB. 2013-01-05 16:08:19 -08:00
Andy2
8d228ae190 turn on face-up tile picking for Android (though there's no prefs UI
to enable it for a game yet).  In common code, break pick tile utils
method in two, one for blank and the other for tray tiles.  In java,
implement dialog for picking the tiles.  Works, though is a bit clumsy
to have the dialog come and go after every pick.  Better would be a
dialog that stays up and accumulates picks -- but it'd have to know to
reduce the set of tile choices as letters are chosen.  This'll do for
now.
2011-10-28 22:15:56 -07:00
ehouse
669e423ca8 Use new dict API to get rid of XP_UCHAR4 type, replacing with const XP_UCHAR*. 2009-04-07 04:23:56 +00:00
ehouse
92485783af update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
ehouse
f5a5d3d7a6 util function sig change 2005-01-13 04:30:50 +00:00
ehouse
e9f34e8484 common code does more picking work now. 2003-11-16 17:25:46 +00:00
ehouse
5776da0b93 first checkin 2003-11-01 05:35:29 +00:00