Commit graph

14 commits

Author SHA1 Message Date
Eric House
27cbd0e0c9 go with end-game change that takes remaining tiles into account for
robots but not for hints.
2012-08-01 20:31:21 -07:00
Eric House
464696566d get rid of NODE_CAN_4. Not change to post-compiled code 2012-08-01 20:29:15 -07:00
Eric House
b8a96f70bf turn on (experimentally) new feature making robot more likely to use
all remaining tiles (in doing same with hints, which probably won't
ship)
2012-07-30 07:34:41 -07:00
Eric House
ae3ae6a3a4 turn on base64 for SMS too 2012-07-07 11:29:54 -07:00
Eric House
66f2007347 turn new tray-undo feature on for SMS version too 2012-07-01 21:02:11 -07:00
Eric House
ac23e7e950 define HASH_STREAM to enable new algorithm 2012-05-28 15:58:00 -07:00
Eric House
60aa0cb614 revert unintended commit 2012-05-21 21:49:02 -07:00
Eric House
5efaced84b Revert "Revert "track what games we've sent died notices for and don't repeat. Fixes""
This reverts commit 8fd1388b5f.
2012-05-21 21:45:30 -07:00
Eric House
8fd1388b5f Revert "track what games we've sent died notices for and don't repeat. Fixes"
This reverts commit 67715b653a.
2012-05-21 21:44:51 -07:00
Eric House
67715b653a track what games we've sent died notices for and don't repeat. Fixes
infinite message flood occurring when a packet was received after
games had been deleted on both devices.
2012-05-21 21:27:22 -07:00
Eric House
501210e3a3 turn on hash feature and mark so can see on relay 2012-05-03 21:49:15 -07:00
Eric House
1134f71b7b use new comms_ackAny() call to send ACKs at points where currently
resendAll is being called.  Dramatically reduces SMS message count
when app is being relaunched and backgrounded between turns.
2012-04-14 18:00:43 -07:00
Eric House
06ff720d66 fix so SMS works and remove some BT stuff 2012-03-31 09:39:24 -07:00
Eric House
7ba69319d9 add sms variant separate from bt 2012-03-31 08:59:44 -07:00