Commit graph

190 commits

Author SHA1 Message Date
Eric House
6c756533e3 fix double-dispose crash (but there's still a memory leak) 2013-06-28 20:32:19 -07:00
Eric House
292982a4b4 when splitting packet, queue them and send on timer rather than
sleeping the main thread.
2013-06-27 07:00:36 -07:00
Eric House
8324b9c770 fix compile error by making HELP another command. 2013-06-26 00:39:58 -07:00
Eric House
7967966982 Merge remote-tracking branch 'origin/android_branch' into local_fix_relay
Conflicts:
	xwords4/linux/linuxmain.c
	xwords4/linux/main.h
2013-06-25 06:18:43 -07:00
Eric House
5612bb000b quick hack to allow testing intermix of chat with normal moves 2013-06-24 18:37:49 -07:00
Eric House
bc6922cb8b add option to split tcp packets to test whether relay can handle reassembly. 2013-06-24 06:33:06 -07:00
Eric House
5da4936e43 report unexpected received packet size as an error 2013-06-17 06:42:21 -07:00
Eric House
c8f584dad2 don't listen on stdin if it's been closed 2013-06-10 06:15:36 -07:00
Eric House
195e6bfad3 add option to dump an .xwd file, meant to replace dawg2dict.pl which
is becoming a pain to maintain.
2013-04-09 21:10:40 -07:00
Eric House
07cfdad699 fix to support synonyms within specials too -- for linux only so far.
Seems to work, though the dawg2dict.pl script is broken.
2013-04-09 07:43:04 -07:00
Eric House
3a628f4375 load new-format dict into linux client, display default faces
correctly, and search using alternate as well as default faces.  Next:
support for alternate specials.
2013-04-06 11:43:57 -07:00
Eric House
093fc4d1fa cleanup 2012-11-13 07:23:07 -08:00
Eric House
1316ae4b67 Fix relay devid protocol to deal with case where client submits a
ID_TYPE_RELAY id that's not in the devices table (as has happened when
a device switches relay URLs during testing, but might also happen if
I have to delete an entry from the devices table.)  In that case,
return ID_TYPE_NONE to the client, which will be its clue to delete
its ID_TYPE_RELAY id and submit the platform-specific id again.

Note: android won't compile this revision thanks to util.h change
2012-11-10 15:05:44 -08:00
Eric House
59937b8514 modify how devids are handled on the relay and the protocol through
which they're communicated to the device.  Device is expected to have
a platform-specific notion of ID which the relay stores in a new
devices table and indexes with a 32-bit number which is returned to
the device -- which is encouraged but not required to use it in lieu
of the longer ID in future communications.  Modify linux client and
test script to use the relay-supplied id.  Some of this is commented
out for now.
2012-11-03 10:58:01 -07:00
Eric House
3469975d2a add, still disabled by compile-time flags, code to transmit device ID
(e.g. ID Android devices get via GCM) to relay and to associate it
there with messages that need to be delivered.
2012-10-30 07:01:47 -07:00
Eric House
b097e0825e fix linux crash do to casting problem 2012-10-26 06:49:15 -07:00
Eric House
c69dbda36f add new game_changeDict() and enough gtk code to test it. 2012-10-23 19:06:00 -07:00
Eric House
4cf595e939 on commandline, only allow assignment of per-player dicts to local
players.  I don't know what happens when a player's position is
changed when its game is a guest and the hosts rearranges players.
Which is why on Android I'm moving to allowing per-player dicts only
on local-only games.
2012-10-14 19:10:42 -07:00
Eric House
25a1ee451b resolve links if required to get the actual name of the dict 2012-10-12 20:50:34 -07:00
Eric House
e90c5ee94f pass index of resigning player into util_notifyGameOver. Not yet
passed into java.
2012-10-09 05:31:12 -07:00
Eric House
968340f665 Fix release-build warnings that new compiler flags. 2012-10-07 11:43:50 -07:00
Eric House
140c982d41 merge from android_branch 2012-09-24 07:39:44 -07:00
Eric House
761f93dd7e use new mem_stream_make_sized 2012-09-11 19:07:00 -07:00
Eric House
75474e1891 Add option to pretend save failed a random pct of time. Point it to
test fix for problem on Android, but right now turning this on breaks
networking.
2012-09-11 07:26:17 -07:00
Eric House
0ccc2331b5 address bug where message was getting ACK'd by a device that failed to
save what it had ACK'd leaving the game permanently broken.  Do that
by adding a new method game_saveSucceeded() called after the client
claims to have committed bytes returned by game_writeToStream() to
disk.  In that method comms updates the value it'll use in subseqent
ACKs.
2012-09-10 07:31:45 -07:00
Eric House
9340db36c1 disallow opening android DBs when not configured correctly. 2012-09-09 15:48:57 -07:00
Eric House
270a19f3aa Revert "first of a set of changes to communicate to clients dictionary being"
This reverts commit b7a0f1489b, which I didn't mean to check in on this branch.
2012-09-03 21:34:51 -07:00
Eric House
ea4d805d5f first of a set of changes to communicate to clients dictionary being
used by server.  Clients need to care if e.g. the server's disallowing
phonies based on its dict.  Can only be sent if client is of latest
version.  In that case, common code calls into new util function.  In
future changes, BoardActivity's implemention of the callback will need
to check if the server's choice of dict is available, and if not offer
to download it.  Once it's available, will want to install it.
2012-09-03 21:33:46 -07:00
Eric House
b7a0f1489b first of a set of changes to communicate to clients dictionary being
used by server.  Clients need to care if e.g. the server's disallowing
phonies based on its dict.  Can only be sent if client is of latest
version.  In that case, common code calls into new util function.  In
future changes, BoardActivity's implemention of the callback will need
to check if the server's choice of dict is available, and if not offer
to download it.  Once it's available, will want to install it.
2012-09-03 21:29:21 -07:00
Eric House
4cb848582e fix edge cases in prefix matching 2012-08-28 07:35:11 -07:00
Eric House
145317426d Fix prefix matching to accept letters constituting the first part of a
digraph tile when at the end of a prefix so that e.g. GORIL in Catalan
will list GORIL·LA (rather than nothing since GORIL, ending with the L
tile, is not a prefix.)
2012-08-27 21:50:09 -07:00
Eric House
79be03ac66 splite lines to get under 80 columns; no code change 2012-08-27 07:06:40 -07:00
Eric House
a86ab69aec don't store argv element in game data structure where it gets freed. 2012-08-22 07:35:18 -07:00
Eric House
c98bbe2b9a use setsockopt to limit read() block time and so to prevent linux
version from being unkillable when relay crashes at the wrong time.
2012-08-13 06:44:16 -07:00
Eric House
c49408d7e9 fix warnings compiling in release mode 2012-08-12 19:37:47 -07:00
Eric House
d25916ae5f protect sqlite code with compile-time flag so easier to disable. 2012-07-29 08:37:08 -07:00
Eric House
08e5fbdcc2 add ability to open game in sqlite3 DB from an Android phone. It's
read-only now: changes are not saved.  But it works!
2012-07-26 20:44:33 -07:00
Eric House
0b1a9a67fe add param to server_handleUndo to prevent it from undoing all moves in
robot-vs-robot game, which is the wrong thing to do during a test
simulating play.
2012-05-24 22:25:30 -07:00
Eric House
cd89885cd2 add new periodic (one-second) timer, and commandline option that sets
what percent of the times that timer fires will result in a move being
undone.  Will be used to interject random out-of-order undos into
games played for testing.  (Currently the tests fail when this is
enabled; I need to fix that.)
2012-05-23 19:58:03 -07:00
Eric House
d1869a233c fix so non-debug build builds 2012-05-22 19:18:04 -07:00
Eric House
d59b19514b Merge branch 'android_branch' into android_bt 2012-05-03 21:44:35 -07:00
Eric House
09f9038cff add option to have robot choose to trade tiles a configurable percent
of the time.  Meant to increase automated test coverage of trades.
2012-05-02 20:14:42 -07:00
Eric House
0755a9e781 add new util function that gets called when a game is opened to inform
it if any players are missing.  Idea's to allow for non-relay devices
the invitation opportunity that comes when a game connects to the
relay and learns that no other games have joined its room.
2012-02-09 05:19:03 -08:00
Eric House
0934f83106 add gameID to params passed to comms' sendproc, including passing
through to java layer.
2012-01-25 18:27:37 -08:00
Andy2
2a34cd1e05 remove second param from server_do() -- it doesn't work anyway. 2011-12-21 18:45:05 -08:00
eehouse@eehouse.org
14bddb0e45 Merge branch 'android_branch' into send_in_background 2011-12-15 18:46:24 -08:00
Andy2
d6ce11b084 fix to compile with DEBUG off 2011-12-14 18:17:52 -08:00
Andy2
17edc79aaf Merge branch 'android_branch' into send_in_background
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2011-12-06 19:56:10 -08:00
Andy2
b0470d5276 add new preference that when set prevents calculation and drawing of
crosshairs.
2011-12-06 18:17:55 -08:00
Andy2
d37424ad7f Merge branch 'android_branch' into send_in_background
Conflicts:
	xwords4/linux/linuxutl.h
2011-11-21 22:18:52 -08:00