Commit graph

597 commits

Author SHA1 Message Date
ehouse
eccfbb5ccc don't pass wrong proc ptr 2009-03-02 01:45:16 +00:00
ehouse
5d243cb4f7 minimal test for comparing cegcc versions 2009-02-25 03:45:14 +00:00
ehouse
7248ee8ad9 Make it possible to see comms dialog in read-only mode when role
selector is disabled (for game info use of new game dialog.)
2009-02-21 17:03:30 +00:00
ehouse
d5cede0150 Add enum to debug-only logging. 2009-02-14 16:24:06 +00:00
ehouse
7c7eb2310c Use new bufqueue util 2009-02-09 02:51:43 +00:00
ehouse
e5447c5029 fix leak of packet buffers; get rid of multithread code. 2009-02-07 18:20:16 +00:00
ehouse
11e63134c4 commented-out setting of default relay host name 2009-02-07 18:18:24 +00:00
ehouse
d4de570358 Handle case where packet contains several messages; attempt to send on
socket-writable and on receiving message to be sent; cleanup.  With
this change full robot-vs-robot game has worked over relay, but not
reliably.  I think it's the relay's fault.  Still tested only on Win32.
2009-02-01 16:46:00 +00:00
ehouse
8026322e8d Put back code initiating connection when starting client game. 2009-02-01 16:43:01 +00:00
ehouse
62d247ee49 Helps to compile platforms too before checking in... 2009-02-01 16:20:18 +00:00
ehouse
7556ecf49f Make it possible to run same binary against relay with relay heartbeat
and direct with comms heartbeat.  This mostly means changing ifdefs.
2009-02-01 15:50:58 +00:00
ehouse
95a93191be Beginning of rewrite of socket code for communication with relay,
replacing dedicated threads for read and write with non-blocking
sockets driven from the main window proc.  So far it can do a
round-trip against the relay on win32, and compiles but isn't tested
on wince.
2009-01-31 18:06:09 +00:00
ehouse
50bd5e875b comment about APIs to use for implementation (probably the last checkin of this file.) 2009-01-31 18:03:06 +00:00
ehouse
1a78d73208 Turn off SMS by default (pending confirming a way to use the apis in unsigned app); add commented-out NO_DRAW option. 2009-01-31 18:02:02 +00:00
ehouse
09cc644a4c If smallest bitmap is too big, use it anyway at full size. 2009-01-18 19:52:46 +00:00
ehouse
ff89bee6e8 Pick largest possible bitmap; fix inconsistency between cedict's idea
of bitmap format and cedraw's: rows are padded to 8-bit boundary, not
necessarily 16-bit.
2009-01-18 18:29:27 +00:00
ehouse
000f120694 get rid of excess logging (one line) 2009-01-18 18:17:08 +00:00
ehouse
40fcb03441 In tray, when values are hidden draw letters instead of bitmap if
they'll fit.
2009-01-17 20:30:49 +00:00
ehouse
ed434c1c67 Scale bitmaps for specials to the size of an M so they look right next
to other letters.
2009-01-17 18:49:35 +00:00
ehouse
a21898894c Include function name in assertion failure message; always print to
file before putting up warning.
2009-01-17 18:44:45 +00:00
ehouse
a672de76b9 return TRUE after handling WM_INITDIALOG 2009-01-17 18:41:15 +00:00
ehouse
56039c7438 bug fix: fix reversed width and height params to StretchBlt 2009-01-17 15:45:24 +00:00
ehouse
b77f9c437c Fix size test for bitmap caching 2009-01-14 13:27:56 +00:00
ehouse
cacf676bfd Get rid of unused parameter 2009-01-14 13:02:08 +00:00
ehouse
140ac0a597 Use new api. Use small for cell and large for tile still, but now
create and cache an actual HBITMAP, and prefer it to letters.  This is
needed for Catalan where "L-L" will never fit.  Still to be done:
prefer letters to bitmap where they'll actually fit (devices where
tiles drawn wider), and position better in tray.  May also want to
allow scaling.
2009-01-13 13:11:05 +00:00
ehouse
5b8c6844a5 cleanup: get rid of confusing but harmless * 2009-01-13 13:03:59 +00:00
ehouse
4939cf1785 Turn on and enable UI for relay and sms transport. relay doensn't
work, at least on win32 where threading code is broken, and former is
completely stubbed out.
2009-01-05 14:13:40 +00:00
ehouse
8a47aa177d Always use GetForegroundWindow to find parent 2009-01-05 14:06:52 +00:00
ehouse
4fbb1c9662 add controls for sms connecting 2009-01-05 14:05:56 +00:00
ehouse
f06d08a793 Fix to compile with relay enabled and not STANDALONE_ONLY. Verified
that win32 build can open games saved by previous version, but nothing
else (e.g. use of network or even dialogs to set up relay connection
parameters.)
2009-01-04 00:00:45 +00:00
ehouse
227a58d115 Since there's now a flag indicating whether to show the value of a
tile, make value unsigned.  Adjust/fix platforms.  Add cmdline flag to
linux apps for hiding values.
2008-12-29 03:09:35 +00:00
ehouse
7737f55ca8 rename variables; fix compiler warning. 2008-12-20 04:25:41 +00:00
ehouse
8e2e71a3b7 When values are hidden, draw letters as large as possible in the tile. 2008-12-13 07:34:16 +00:00
ehouse
6453f49e67 App name and game name don't fit most titlebars, so use app name only
when game has none yet.
2008-12-13 07:29:47 +00:00
ehouse
3ab61e4264 Use Ok for stringbox, Done for Saved games dialog; next release to be
rc1, not b7
2008-12-13 04:39:06 +00:00
ehouse
554b204cf5 Provide default player names in game info dialog rather than when
creating the very first game to fix bug where creating a game with n+m
players from a saved game with n yields m blank default names.
2008-12-12 13:42:52 +00:00
ehouse
08cf93d526 Make tray tiles one pixel taller, extending all the way to bottom of
screen.
2008-12-12 13:40:41 +00:00
ehouse
a0a96fe020 Back out change: button to dismiss Saved games dialog is "Done" again,
not "Ok".
2008-12-12 05:28:53 +00:00
ehouse
d0222385fb Warn when unable to open a saved game (generally when an older version
of the app tries to open game saved by newer version.)
2008-12-11 13:48:59 +00:00
ehouse
4baa620298 Don't open saved games dialog unless current game has a name:
cancelling name request cancels saved games dlg too.
2008-12-08 05:51:21 +00:00
ehouse
481374936d Don't remove extension if there's isn't one (fixes new segfault.) 2008-12-08 05:50:25 +00:00
ehouse
ad459c8a0a Add appropriate icon flags to all uses of MessageBox; remove a couple
of unnecessary Cancel buttons.
2008-12-07 16:24:26 +00:00
ehouse
ae9c6f1fe3 Fix other sites putting up dialogs claiming main window as parent when
it isn't.
2008-12-07 05:21:13 +00:00
ehouse
670d0be212 Don't let smartphone users set hintlimits checkbox, and explain
why. Fix bug calling MessageBox with main window ptr from dialog.
Include name of preexisting file when warning user who enters it while
saving/renaming.
2008-12-07 01:30:18 +00:00
ehouse
44188ee1af up version to b7 2008-12-06 22:21:38 +00:00
ehouse
4748e0dc9f Use SetBkMode to prevent overlapping tile face/value pairs from
erasing each other.
2008-12-06 22:14:40 +00:00
ehouse
fb9ea8b64f Mods to saved games dialog: allow to rename the current game; after
renaming or duplicating a game, make that new name the one initially
selected in the listbox; remove sorting code relying on OS to sort
when CBS_SORT set.
2008-12-06 20:28:01 +00:00
ehouse
6693565ad5 set text color before drawing star bitmap to make color consistent;
add utility function for setting colors to reduce code size.
2008-12-06 16:22:43 +00:00
ehouse
07e3b26e60 Quash some compile-time warnings. snprintf instead of sprintf. 2008-12-06 15:59:30 +00:00
ehouse
03d12bacd3 Add testcases for Treo-sized screens. 2008-12-04 06:17:14 +00:00