Andy2
d0a632d3ff
up version to b13 so can be tagged to match.
2010-07-18 14:40:53 -07:00
Andy2
ad1eb053ca
a few final tweaks from Sarah
2010-07-18 14:39:46 -07:00
Andy2
b1f027ce00
latest from Sarah
2010-07-17 21:50:44 -07:00
Andy2
fb8692fb9f
add preference for allowPeek
2010-07-17 07:06:33 -07:00
Andy2
8da9a1e8fa
dis/enable shuffle and add-player buttons based on number of players present
2010-07-17 06:03:30 -07:00
Andy2
6ffed8750a
Make delete button smaller and at other end of screen from text.
2010-07-17 05:58:29 -07:00
Andy2
cd20883df3
draw bonus hint summaries using minimum font height even when cells
...
are larger -- keeps from distracting so much from words
2010-07-17 05:42:50 -07:00
eehouse@eehouse.org
f93f6222b2
Merge branch 'android_branch' into toolbar
2010-07-16 21:19:44 -07:00
Andy2
a91c665c45
latest from translator
2010-07-16 21:18:39 -07:00
Andy2
2e15650c4d
button-based zoom by 4, not 8
2010-07-16 21:01:52 -07:00
Andy2
2bf3cbd7e2
turn on CROSSHAIRS -- somehow lost during merge.
2010-07-16 19:18:55 -07:00
Andy2
81694f8392
Sarah's latest icons, converted from .psd using imagemagick
2010-07-16 18:18:37 -07:00
Andy2
a99e8142b0
Merge branch 'android_branch' into toolbar
...
Conflicts:
xwords4/android/XWords4/jni/Android.mk
xwords4/android/XWords4/jni/xwjni.c
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/XwJNI.java
2010-07-16 06:32:32 -07:00
Andy2
73980a3c50
use delete button in XWListItem instead of context menu item for DictsActivity too.
2010-07-16 06:19:19 -07:00
Andy2
f9a561bd2a
first cut at putting a delete button next to players in config list
2010-07-16 05:50:20 -07:00
eehouse@eehouse.org
ea2b6b6df9
Revert "add util_turnChanged"
...
This reverts commit 55d86b15d2
.
zoom isn't set up on this branch to go immediately all the way out, so wait for toolbar branch
2010-07-16 05:19:52 -07:00
Eric House
55d86b15d2
add util_turnChanged
2010-07-15 18:27:00 -07:00
Andy2
f3ffbd94af
remove focus-color pref; add crosshairs-color pref in same place
2010-07-14 06:21:55 -07:00
Andy2
55be90dd12
add preference controlling whether bonus "summaries" are shown on top
...
of bonus squares.
2010-07-13 22:39:45 -07:00
Andy2
7176c7036e
add localizable "pts" to the in-tray pending score display
2010-07-13 18:57:48 -07:00
Andy2
15f2a46279
fix miniwindow getting erased as soon as drawn. Problem was that
...
board code invalidated crosshairs cells in timer callback after
drawing miniwindow but board_draw isn't supposed to get called until
after penup. But java miniwindow drawing code was pushing DRAW event
to get the canvas updated. Instead I'm just invalidating the view
which copies the canvas without calling board_draw().
2010-07-13 18:47:29 -07:00
Andy2
6cb2638a50
if tap-to-play is set, remove play-game item from context menu
2010-07-13 18:09:43 -07:00
Andy2
44907a29a6
cleanup: factor to init in loop from an array
2010-07-13 06:36:33 -07:00
Andy2
d4a23bbaca
fix spacing (whitespace only)
2010-07-12 21:42:04 -07:00
Eric House
7352cd5449
fix so bonus strings are in right order
2010-07-12 21:40:40 -07:00
Andy2
e55bb462d9
include bonus square summaries in grey
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
2010-07-12 21:40:23 -07:00
Andy2
c0819c5a9f
up constants for beta 12
2010-07-12 19:16:11 -07:00
Andy2
2f34fc0d35
fix list item not getting updated after its game configuration is changed.
2010-07-12 18:52:11 -07:00
Andy2
de32e514ab
cherry-pick three revisions from toolbar branch ( d1c7d4097c
, f848473c1a
and 6484a2fb9b
) and manually fix conflicts.
2010-07-12 18:48:03 -07:00
Andy2
19ea138f8e
turn on crosshairs feature, which seems to work
2010-07-12 18:24:41 -07:00
Eric House
8d3ea709e0
add CMD_TOGGLEZOOM so zoom state doesn't have to be maintained
2010-07-11 08:05:23 -07:00
Eric House
546ddf33ae
add util_turnChanged
2010-07-10 17:05:17 -07:00
Eric House
177af25617
fix so bonus strings are in right order
2010-07-10 16:54:41 -07:00
Eric House
cedc00c9a6
include bonus square summaries in grey
2010-07-10 16:17:13 -07:00
Andy2
d3548aafb2
Make backgrounds transparent. By me: the artist is not to blame. :-)
2010-07-09 23:02:19 -07:00
Andy2
d1c7d4097c
remove focus-related code and declarations
2010-07-09 18:52:14 -07:00
Andy2
f848473c1a
turn off KEYBOARD_NAV
2010-07-09 06:51:34 -07:00
Andy2
6b9b97231a
fix to compile with KEYBOARD_NAV undefined
2010-07-09 06:49:32 -07:00
Andy2
2bbdcf46c3
make progress dialog cancellable. Still may want to abort the search
...
when it's cancelled.
2010-07-09 06:14:43 -07:00
Andy2
d7110824df
make undo button the last; make vertical and horizontal toolbar
...
orderings the same. (Really should have just one toolbar and set it's
orientation on the fly.)
2010-07-08 18:42:22 -07:00
Andy2
d68d597c49
Sarah Chu's first cut at icons.
2010-07-08 18:41:03 -07:00
Andy2
3976738990
put up indeterminate progress dialog when engine starts and at least
...
one blank's involved. Still needs to be made cancellable.
2010-07-08 18:26:17 -07:00
Andy2
1c218513f1
define SHOW_PROGRESS: when blanks present search takes too long not to
...
show some sort of progress indicator
2010-07-08 07:04:40 -07:00
Andy2
7595b36037
add engineStopping and engineStarting (stubbed out so far)
2010-07-08 07:03:56 -07:00
Andy2
567d5f4d70
add and connect values button. It's visible when there are any tiles
...
at all on the board.
2010-07-08 06:39:48 -07:00
Andy2
40323b03d2
board_canFlip -> board_visTileCount
2010-07-08 06:38:51 -07:00
Andy2
f8d1ebd075
use board_canHint to set hint buttons state so buttons don't show for
...
remote or robot players
2010-07-07 18:48:35 -07:00
Andy2
af2d2c71b5
add board_canHint to jni
2010-07-07 18:47:22 -07:00
Andy2
a2e4fd09c4
add missing apostrophe
2010-07-07 18:27:29 -07:00
Andy2
445f6877b6
fix list item not getting updated after its game configuration is changed.
2010-07-07 18:16:55 -07:00