Andy2
d479b2b979
use timeout rather than idle. Sometimes (due to bug?) curses app is
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too busy ever to fire idle proc.
2011-11-10 06:51:05 -08:00
Eric House
36c267ad88
Merge remote branch 'origin/android_branch' into android_branch
2011-11-09 06:52:32 -08:00
Eric House
268f018140
add dict sanity check that will, I hope, catch corrupt dicts.
2011-11-09 06:51:12 -08:00
eehouse@eehouse.org
ffd6a42c1e
Merge remote branch 'origin/android_branch' into android_branch
2011-11-08 21:12:47 -08:00
Eric House
c591182d6c
Modify linux bonus square code to work with board data that's half the
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size. Toward a board small enough to be transmitted as part of
network game initialization.
2011-11-08 21:11:06 -08:00
Andy2
956fe350ba
remove changed param -- mmap's the default now.
2011-11-07 18:19:12 -08:00
Andy2
4b5a06fe20
test code tweaks
2011-11-05 06:14:46 -07:00
Eric House
adb9473a87
Merge branch 'android_branch' into android_browsedict
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Conflicts:
xwords4/common/dictiter.c
xwords4/linux/linuxmain.c
2011-11-03 21:32:04 -07:00
Eric House
a2319a8073
experimental additions, mostly compile-time disable-able, so prune
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dict by wordlen.
2011-11-03 21:25:51 -07:00
Andy2
1de9f806e9
test dict_countWords()
2011-11-03 06:19:07 -07:00
Andy2
4f29f51253
turn dict iter feature on for linux for good
2011-11-03 06:18:15 -07:00
Andy2
5c995af38c
stop changing formats between internal and external structs
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(iterators); use internal format all the time for speed. Update linux
test code for new API.
2011-11-02 18:32:00 -07:00
Andy2
ab4ccb1a22
use realloc for testing
2011-11-02 04:39:12 -07:00
Andy2
0d4404d43b
add dict_getStartsWith(), and code to test it. Lots of cleanup and
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bugfixing of dictiter code as well.
2011-10-31 21:05:34 -07:00
Andy2
69b1b4da27
break dict iteration stuff out into new files. No code change
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otherwise.
2011-10-31 18:30:55 -07:00
eehouse@eehouse.org
916d817ef2
Merge remote branch 'origin/android_branch' into android_branch
2011-10-31 07:02:30 -07:00
Andy2
dc58d123d5
combine params into single struct
2011-10-31 06:34:21 -07:00
Eric House
491c9d06d6
reverse sense of option to mmap dicts by default
2011-10-29 20:31:47 -07:00
Andy2
8d228ae190
turn on face-up tile picking for Android (though there's no prefs UI
...
to enable it for a game yet). In common code, break pick tile utils
method in two, one for blank and the other for tray tiles. In java,
implement dialog for picking the tiles. Works, though is a bit clumsy
to have the dialog come and go after every pick. Better would be a
dialog that stays up and accumulates picks -- but it'd have to know to
reduce the set of tile choices as letters are chosen. This'll do for
now.
2011-10-28 22:15:56 -07:00
Eric House
71450b02b3
use indexing (and add binary search) to double speed of getNthWord
2011-10-28 20:27:16 -07:00
Eric House
ff89ffb168
add missing backup button to fully test tile picking
2011-10-28 20:23:59 -07:00
Andy2
b62fe13c97
move dict iterator test into separate function and add test for
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dict_getNthWord(). Still ifdef'd out.
2011-10-25 06:48:59 -07:00
Andy2
ac214236c4
add code to walk dict backwards as well, and test code that
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succesfully walks huge dicts in both directions turning out the same
list of words either way. Still compile-time disabled.
2011-10-24 18:27:16 -07:00
Andy2
7c7cd82e0a
add code to iterate over words in a dict. Works on Linux (iterating
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forward only) but disabled at compile time. Idea's to have a dict
browser. There was some simple refactoring in common code Android
uses, and that tests fine.
2011-10-21 18:51:33 -07:00
Andy2
4eee7f8aa7
Pass selected tiles into new util function, and from there into java
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world, so confirming query can include them.
2011-10-19 18:34:26 -07:00
Andy2
f41d3c27e6
Merge branch 'android_branch' into send_in_background
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Conflicts:
xwords4/common/server.c
2011-10-19 06:23:16 -07:00
Andy2
b31e829414
Remove file-format differences between debug and non-debug versions.
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Fix curses to compile non-debug.
2011-10-18 18:52:37 -07:00
eehouse@eehouse.org
b8adbd94c1
Merge branch 'android_branch' into send_in_background
2011-10-18 06:47:38 -07:00
Andy2
b02e0eb9cf
actually list words: makes a better test.
2011-10-17 06:47:49 -07:00
eehouse@eehouse.org
5afb0ae145
Merge branch 'android_branch' into send_in_background
2011-10-14 22:34:29 -07:00
Andy2
6793742f0f
remove option to list all words played in a single lookup dialog, and
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supporting code in the jni/common C.
2011-10-14 22:32:30 -07:00
Andy2
0e6b4d749f
When pen held on committed tile on board, cons up list of all words
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played that include that tile and pass to new util_cellSquareHeld()
method. In java implementation of that method, use existing lookup
activity code to display list of words. Enabled on the C side by a
compile-time flag in case it has problems. Right now the time spent
saving a game before launching the lookup activity, and reloading it
after, is pretty apparent, but that's in emulator which is slow.
2011-10-13 19:14:08 -07:00
Andy2
0dfa69b1b2
implement pen timer with timeout, not idle.
2011-10-11 19:38:26 -07:00
Andy2
febf32040e
don't kill xwords; it'll exit when it's done
2011-10-07 18:51:27 -07:00
eehouse@eehouse.org
471a9d988d
Merge branch 'android_branch' into send_in_background
2011-10-05 07:10:52 -07:00
Andy2
dc20b04a4c
remove unused param (on the C/jni side)
2011-10-04 18:54:53 -07:00
Andy2
3ec97d5c07
Turn "Turn done" into "Pass" when the pending score is 0. To do that
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I had to pass the score into draw_trayBegin since
draw_drawPendingScore() isn't called until the first tile's placed.
Note: as long as I'm messinng with this menuitem it should be disabled
when it's not the player's turn.
2011-10-04 18:48:33 -07:00
eehouse@eehouse.org
82615f409b
Merge branch 'android_branch' into send_in_background
2011-10-04 06:49:19 -07:00
Andy2
77b9fa11a5
improving lookup words experience: replace
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util_userQuery(QUERY_ROBOT_MOVE) with new util_informMove(), into
which the number of words formed and the words themselves are passed.
The process of consing up the score explanation was already passing
over the model, so storing the words is very little effort, and will
save a call back into the model where the user actually wants to do
the lookup.
2011-10-02 16:21:09 -07:00
Andy2
38adeb9160
improve script to be more patient but exit after there stop being
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messages -- which usually means the games finished. With this and
previous changes the background stuff works most of the time. Now to
debug why it's not all of the time.
2011-09-30 18:22:25 -07:00
Andy2
dee826c6b1
hide script log directories
2011-09-30 18:20:41 -07:00
Andy2
22382b3a19
reduce logging some more
2011-09-30 18:11:08 -07:00
Andy2
9bc36cd431
not an error when wait fails
2011-09-30 06:51:48 -07:00
Andy2
2af4888098
unlink socket file before trying to bind to it
2011-09-30 06:51:24 -07:00
eehouse@eehouse.org
554e497593
Merge branch 'send_in_background' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into send_in_background
2011-09-30 06:39:23 -07:00
Andy2
c992c65015
changes to support automated testing of background messages sends: new
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param gives name of Unix domain socket to be used to accept connection
that passes in messages from relay and receives messages to be sent
back. Works once but needs debugging....
2011-09-30 06:32:21 -07:00
Andy2
c952ebd8e6
cleanup
2011-09-30 06:29:14 -07:00
Andy2
9c586efb02
new script for testing this branch's changes: replying to
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messages delivered in the background.
2011-09-30 05:43:24 -07:00
Andy2
4a49db5c2a
initialize variable
2011-09-30 05:42:44 -07:00
Andy2
8e0e8d911e
fix compile errors
2011-09-26 18:12:16 -07:00