Commit graph

10 commits

Author SHA1 Message Date
ehouse
7d9fec90d3 First cut at using new nwgamest common code to replace PPC-only logic
for updating fields of new game dialog as players are added, made
remote, robots enabled, etc.  Removes a lot of code and fixes some
bugs in (non-yet-shipped) multi-device version.  As a bonus, added "J"
button to juggle players.  Seems to work well on Win32.  Haven't
tested on PPC yet.
2006-06-08 01:35:20 +00:00
ehouse
a1d2b28a24 List dictionaries alphabetically, which requires first storing them in
sorted order then adding all at once to the menu.
2006-04-30 19:54:40 +00:00
ehouse
e867d743f8 display filename only (no path, and no extention) in dropdown, but retain full path internally to use after choice is made. 2006-04-20 04:39:46 +00:00
ehouse
4e483b03a5 forgot to save before commiting.... 2006-04-19 04:57:51 +00:00
ehouse
25b1fb4ecf ceLocateNDicts now takes a callback. Use that to build menu of dicts
rather than call OpenFile, which doesn't let you browse much of the
file system on CE.  Heading for installing dicts in Program Files so
users never have to worry about them.
2006-04-19 04:56:00 +00:00
ehouse
dcd31cd092 update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
ehouse
19734cc053 begin work of allowing multi-device play over WiFi/Cellular: add
dialog to gather params, save 'em, and stub out send proc.  Still need
to debug a bit, and add threads to send/receive packets.
2005-07-23 15:31:21 +00:00
ehouse
fa5bdc2457 always build with color editing 2004-05-26 04:43:53 +00:00
ehouse
93314f76d3 name change 2004-04-14 03:57:59 +00:00
ehouse
a4c3922d6e first checkin from personal archive 2003-11-20 16:26:35 +00:00