Commit graph

1209 commits

Author SHA1 Message Date
ehouse
b6933b5b9b stream version change 2005-10-01 15:51:54 +00:00
ehouse
c71b442229 comment on shuffling 2005-10-01 15:51:35 +00:00
ehouse
20c87b4c19 fix streaming so four devices can be in game. 2005-10-01 15:51:14 +00:00
ehouse
255656f009 works, but not yet used. And wants relay host identifier added in. 2005-09-19 04:34:51 +00:00
ehouse
57ccb08528 fix for when BEYOND_IR not defined 2005-09-17 19:49:53 +00:00
ehouse
7d9a78f996 comment out internal mutexes: shouldn't be needed now that only one
thread at a time is given access to a cref instance.
2005-09-14 05:15:27 +00:00
ehouse
f944b154fc fix print_cookies to use iterator 2005-09-14 05:14:41 +00:00
ehouse
c4d212f78c shorten names so table easier to fit in 80 cols 2005-09-14 05:14:04 +00:00
ehouse
ca755490c5 allow to run multiple games at once 2005-09-14 05:12:07 +00:00
ehouse
237deee542 just log some messages so user interaction not required. 2005-09-14 05:11:29 +00:00
ehouse
87d1c8f593 event name change 2005-09-09 03:15:06 +00:00
ehouse
5dace1cc7a add enough timer support for heartbeat; fix redraw bug 2005-09-09 03:14:11 +00:00
ehouse
18fc5e2c14 add linuxFireTimer 2005-09-09 03:12:58 +00:00
ehouse
264f34d97d move fireTimer to linux-common code 2005-09-09 03:12:24 +00:00
ehouse
368d2b82d6 add an extra slot as on other platforms 2005-09-09 03:06:27 +00:00
ehouse
763cd70632 add missing header. (Did gtk change?) 2005-09-09 02:57:14 +00:00
ehouse
23c436a75c make network play on by default 2005-09-07 12:32:29 +00:00
ehouse
77a8df77ac add strings for relay errors 2005-09-07 12:31:32 +00:00
ehouse
cf5906eacf Add and handle disconnect message so a device can reuse its socket for
a new game.
2005-09-05 15:50:49 +00:00
ehouse
05878f11a4 Do nothing rather than assert when socket no longer found for write.
Not sure if this is a preventable error.
2005-09-05 15:50:28 +00:00
ehouse
235556240f Don't close the underlying socket. Not sure yet when I should close a
socket that hasn't returned an error.  Maybe that's the client's job.
2005-09-05 15:45:22 +00:00
ehouse
5c01044e8c send disconnect message to relay before starting a new game. 2005-09-05 15:33:51 +00:00
ehouse
466e21f608 formatting 2005-09-05 15:32:40 +00:00
ehouse
5e4fd3368e add role to newgame dialog 2005-09-05 05:31:11 +00:00
ehouse
47030320f4 move typedef 2005-09-04 20:55:07 +00:00
ehouse
8a2eae0887 log ip address of incoming connection in dotted-quad notation. 2005-09-04 20:54:09 +00:00
ehouse
89f1eca340 log tweak 2005-09-04 20:44:46 +00:00
ehouse
55988dcdd7 cut down on logging a bit 2005-09-04 20:43:53 +00:00
ehouse
6995d37ead don't assert when unexpected event arrives; just log and drop 2005-09-04 20:43:23 +00:00
ehouse
aa1323a5a3 shorten log messages; make easier to process from perl 2005-09-04 20:38:23 +00:00
ehouse
ebcc30dd5f send notice when a socket closes. This seems to be resulting in dups. 2005-09-04 20:37:42 +00:00
ehouse
0134c96962 fix deadlock by collecting crefs into local storage before starting to
act on them.
2005-09-04 20:36:53 +00:00
ehouse
7803fead80 use comms_setAddr rather than modifying const to set resolved address. 2005-09-04 20:34:52 +00:00
ehouse
75b8f5342a add error messages 2005-09-04 20:34:16 +00:00
ehouse
6d0b23a8e8 TALL_FONTS (support for Danish tall letters) now on by default 2005-09-04 20:32:16 +00:00
ehouse
aa0a9ec158 add error message; don't assert (crash) when socket closes. 2005-09-04 20:31:34 +00:00
ehouse
6f8b33a05b reset cookieID for a new game 2005-09-04 20:30:47 +00:00
ehouse
1f43831219 new error code 2005-09-04 14:35:13 +00:00
ehouse
1aed9882ef new (commented-out) info message 2005-09-03 18:36:08 +00:00
ehouse
4882c92a07 generate XWRELAY_OTHERCONNECT message 2005-09-03 18:35:34 +00:00
ehouse
8072bc687c add XWRELAY_OTHERCONNECT message 2005-09-03 18:32:12 +00:00
ehouse
59edec4955 handle OTHER_CONNECT message by resending any unACKed messages. 2005-09-03 18:31:32 +00:00
ehouse
e6e9646253 make all APIs private and add as friends the safe classes that will
access them.  This should allow reduction in the locking within cref
instances since only one thread at a time will be permitted inside by
SafeCref.
2005-09-03 15:59:48 +00:00
ehouse
4479933657 add missing state transition 2005-09-03 15:41:59 +00:00
ehouse
a4033a44c3 when one device is disconnected for heartbeat, tell others it's going
away.
2005-09-03 15:41:17 +00:00
ehouse
ca8877a5de for testing, add -H option to prevent client from sending heartbeat
messages to relay.
2005-09-03 15:39:15 +00:00
ehouse
abbd1a072f handle other-disconnected error message 2005-09-03 15:37:49 +00:00
ehouse
9a2567252b cleanup: get rid of unused states/actions and code to handle them. 2005-09-03 07:15:05 +00:00
ehouse
1114784217 Add strings for error codes for relay disconnect events. 2005-09-03 06:58:05 +00:00
ehouse
ab0e833a9b Receive disconnect events and display message for error codes. 2005-09-03 06:57:01 +00:00