ehouse
d66c27cd35
To show it and to prevent it's being cleared, write current password
...
into field in game info dialog.
2006-05-28 18:16:08 +00:00
ehouse
b498d3d18d
silence compiler warnings.
2006-05-28 16:16:46 +00:00
ehouse
35f8004d43
fix a couple of compile warnings
2006-05-28 14:53:02 +00:00
ehouse
e252d51669
define CALLBACK to quiet warnings for CE build.
2006-05-28 00:42:34 +00:00
ehouse
5846a0f8f6
Move button size #defines into .rc file. They're scaled by the time C
...
code sees them and so shouldn't be relied on outside the .rc file.
2006-05-28 00:41:44 +00:00
ehouse
9f0df402ce
Calculate old window width correctly when figuring new width. Fixes
...
problem of buttons drawn too close to right edge.
2006-05-28 00:40:28 +00:00
ehouse
af7a0ad216
Before putting dialog into landscape mode, make sure it won't be wider
...
than the screen. That is, don't be fooled when in portrait mode by a
screen height that's SIP-reduced.
2006-05-27 22:52:10 +00:00
ehouse
21df8e09d8
Cleanup password dialog
2006-05-27 22:47:33 +00:00
ehouse
fd0e2370aa
Lots of little tweaks to dialogs to get them looking better and to
...
work better in landscape mode; got rid of multiple DEFPUSHBUTTONs.
2006-05-27 22:21:21 +00:00
ehouse
9558cc902e
Lots of little tweaks to dialogs to get them looking better and to
...
work better in landscape mode; got rid of multiple DEFPUSHBUTTONs.
2006-05-27 22:21:09 +00:00
ehouse
62fe2be84b
Move buttons in landscape mode for color sel dialogs too.
2006-05-27 22:19:30 +00:00
ehouse
c2ddb62591
modify API for "portraitizing" dialogs, and space the buttons evenly
...
rather than stacking all from bottom. This doesn't quit work on ce
since GetWindowInfo isn't available and IsWindowVisible does the wrong
thing.
2006-05-27 17:18:42 +00:00
ehouse
75431f774c
strcat becomes strcpy: trivial optimization
2006-05-25 04:07:49 +00:00
ehouse
3ca36f57fc
For dialogs in portrait-mode, move OK and Cancel buttons to the right
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side and shrink up from the bottom
2006-05-25 03:41:32 +00:00
ehouse
fbe384d431
remove trailing <cr> to sometimes eliminate scrollbar
2006-05-23 02:01:26 +00:00
ehouse
f3c56df8aa
n## Lines starting with '## ' will be removed from the log message.
...
change version string to include b8
2006-05-21 02:09:03 +00:00
ehouse
54468b01bb
update nHiddenRows so scrolling finally works
2006-05-20 06:22:33 +00:00
ehouse
c096b77561
draw lines rather than bullets to indicate whose turn it is in vertical mode
2006-05-20 06:21:53 +00:00
ehouse
b51cdd32b0
Change misleading function name; no code change.
2006-05-19 13:45:48 +00:00
ehouse
e8273bc9f0
Finish scrollbar work by passing number of visible rows to
...
util_trayHiddenChange, which means an API change. In board, calculate
bottom of board based on bottom of tray when tray is hidden, and round
so that it's an exact multiple of cell height. In wince, take
advantage of the new parameter to fix the scrollbar so that very
constrained boards can be scrolled even when the tray is hidden.
2006-05-19 13:44:05 +00:00
ehouse
4c1f0f7454
factor out updateScrollInfo so I can update scroller live once I get
...
super-small boards figured out.
2006-05-14 15:28:57 +00:00
ehouse
b5bd5e74d2
Incorporate svnversion output in About box; add CAB target
2006-05-14 15:22:48 +00:00
ehouse
50e03abdea
rewrite score formatting to put is-turn bullets above/below for
...
vertical scoreboard; reduce inter-line spacing and otherwise tweak
drawing.
2006-05-12 07:58:31 +00:00
ehouse
8a0b2f3bbb
fix compiler warning
2006-05-12 07:55:36 +00:00
ehouse
bdc2300f84
Add ability, in win32 version, to specify height and width on wine's
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commandline -- to ease debugging of layout code.
2006-05-12 07:54:59 +00:00
ehouse
37250643ee
Turn on -Wall for compilers, and fix warnings that result. Got 'em
...
all for win32 build, but some remain for wince that I'm unable to fix.
2006-05-12 07:25:43 +00:00
ehouse
7d9d97cd88
Turn on -Wall for compilers, and fix warnings that result. Got 'em
...
all for win32 build, but some remain for wince that I'm unable to fix.
2006-05-12 07:17:35 +00:00
ehouse
c9606b6d0b
fix too-tall cells in vertical scoreboard case
2006-05-11 03:01:39 +00:00
ehouse
a1b0a11baa
minor fixes to drawing spacing (what I meant to check in)
2006-05-11 03:00:50 +00:00
ehouse
6c8d4c663f
minor fixes to drawing spacing
2006-05-11 02:58:36 +00:00
ehouse
58f4b08623
first cut at supporting landscape mode by moving scoreboard to left edge of screen from top.
2006-05-09 02:01:27 +00:00
ehouse
9014ef3fd7
Alert user of a previous version that dict location is being fixed
2006-05-05 12:51:35 +00:00
ehouse
f4844efd2f
Alert user of a previous version that dict location is being fixed
2006-05-05 12:51:08 +00:00
ehouse
b75f719c1b
first cut at script to package binary, shortcut and BasEnglish
...
dictionary into an installable .cab file.
2006-04-30 21:52:17 +00:00
ehouse
0c29968974
pretty up About text.
2006-04-30 21:51:19 +00:00
ehouse
efe18256b4
update version number
2006-04-30 21:06:25 +00:00
ehouse
a1d2b28a24
List dictionaries alphabetically, which requires first storing them in
...
sorted order then adding all at once to the menu.
2006-04-30 19:54:40 +00:00
ehouse
5410f1f9f7
move CE_MAXDICTS to header
2006-04-30 19:45:48 +00:00
ehouse
4e2b080be5
Add, and use, stream_putString. Saves 500 bytes on win32.
2006-04-25 13:31:15 +00:00
ehouse
1c4f0a47b7
When unable to open a dictionary whose path has been saved, look for
...
it elsewhere in the set of possible directories. This should help
ease the transition to there being a limited number of places where
dicts can be, since games saved previously will still work after the
dicts they reference have been moved. Also, clean up callbacks making
their return values consistent: true means done.
2006-04-25 04:25:08 +00:00
ehouse
7c50cacc18
On win32 too, return null when dict not found.
2006-04-24 13:36:23 +00:00
ehouse
9acbe29bf5
Replace generic "no dictionaries found" warning with list of directories searched and URL from which to download.
2006-04-24 04:34:42 +00:00
ehouse
6439096812
pass the rigth size to LoadString
2006-04-22 14:31:43 +00:00
ehouse
08b20dc431
More of dict search change: failed to save buffer before checkin
2006-04-22 14:28:22 +00:00
ehouse
ffc4de8c47
Show current dict in dropdown in game info mode. (Had disappeared in recent changes.)
2006-04-22 14:19:21 +00:00
ehouse
dcc07ad95b
Go back to writing to \Program Files\Crosswords, since we now look
...
there automatically.
2006-04-22 14:06:11 +00:00
ehouse
e8a18f10de
rewrite ceLocateNDicts to do recursive searches from a list of
...
directories stored in resources. On device this is currently
"\Program Files\Crosswords" and "\SD Card". (Just "." for win32.)
Later may need to restrict on the card too. Still to do: make "no
dicts found" Alert list the places searched.
2006-04-22 14:05:09 +00:00
ehouse
0d5a44b596
set DEBUG in compile-command; no code change
2006-04-22 13:55:19 +00:00
ehouse
42c35363ef
make combobox tall enough that it can pop down
2006-04-20 13:48:44 +00:00
ehouse
d3c3947756
rename function to link with pocketpc-sdk
2006-04-20 13:47:58 +00:00