Commit graph

88 commits

Author SHA1 Message Date
ehouse
b23d51fba4 Draw focus differently in tray if whole thing has it, to include borders
between the tiles.
2006-11-17 13:46:06 +00:00
ehouse
74ccc0ed34 When "dived" focus reaches and crosses border of object, return as if
not handled.  This causes the platform to handle the key event itself,
typically by moving the focus to the next top-level object.
2006-11-17 13:41:13 +00:00
ehouse
56f64f6f46 Remove old focus-change callback; use extended handleKey API to allow
Palm to own all top-level focus change decisions (in accord with fnav
resource)
2006-11-14 06:54:14 +00:00
ehouse
f9dcd1820a Add to draw APIs of individual elements (e.g. board cells) whether
they're focussed so that they can draw that during rather than after
everything else.  On palm, use this to draw focus using the system
selected color rather than with the blue nav rect.  Since a new param
was too much, add new enum type CellFlags and pass as bitvector to
draw APIs.
2006-11-12 14:36:15 +00:00
ehouse
4e7ed26704 Fix messages getting dropped when remote device isn't connected by, on
getting a new connection, making a callback that calls resend_all().
This means a lot of duplication, but duplication is free with
bluetooth.  The underlying problem is that packets are reported as
sent not when acked by the other side, but when passed to a lower
level that may not be connected at all.
2006-11-11 22:52:39 +00:00
ehouse
c91847f56f When moving focus through tray, skip empty space; when through board,
skip cells with tiles permanently played.  Space char raises focus but does
not move it laterally.
2006-11-09 06:05:40 +00:00
ehouse
211271d6be add palm_util_notifyFocusChange to handle focus transitions away from
xplat code
2006-11-08 05:06:51 +00:00
ehouse
005fd92fd4 More progress on one-handed navigation: fix ncurses board clipped to
bottom of tray; add focus-related params to draw*Finished routines
(and simplify to one) so platforms don't have to save from Begin
routines (and stop palm doing that); check version of saved game, and
handle case where older binary tries to open newer version; redraw
Palm tray buttons after focus change to stop focus-rect ghosting; fix
annoying overlap in saved games dialog; palm version goes to a3.
2006-11-05 16:54:18 +00:00
ehouse
b0102f8baa Lots of progress on one-handed navigation: add gadgets to stand in for board
scoreboard and tray on palm; make center drill into the focussed object and
spacebar come back up then move the focus among them.  Integrate with other
focussable objects on main form.  Go from separate drawCursor routines to
same for all three, with cursor only visible when focus is drilled down.
On curses, add a hilite rect routine that can be called after text is laid
down, and use for cursors.
2006-11-03 06:23:54 +00:00
ehouse
7526768939 Simple fnav resource for main form: a start 2006-10-30 00:28:46 +00:00
ehouse
1aa6d81177 When bt init fails, put up alert; check for failure after and don't
crash; erase bt status area even when no comms in order to erase after
turning bt off; in connect dlg, use a trigger rather than field and
button for host name.
2006-10-15 16:14:42 +00:00
ehouse
27d01c55b4 Build with Bluetooth on; add alpha-only text to About dlg; show About
dlg on startup first time; fix null ptr deref bug.
2006-10-15 14:22:32 +00:00
ehouse
ba4f91d9e0 remove BEYOND_IR, replacing with XWFEATURE_RELAY and
XWFEATURE_BLUETOOTH.  The goal is to be able to build to support
bluetooth only, or relay/ip only, e.g. for a palm bluetooth beta.
Seems to work.
2006-10-10 01:34:37 +00:00
ehouse
4fda93c34d Raise status char a bit. 2006-10-07 03:38:36 +00:00
ehouse
7cbc781a07 Add quick hack to show BT connect state on main board, to be replace
by icons or something prettier later.  For new games dialog, replace
hard-coded list of controls to ignore with a runtime list.  This
allows checkboxes and fields to be enabled and disabled more easily.
Works around Palm's lack of a control state meaning "visible but
inactive" that works for all form elements.
2006-09-24 17:56:14 +00:00
ehouse
a88d079029 Add debug menu and in response dump bt state to stream for display.
Track sends and receives.  Add listening state for master, and don't
reset its acl when slave goes away.
2006-09-23 22:58:33 +00:00
ehouse
66def86757 remove dead code using IR libs directly (no exchange mgr); rename
#define to be consistent with same for bluetooth.
2006-09-17 06:15:37 +00:00
ehouse
e17a442964 strutils macro change; tweak so compiles non-DEBUG and without Bluetooth 2006-09-15 07:42:10 +00:00
ehouse
ed06a20881 New addr param to checkAndDeliver so address can be passed back to
comms; Add debug-only menus to toggle logging to file and memopad.
2006-09-14 01:46:41 +00:00
ehouse
f46ae953e8 Lots of changes aimed at allowing to quit and restart in the middle of
a BT game: track states so can shutdown cleanly; transition from
master to slave; mechanism to defer work from callbacks to the main
loop.  Can now quit and restart as guest against host on linux.  Have
not tested between two Treos.
2006-09-08 07:06:21 +00:00
ehouse
7d48f2e430 Put up BT device browser while user is picking connection method
rather than when trying to send for first time, then pass address
through from conns dialog to bt code.
2006-08-26 21:12:10 +00:00
ehouse
3c6405d0d1 First shot at bluetooth support (turned off in Makefile by default).
A full robot vs. robot game now works between two Treos.  Added UI to
choose BT as transport mechanism, and added new send proc to establish
socket connection between host and guest.  Works only for two devices:
no piconet yet.  No error recovery, ability to quit game in middle,
start new game, etc.
2006-08-23 04:44:55 +00:00
ehouse
62dd1091ca Fix compile errors due to missing UNUSED macros 2006-08-17 01:31:49 +00:00
ehouse
f561989644 Set -Wunused-parameter for those versions of gcc that support it, and
deal with the output by removing params where possible and elsewhere
by adding XP_UNUSED macro wrapping __attribute__((unused)).  There
should be NO change in function in spite of the large number of files.
2006-08-16 13:44:44 +00:00
ehouse
9ad529c6b6 remove parameter following API change 2006-06-28 03:11:26 +00:00
ehouse
e8273bc9f0 Finish scrollbar work by passing number of visible rows to
util_trayHiddenChange, which means an API change.  In board, calculate
bottom of board based on bottom of tray when tray is hidden, and round
so that it's an exact multiple of cell height.  In wince, take
advantage of the new parameter to fix the scrollbar so that very
constrained boards can be scrolled even when the tray is hidden.
2006-05-19 13:44:05 +00:00
ehouse
dc0cdfc53a catch up with API change 2006-05-09 04:04:56 +00:00
ehouse
cc6251b595 Remove HIGHRES compile-time tests: all palm releases will have HIGHRES
support now; build in different directories.
2006-03-31 10:57:01 +00:00
ehouse
dcd31cd092 update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
ehouse
2719bb39b2 fix for when BEYOND_IR not defined 2005-09-17 19:49:53 +00:00
ehouse
c319711cb1 add error messages 2005-09-04 20:34:16 +00:00
ehouse
df5c274c31 constant name changed 2005-08-21 14:18:56 +00:00
ehouse
1fd6afcaf9 Clean up and fix timer code. 2005-08-03 01:14:49 +00:00
ehouse
c67c8054b0 add const to match new signature 2005-07-30 02:44:42 +00:00
ehouse
0a8b5bb563 Get rid of unused param 2005-07-14 02:54:47 +00:00
ehouse
b015224188 Get rid of WinCopyRect-based method of drawing letters and values in
tray tiles, since it seems not to work on all versions of PalmOS.
Simply drawing seems fine where tested; will try close clipping if
erasure happens elsewhere.  Draw board-top stuff one pixel higher on
highres devices, and fix scoreboard being too narrow on high-res
devices.
2005-07-14 02:45:10 +00:00
ehouse
2abb6fe77f cleanup: make module-local functions static 2005-06-25 05:43:56 +00:00
ehouse
45cc7595cd fix timer not getting drawn on highres screens; handle heartbeat timer
and change to util_setTimer
2005-06-23 04:22:27 +00:00
ehouse
88f4c3749b add palm_util_addrChange; track whether running on POSE to work around
NetLibSelect bug.
2005-04-03 16:54:54 +00:00
ehouse
803371ef5a move generic send/receive stuff from palmir.c. 2005-04-03 01:59:57 +00:00
ehouse
51f7adb650 catch up with API changes; make buffer bigger so crash doesn't happen
in tile picker for long-named players.
2005-01-24 05:21:45 +00:00
ehouse
be8b96424a util function sig change 2005-01-13 04:37:36 +00:00
ehouse
91d9e9b65b fix non-high-res build so compiles again 2004-11-17 03:54:35 +00:00
ehouse
549b89049c use XP_MALLOC rather than MemPtrNew 2004-11-13 17:43:31 +00:00
ehouse
fbb08f7d84 don't scroll when menu's frontmost 2004-11-13 16:01:30 +00:00
ehouse
30bf7512fb pass globals to palm_dictionary_make; handle five-way up/down in ask
dialog scrolling
2004-11-13 05:20:07 +00:00
ehouse
244d5b6833 check that there's a form up before calling FrmCustomAlert (when
warning about missing dict)
2004-11-11 15:11:54 +00:00
ehouse
1c08a0318d bug: use ce's rule for hiding tray; works with always-visible case now
expected on high-res
2004-11-09 02:13:43 +00:00
ehouse
5122a003b6 wrap launch-68K option in compile-time flag off by default 2004-11-08 14:44:52 +00:00
ehouse
ea98508e43 add wrapper makeSimpleStream; handle new TILES_LEFT menuitem; server
now writes dict name to counts/values stream
2004-11-06 02:33:43 +00:00