Andy2
2fa76a9e24
add second button to games list to add networked game, and remove
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ability from config dialog to make a game networked or not. This
should confuse people less. Better would be if the two buttons had
icons and those icons were associated with games in the list according
to which type of game they represent.
2010-10-23 18:41:37 -07:00
Andy2
314872d533
shrink needs-sync flag icon
2010-10-23 13:52:56 -07:00
Andy2
9383ef064d
use sync icon instead of "M" to mark games with data.
2010-10-23 13:45:31 -07:00
Andy2
8a891816b4
add chat button
2010-10-21 06:28:01 -07:00
Andy2
17f1790d52
remove unused layout files (since they take up space in the .apk even
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if never referenced)
2010-10-19 18:42:07 -07:00
Andy2
a58e74b70a
add play game button at bottom of game config dialog.
2010-10-17 20:27:21 -07:00
Andy2
8972df7b88
add explanatory title to phonies spinner
2010-10-17 18:55:09 -07:00
Andy2
885bfe4779
remove values button. Seven buttons is too much. Add back when have
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means of assigning priority so it only shows up when there's space.
2010-10-17 18:42:44 -07:00
Andy2
2cd0bf8c24
add singleline and selectonfocus for roomname edit
2010-10-17 12:45:34 -07:00
Andy2
3bbbd65077
use same 1.5-safe layout on all devices; add elem (a text field for
...
now) to be shown when messages are pending; show it.
2010-10-08 06:47:46 -07:00
Andy2
2610ef34ac
move dict above connection settings since it provides a parameter
2010-09-28 18:38:47 -07:00
Andy2
e6545d8d57
set and save new booleans, etc. Relay params UI seems to work now
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except for listing public rooms (still hard-coded)
2010-09-03 06:39:46 -07:00
Andy2
e20c63f38c
move toward the UI I want: show public room browser or edittext for
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new room name depending on checkbox, etc. Still not fully wired.
2010-09-02 05:46:35 -07:00
Andy2
73746e3664
first cut at relay config section, inline this time, with refresh
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button and make-public checkbox. Neither wired up nor hidden in
non-networked case.
2010-09-01 06:49:01 -07:00
Andy2
9367251b33
lots of changes, still needing cleanup and a bit of debugging, to
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simplify game settings dialog and remove role: a game is now
standalone or not. Games will be matched on the relay (or over BT, I
assume) based on how many players they provide vs. need -- and other
settings like dictionary
2010-08-31 05:43:41 -07:00
Andy2
adf9c28e0d
make games list item as tall without delete button as is with.
2010-08-30 20:44:01 -07:00
Andy2
e720fe79ab
wrap in ScrollView so can scroll
2010-08-10 20:32:04 -07:00
Andy2
9eb424201d
Add credits to About; use style to remove duplicates; credit Sarah.
2010-07-18 19:16:46 -07:00
Andy2
6ffed8750a
Make delete button smaller and at other end of screen from text.
2010-07-17 05:58:29 -07:00
Andy2
a99e8142b0
Merge branch 'android_branch' into toolbar
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Conflicts:
xwords4/android/XWords4/jni/Android.mk
xwords4/android/XWords4/jni/xwjni.c
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/XwJNI.java
2010-07-16 06:32:32 -07:00
Andy2
f9a561bd2a
first cut at putting a delete button next to players in config list
2010-07-16 05:50:20 -07:00
Andy2
d7110824df
make undo button the last; make vertical and horizontal toolbar
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orderings the same. (Really should have just one toolbar and set it's
orientation on the fly.)
2010-07-08 18:42:22 -07:00
Andy2
567d5f4d70
add and connect values button. It's visible when there are any tiles
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at all on the board.
2010-07-08 06:39:48 -07:00
Eric House
30087845b5
add preference to hide title bar
2010-06-29 19:25:15 -07:00
Andy2
3998a23f84
add undo button; reorder menus; fix show-values menuitem
2010-06-29 18:26:37 -07:00
Andy2
e218cb7639
add prev hint button triggering notImpl; hide title bar. Really want
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to hide it only for landscape orientation, but that seems impossible
without having separate layout and reloading whole activity on
orientation change. If you hide it after adding content to the
activity you get a runtime exception. Better way than hiding title,
BTW, is a theme that hides it in AndroidManifest.xml.
2010-06-29 06:51:45 -07:00
Andy2
c9dd0c2ddf
use my dummy icons instead of irrelevant builtins
2010-06-28 18:52:20 -07:00
Andy2
99d41083bd
xml file not needed now that buttons are declared as part of board
2010-06-28 18:48:16 -07:00
Andy2
85679dcb2a
(re)add padding on sides and at top
2010-06-28 06:26:49 -07:00
Andy2
4b80dedde7
moving toward ImageButtons rather than (text) Buttons, and toward
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having them declared in the layout rather than added at runtime. Add
temporary references to built-in ImageButtons, and a one-dimentional
one of my own. Toolbar reduced to handling the orientation change
(and likely to disappear altogether soon.)
2010-06-27 21:48:01 -07:00
Andy2
06a7c56ca9
template for toolbar buttons.
2010-06-26 17:53:00 -07:00
Andy2
ad2fce6519
remove built-in buttons from board.xml; add addButton method on
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Toolbar and call it from BoardActivity to produce a working hint
button. Am using text labels instead of icons for now.
2010-06-26 17:52:36 -07:00
Andy2
29ba0cf4f2
add Toolbar class and use it to hide whichever toolbar isn't wanted in
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the current screen orientation.
2010-06-26 12:39:10 -07:00
Andy2
3e9c94118a
put toolbars at right and bottom. Next step is to hide the one we
...
don't want.
2010-06-25 20:14:15 -07:00
Andy2
1866c5ccab
add toolbar at bottom to test spacing
2010-06-25 08:14:18 -07:00
Andy2
529f3df726
fix seekbar style so thumb's fully visible on 2.1 (was ok on 1.6); and
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rename style for clarity.
2010-06-16 18:44:19 -07:00
eehouse
282f9ce237
wrap in scrollview so still usable in landscape orientation
2010-05-27 02:57:46 +00:00
eehouse
8c790edd04
add numerical edittexts to left of seekers in color edit view. Not
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yet wired up but layout's ok
2010-05-27 02:57:21 +00:00
eehouse
3863279013
divider follows last item too on real lists; add spacing above and below it.
2010-05-20 04:27:56 +00:00
eehouse
0e3411ecd4
modify configure connection button to reflect conn type chosen; add
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role-specifig hints to relay config dialog (in a way it'll be easy to
follow for others.)
2010-05-08 15:27:32 +00:00
eehouse
2992fd2d1f
add connection separator/title; add prompt to Connection dialog
2010-05-08 15:26:47 +00:00
eehouse
a4bc872906
provide different players labels for the three roles
2010-05-08 15:25:54 +00:00
eehouse
c5032b9c4f
get rid of whitespace
2010-05-08 15:25:26 +00:00
eehouse
57fe0a6f06
RelativeLayout is broken on 1.5 devices, so add an alternative and use
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it on 1.5. It might be good enough for the rest too....
2010-05-08 15:25:13 +00:00
eehouse
2966939a5a
add margins and set text color so hint text matches rest of dialog
2010-05-06 12:47:30 +00:00
eehouse
5a42bd54f0
Add prompt to role spinner. Would really like to add hints to each
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element but don't know how to do that yet.
2010-05-06 12:47:15 +00:00
eehouse
27222fe336
make it a RelativeLayout, and put dict on same line as state
2010-05-06 12:46:55 +00:00
eehouse
f03579dd14
break item info into four text areas that can now be positioned to
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look better.
2010-05-05 04:12:23 +00:00
eehouse
3c7d972d85
specify a layout rather than a simple TextView for game list items,
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step 1 toward better looking list.
2010-05-04 12:31:14 +00:00
eehouse
e48caca6ac
make configure activity default theme like others after finding a
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divider drawable that shows up.
2010-05-04 12:30:55 +00:00