Commit graph

362 commits

Author SHA1 Message Date
Andy2
d1c7d4097c remove focus-related code and declarations 2010-07-09 18:52:14 -07:00
Andy2
2bbdcf46c3 make progress dialog cancellable. Still may want to abort the search
when it's cancelled.
2010-07-09 06:14:43 -07:00
Andy2
3976738990 put up indeterminate progress dialog when engine starts and at least
one blank's involved.  Still needs to be made cancellable.
2010-07-08 18:26:17 -07:00
Andy2
7595b36037 add engineStopping and engineStarting (stubbed out so far) 2010-07-08 07:03:56 -07:00
Andy2
567d5f4d70 add and connect values button. It's visible when there are any tiles
at all on the board.
2010-07-08 06:39:48 -07:00
Andy2
40323b03d2 board_canFlip -> board_visTileCount 2010-07-08 06:38:51 -07:00
Andy2
f8d1ebd075 use board_canHint to set hint buttons state so buttons don't show for
remote or robot players
2010-07-07 18:48:35 -07:00
Andy2
af2d2c71b5 add board_canHint to jni 2010-07-07 18:47:22 -07:00
Andy2
445f6877b6 fix list item not getting updated after its game configuration is changed. 2010-07-07 18:16:55 -07:00
Andy2
b8c905204e hook up prev hint button -- and finally fix infinite loop that
happened when you clicked hint while a hint was being calculated.
2010-07-07 06:51:46 -07:00
Andy2
07940099ed add new param to board_requestHint 2010-07-07 06:49:36 -07:00
Andy2
210a3f033b disable hint buttons when hint feature's turned off 2010-07-05 09:52:19 -07:00
Andy2
b163b45abe Merge branch 'android_branch' into toolbar
Conflicts:
	xwords4/android/XWords4/AndroidManifest.xml
	xwords4/android/XWords4/res/values/strings.xml
	xwords4/android/XWords4/res/xml/xwprefs.xml
	xwords4/android/XWords4/src/org/eehouse/android/xw4/XWConstants.java
2010-07-04 13:28:47 -07:00
Andy2
f0a5fa6034 up version numbers/strings for beta 11 2010-07-04 12:56:59 -07:00
Andy2
dfe1d5f245 break separate menu handling from context-menu stuff so can call from
onclick handler, then use new preference to decide whether to launch
game or drop context menu on click
2010-07-04 12:52:36 -07:00
Andy2
ce2182e214 fix crash when copying a new game by testing for null scores array 2010-07-04 12:09:22 -07:00
Andy2
2c2e0b9029 export to jni and use new functions for redoing pending tiles and
testing whether undo/redo is possible.
2010-07-03 11:51:27 -07:00
Andy2
e22479ba03 add "play game" item to context menu, and invoke that menu on item
click.  This fixes problem with users apparently not knowing about
long-tap and context menu and so not knowing they can configure a
game.  Unfortunately I can't figure out how to disable long-tap
also bringing up the context menu.  Yet another preference might be the fix.
2010-07-02 07:04:37 -07:00
Andy2
9b3463c8e0 use local OnClickListener rather than have Activity implement interface 2010-07-02 06:25:10 -07:00
Andy2
e2925ba50a wire board_canShuffle() to button visibility 2010-07-01 18:57:26 -07:00
Andy2
b5bf895874 let the compiler build the arrays for me 2010-07-01 18:56:41 -07:00
Andy2
6946cbc499 export board_canShuffle via jni 2010-07-01 18:56:18 -07:00
Andy2
0d2ba57186 move more knowledge from Board Activity to Toolbar 2010-07-01 18:45:33 -07:00
Andy2
7895325f74 hook flip button up with board_canFlip result after every draw() call.
Begin process of moving knowledge of button layout into Toolbar.
2010-07-01 18:20:53 -07:00
Andy2
2f59836fc4 export board_canFlip 2010-07-01 06:37:22 -07:00
Andy2
650d9f5b45 Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into toolbar
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardActivity.java
2010-07-01 05:54:43 -07:00
Andy2
3b9240ca84 up version strings/numbers 2010-06-30 21:24:17 -07:00
Andy2
cf5f94ffc7 fix crash by providing title id expected by warn-phonies dialog. 2010-06-30 06:31:40 -07:00
Andy2
6a4e9f2c43 up versions in preparation for new release 2010-06-29 21:15:19 -07:00
Eric House
30087845b5 add preference to hide title bar 2010-06-29 19:25:15 -07:00
Andy2
3998a23f84 add undo button; reorder menus; fix show-values menuitem 2010-06-29 18:26:37 -07:00
Andy2
e218cb7639 add prev hint button triggering notImpl; hide title bar. Really want
to hide it only for landscape orientation, but that seems impossible
without having separate layout and reloading whole activity on
orientation change.  If you hide it after adding content to the
activity you get a runtime exception.  Better way than hiding title,
BTW, is a theme that hides it in AndroidManifest.xml.
2010-06-29 06:51:45 -07:00
Andy2
d1b2602b42 disable hint button when hints not allowed; cleanup. Still have at
least one button to add.
2010-06-28 18:51:41 -07:00
Andy2
375111d0f1 draw blank-marking circle white-on-black for pending tiles --
otherwise it's invisible.
2010-06-28 18:21:53 -07:00
Andy2
6026ad31ba nuke remaining zoom-controller artifact 2010-06-28 06:31:15 -07:00
Andy2
29aa4627e9 get rid of zoom controller. Will be replaced by toolbar button. 2010-06-28 06:29:27 -07:00
Andy2
4b80dedde7 moving toward ImageButtons rather than (text) Buttons, and toward
having them declared in the layout rather than added at runtime.  Add
temporary references to built-in ImageButtons, and a one-dimentional
one of my own.  Toolbar reduced to handling the orientation change
(and likely to disappear altogether soon.)
2010-06-27 21:48:01 -07:00
Andy2
5b04bc6382 add zoom button that toggles between zooming in and out 2010-06-27 13:13:30 -07:00
Andy2
85745d8ab4 add more buttons; rearrange menus on assumption those that duplicate
button functionality can be burried.
2010-06-26 22:02:02 -07:00
Andy2
ad2fce6519 remove built-in buttons from board.xml; add addButton method on
Toolbar and call it from BoardActivity to produce a working hint
button.  Am using text labels instead of icons for now.
2010-06-26 17:52:36 -07:00
Andy2
6536699dd5 remove unused import 2010-06-26 17:49:23 -07:00
Andy2
29ba0cf4f2 add Toolbar class and use it to hide whichever toolbar isn't wanted in
the current screen orientation.
2010-06-26 12:39:10 -07:00
Andy2
05a208594c cache games list item views in hashmap by file path, and inval
individual items when their views need to change.  This seems to
significantly speed [re]rendering the list.
2010-06-25 06:38:00 -07:00
Andy2
8012cbdcd6 beta 8 since b7 was in the about box for prev (first) Market release. 2010-06-21 07:17:44 -07:00
Andy2
12cc45617e don't use query title for informative dialogs reporting robot actions. 2010-06-17 18:56:51 -07:00
Andy2
38ef891268 new preference, on by default, controlling sorting of new tray tiles. 2010-06-17 18:51:46 -07:00
Andy2
adfb4d7a6a bug: wasn't passing changed prefs to server, only to board. So rather
than export server_prefsChanged via jni replace board_prefsChanged
with a new method that calls both.
2010-06-17 18:51:10 -07:00
Andy2
df3ab84b80 shrink rem and timer text to a size between cur player and remaining
players.  Looks better not so huge.
2010-06-16 18:30:27 -07:00
Andy2
95056db997 change meaning of timer setting to be per-player rather than per-game
based on information that that's how it's customarily done.  Will need
to communicate change with translators.
2010-06-16 06:39:27 -07:00
Andy2
78ad2feed9 rename static variable appropriately 2010-06-14 18:23:18 -07:00