Commit graph

24 commits

Author SHA1 Message Date
ehouse
94b952fb26 Fix assert: implicit cast to boolean doesn't work when bit being
tested is outside the low-order byte.
2006-08-22 04:20:40 +00:00
ehouse
4daabf6fe5 Set -Wunused-parameter for those versions of gcc that support it, and
deal with the output by removing params where possible and elsewhere
by adding XP_UNUSED macro wrapping __attribute__((unused)).  There
should be NO change in function in spite of the large number of files.
2006-08-16 13:44:44 +00:00
ehouse
0b868f5b53 Base the number of bytes used to store tiles on the number in the
current dictionary.  This allows us to continue to open games saved
with older code using older dictionaries while still supporting the
new format for up to 64 tiles.  Old versions may crash when opening
games created by new versions, but that's probably ok.
2006-08-10 01:21:31 +00:00
ehouse
ef6ebe6bac Add, and use, stream_putString. Saves 500 bytes on win32. 2006-04-25 13:31:15 +00:00
ehouse
92485783af update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
ehouse
768cfd597a fix bug truncating tray display in history by adding size param to
formatTray()
2005-10-30 18:35:21 +00:00
ehouse
dc84bd22df dict_tilesToString sig change 2005-07-08 03:02:31 +00:00
ehouse
4095acc327 casts to stop compiler warnings 2005-05-29 19:29:33 +00:00
ehouse
24690a2a10 too much logging 2005-03-21 05:29:37 +00:00
ehouse
2e0ee693bc add assert 2005-03-15 15:13:52 +00:00
ehouse
26cd5c2d88 add model_recentPassCountOk 2005-03-15 03:31:52 +00:00
ehouse
5894369301 when undoing for purpose of finding last move and there's no pool,
don't attempt to replace tiles.
2005-02-02 02:51:05 +00:00
ehouse
7a84f7f425 add param to model_countAllTrayTiles 2004-11-06 02:50:01 +00:00
ehouse
0f557c3e73 nuke tmpModel earlier 2004-11-05 14:29:17 +00:00
ehouse
3046815907 another move-summary bug 2004-10-31 00:54:21 +00:00
ehouse
03eeac1d30 fix bug with printing last move score. Undo on the tmp model wasn't
working and so tiles added later got included.
2004-10-30 18:22:39 +00:00
ehouse
30dd160ecc fix infinite loop looking for last not-undone move to highlight. 2004-05-15 16:06:35 +00:00
ehouse
bc00a04873 fix infinite loop when attempting to undo tile assignment. The ideal
fix would allow the undo, but this is much less risky.
2004-05-14 08:55:13 +00:00
ehouse
a4058cf07e improve what's in scoreboard last-move summary 2004-05-06 04:13:35 +00:00
ehouse
9e8184d444 new functions to figure out score of player's most recent move 2004-04-30 08:29:22 +00:00
ehouse
ae9edbb08d After an undo, set the prev_move bits on the move now on top of the
stack so the tiles will get highlighted.
2004-02-29 06:59:37 +00:00
ehouse
0ac0e9c237 pull tiles from right side of tray first 2003-12-01 14:28:50 +00:00
ehouse
c13e799b11 factor some work of picking tiles/blanks into common code; add option
for user to pick tiles from pool.
2003-11-16 17:09:11 +00:00
ehouse
5776da0b93 first checkin 2003-11-01 05:35:29 +00:00