ehouse
b84c1a10d9
Use different rooms for each game. The relay, or maybe it's the linux
...
client's TERM handler, can't handle so many connectings on same room.
2009-11-09 05:25:20 +00:00
ehouse
8be09b3fc4
Complete script so it runs gtk versions one host at a time (after
...
connecting) to test the relay's new disconnected message-storing
feature. Works except when the gtk client crashes, which is a lot.
2009-11-09 00:06:53 +00:00
ehouse
86d6f8d0a3
script and helper for testing proposed store-and-forward relay feature.
2009-11-05 04:31:23 +00:00
ehouse
84ac5223b2
script to test new feature where lots of games can use the same "room"
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and will just get mached up as soon as a host and right-sized set of
guests is available. Basically works, but will never exit if any of
the games fails to exit (as is happening most times), so still need to
detect failures.
2009-11-02 00:09:11 +00:00
ehouse
2721561324
add option to include new duplicate packets flag
2009-09-26 14:33:09 +00:00
ehouse
827f44ff48
Script to put games on relay that need partners, great for testing
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with just one handheld.
2009-09-26 13:48:58 +00:00
ehouse
b1352f013c
prepend Test_ to cookie/room name
2009-09-22 03:38:43 +00:00
ehouse
52055d6334
add USE_CURSES to help
2009-09-20 20:48:05 +00:00
ehouse
e8ae5e43ad
don't timeout games just because they're set to sleep a long time between moves.
2009-09-17 03:41:08 +00:00
ehouse
d29b048504
timeout games after five minutes no matter what
2009-08-23 15:35:47 +00:00
ehouse
f5f5df990e
Drive hosts launched from list of local roles in anticipation of
...
splitting tests between machines.
2009-08-21 03:31:34 +00:00
ehouse
1264cacdc1
when one participant in a game crashes kill the rest so another can
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begin.
2009-08-20 11:56:33 +00:00
ehouse
522bd8636d
include timestamp in "game finished ok" output
2009-07-31 13:04:37 +00:00
ehouse
7338a706cb
option to randomly kill xwords instances
2009-07-29 04:31:23 +00:00
ehouse
62b7d3c3a4
Clean up gtk case and fix post-game log checking.
2009-07-28 05:02:09 +00:00
ehouse
19cff0f7c5
make all game ids (cookies) unique; fix success test
2009-07-16 04:36:30 +00:00
ehouse
fed0458f2e
various improvements. Runs games forever now, though exit is clumsy.
2009-07-13 02:57:41 +00:00
ehouse
df293db349
script to run lots of games with events at more natural intervals against relay.
2009-07-12 01:18:09 +00:00
ehouse
7893c2066a
get rid of gratuitous echo
2009-07-05 01:46:27 +00:00
ehouse
c0073183ba
improve relay test script to better run in a loop.
2009-07-03 14:55:20 +00:00
ehouse
dbec991e9a
use PID as cookie so creation order visible on relay during testing
2009-03-02 01:46:10 +00:00
ehouse
13415e895e
test script, first draft.
2009-02-28 16:31:34 +00:00
ehouse
0fed666438
script for averaging results of running 'time' multiple times.
2006-08-12 02:01:57 +00:00
ehouse
5776da0b93
first checkin
2003-11-01 05:35:29 +00:00