Eric House
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cd922ba8e2
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fix getDefaultNewGameGroup to use a (new) DBUtils method that actually
works.
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2013-11-15 07:47:14 -08:00 |
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Eric House
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3ba470573d
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when there's no default new-game group, get *some* group from the DB
and make that the default, with caution to avoid any -1==groupID games
saved by previous buggy versions
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2013-11-15 06:50:34 -08:00 |
|
Eric House
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edadc962f8
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rename generated file; set logging on by default for debug builds
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2013-11-14 21:56:37 -08:00 |
|
Eric House
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8488dc1055
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script to fetch db from sd card
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2013-11-14 21:56:37 -08:00 |
|
Eric House
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5f346d94b0
|
scp automatically if the right ENV variable is set
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2013-11-14 21:56:37 -08:00 |
|
Eric House
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b5bec1e2cd
|
ignore valgrind core files
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2013-11-14 21:48:06 -08:00 |
|
Eric House
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53748e352a
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fix games created after reset of prefs from disappearing: they were
being saved with groupid of -1, so now when the default's not been sit
choose and pass in the first group.
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2013-11-14 21:47:01 -08:00 |
|
Eric House
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5826f080be
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don't hide titlebar for board if there's no menu key, since on such
devices there's no other way to get to the menu.
|
2013-11-14 08:07:00 -08:00 |
|
Eric House
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85a533c74f
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use interface trick to avoid NFC code crashing on 2.1
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2013-11-14 08:03:28 -08:00 |
|
Eric House
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7d1a1228f0
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fix bug where scrolling used when shrinking would suffice
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2013-11-14 06:56:11 -08:00 |
|
Eric House
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bdf5a43686
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always update nMissing so invite menuitem can go away
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2013-11-14 06:19:04 -08:00 |
|
Eric House
|
e20a72e527
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remove and turn off active rect stuff
|
2013-11-14 05:59:51 -08:00 |
|
Eric House
|
4d6a37b048
|
don't force NFC messages to ascii -- it breaks special chars and isn't
required, even with special chars.
|
2013-11-14 05:46:47 -08:00 |
|
Eric House
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e9bdf3c4f8
|
don't show trade buttons when have actionbar since they're redundant
and the AB icons are visible; hide resign menuitem when in trade mode.
|
2013-11-13 19:00:34 -08:00 |
|
Eric House
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3b5bc3a786
|
fix OOB per http://stackoverflow.com/questions/12133404/indexoutofboundsexception-in-a-baseexpandablelistadapter-implementing-sectionind
|
2013-11-13 18:39:03 -08:00 |
|
Eric House
|
2fbf0fca50
|
up sdk version
|
2013-11-13 07:55:41 -08:00 |
|
Eric House
|
64b783da38
|
ignore generated file
|
2013-11-13 07:52:52 -08:00 |
|
Eric House
|
263a4d7170
|
move action bar stuff into its own class; in wordlist browser, show
only one of download button and download menu
|
2013-11-13 07:42:51 -08:00 |
|
Eric House
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41f61e3748
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use setNdefPushMessageCallback instead of setNdefPushMessage; seems to
make invitations work more reliably.
|
2013-11-13 07:11:56 -08:00 |
|
Eric House
|
3b3746d2e5
|
fix invites dialog to show the right buttons for all cases.
|
2013-11-13 06:52:45 -08:00 |
|
Eric House
|
d119033333
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use resource strings and apis rather than quoted strings for nfc constants
|
2013-11-13 06:51:36 -08:00 |
|
Eric House
|
735e42cd90
|
launch on tap even if selected
|
2013-11-13 06:50:30 -08:00 |
|
Eric House
|
b7d756957c
|
test also whether NFC turned on
|
2013-11-12 19:12:47 -08:00 |
|
Eric House
|
b3bc738cae
|
move nfc stuff into separate utility class, and check API version for
whether to support it. Oddly the app runs on 2.1 emulator without
classnotfound error -- I was expecting to have to use the interface trick.
|
2013-11-12 19:06:26 -08:00 |
|
Eric House
|
f291ef7377
|
remove dup import
|
2013-11-12 18:58:13 -08:00 |
|
Eric House
|
e63e5b6102
|
Merge branch 'android_branch' into android_nfc
|
2013-11-12 18:39:31 -08:00 |
|
Eric House
|
8704efd38e
|
add send-invites menuitem that's at top of board menu but only visible
when game's unconnected
|
2013-11-12 18:39:13 -08:00 |
|
Eric House
|
e040aa388b
|
don't try to save to read-only lock; check for non-existant games when
summarizing: together these fix crash when deleting after opening game
whose remote partner has been deleted.
|
2013-11-12 08:08:30 -08:00 |
|
Eric House
|
6719704117
|
remove excessive logging
|
2013-11-12 08:02:14 -08:00 |
|
Eric House
|
10608b137f
|
Mark the current player's wordlist in wordlists popup
|
2013-11-12 07:05:37 -08:00 |
|
Eric House
|
148da01fdc
|
use save icon for commit/trade too
|
2013-11-12 06:43:56 -08:00 |
|
Eric House
|
e2aea4a39e
|
call through to canvas for current score to correctly update menu
|
2013-11-12 06:40:40 -08:00 |
|
Eric House
|
f14be36bbc
|
eliminate flicker on opening board: don't start drawing tile if can't
finish
|
2013-11-12 06:34:56 -08:00 |
|
Eric House
|
282b32396f
|
don't log the one command that's supposed to get posted post-stop
|
2013-11-12 06:29:57 -08:00 |
|
Eric House
|
d0313d3c4b
|
package game-start data into a json and send it via nfc, then open it
on the other end. Works to start a game!
|
2013-11-11 22:06:28 -08:00 |
|
Eric House
|
a88835a4a1
|
Successfully send text via NFC and log it on receiver
|
2013-11-11 21:36:19 -08:00 |
|
Eric House
|
98989abb14
|
don't log the one command that's supposed to get posted post-stop
|
2013-11-11 21:35:42 -08:00 |
|
Eric House
|
8099b77e52
|
refuse to a create second game from an invitation unless a debug pref
is set.
|
2013-11-11 20:44:08 -08:00 |
|
Eric House
|
360479bff5
|
string tweak
|
2013-11-11 20:27:50 -08:00 |
|
Eric House
|
7cf297ad0e
|
fix so board still works after reloading, e.g. after turning screen
off and back on.
|
2013-11-11 08:09:15 -08:00 |
|
Eric House
|
da3215c116
|
reduce logging
|
2013-11-11 08:00:56 -08:00 |
|
Eric House
|
a7b1e00cc2
|
remove trade menuitem when game over
|
2013-11-11 05:31:18 -08:00 |
|
Eric House
|
35721975db
|
add menuitems for back/commit for trade mode parallel to the buttons
at bottom (which should go when you have an action bar)
|
2013-11-11 05:23:25 -08:00 |
|
Eric House
|
37aa4a9adf
|
set tile border (highlighted and not) proportional to tile size for
greater visibility on high-res devices
|
2013-11-10 09:05:31 -08:00 |
|
Eric House
|
ad464b8861
|
fix to work when both -e and -d passed
|
2013-11-10 09:01:52 -08:00 |
|
Eric House
|
f27e798966
|
need to requestLayout(), not just invalidate(), after common code
layout is finished.
|
2013-11-10 08:37:28 -08:00 |
|
Eric House
|
c9ba7b2fe1
|
When timer fires for pen held on board, don't do anything if we're in
trade mode.
|
2013-11-10 07:08:49 -08:00 |
|
Eric House
|
7457ce9b80
|
fix so board draws correctly when loaded in trade mode
|
2013-11-10 06:55:01 -08:00 |
|
Eric House
|
82a82b5ae1
|
set trade mode in canvas where it'll do some good
|
2013-11-10 06:41:43 -08:00 |
|
Eric House
|
d598dde86e
|
inval view even if board_draw says there's more drawing to do -- as
there's probably still a lot that got drawn.
|
2013-11-10 06:41:12 -08:00 |
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