Commit graph

38 commits

Author SHA1 Message Date
ehouse
2fbfeee378 util_setTimer changes 2005-06-23 14:09:20 +00:00
ehouse
8eb0b50cec fix scrolling; resize board, enabling scrolling, when SIP is revealed.
And make it possible for user to reveal it.
2005-06-13 14:29:49 +00:00
ehouse
b3d19a6abf as a workaround for reported lockups on WM SE devices, save state
after many user actions.  This was meant to capture the state right
before the crash but seems instead to have fixed it.
2005-02-06 06:56:06 +00:00
ehouse
d01b3e8929 scrolling support; determine board layout based on screen size. 2005-02-05 21:43:16 +00:00
ehouse
4c937beb2d remove dead param 2005-01-23 08:15:29 +00:00
ehouse
8ecac34cb6 fix to compile with changed api 2005-01-21 08:26:32 +00:00
ehouse
d90c3bf80e remove unused vars 2005-01-04 15:11:00 +00:00
ehouse
ea9e897407 use _vsnprintf to fix buffer overflow 2004-12-18 01:03:26 +00:00
ehouse
f009b7a13d cover timer with scoreboard when no timer so region gets erased 2004-12-17 15:11:45 +00:00
ehouse
4e4123c0d3 init new-style menus 2004-12-17 07:45:30 +00:00
ehouse
f9149e03b1 fix to compile without SEARCHLIMIT set 2004-12-11 04:25:45 +00:00
ehouse
3eb12c918d catch up with api changes; add remaining tiles dialog 2004-11-09 02:40:36 +00:00
ehouse
16a0f1248a support hint limits feature 2004-07-10 17:46:36 +00:00
ehouse
9c8159110b incorporate API changes; cleanup timer code 2004-06-25 07:19:05 +00:00
ehouse
d5b3dd6551 kill timers after firing once 2004-06-16 04:16:22 +00:00
ehouse
f9f2c38901 turn coloring tiles on by default 2004-05-28 02:45:49 +00:00
ehouse
d347407ee9 no drawing until board inited; redraw after colors changed in new game creation 2004-05-26 04:48:25 +00:00
ehouse
6edeb9543a add string for undo assign error 2004-05-15 01:07:34 +00:00
ehouse
b87f5c5054 catch up with string constant changes 2004-05-13 02:13:48 +00:00
ehouse
da304002d2 add STR_LOCAL_NAME 2004-05-01 14:30:34 +00:00
ehouse
86804a7996 fix to compile without EDITCOLORS 2004-05-01 13:45:10 +00:00
ehouse
801526056d inval board after color changes inside dialogs 2004-04-14 04:00:28 +00:00
ehouse
82369e95f7 init prefs before dctx, and dcxt before game 2004-04-03 16:39:18 +00:00
ehouse
018cc42e74 first cut at color editing 2004-03-28 01:14:34 +00:00
ehouse
1545509b81 remove positionDlg; up pendown timer to half second 2004-02-27 06:04:42 +00:00
ehouse
98a87ea4a6 add makeUniqueName for saveas 2004-02-18 04:25:29 +00:00
ehouse
2a619fdffa robot turn reports should also be scrollable 2004-02-17 05:00:13 +00:00
ehouse
165d6e9c46 use strbox for move confirmation; pass full path to GetSaveFileName 2004-02-14 06:13:18 +00:00
ehouse
f40930d73e fix redraw of tray when minirect disappears 2004-02-13 13:49:25 +00:00
ehouse
aec1fd1972 Don't call BeginPaint etc when handling WM_PAINT in order to better
use inval system in common.
2004-02-12 04:35:10 +00:00
ehouse
bc4937048c tweak file opening and saving (incomplete) 2004-01-30 05:48:24 +00:00
ehouse
49191dee06 fix bug preventing game save; read bonus squares from resource 2004-01-29 04:49:34 +00:00
ehouse
5ffb365510 draw after robot move; fix error opening saved game in STUB_DICT build 2004-01-22 03:21:19 +00:00
ehouse
09f657eef2 make stubbed dict work 2004-01-17 22:10:23 +00:00
ehouse
f61eba7fd8 juggle button; partial fix to when to autosave games and when to insist on a name; don't launch multiple instances 2004-01-10 18:11:28 +00:00
ehouse
a2d627e970 fix double-start of new game 2003-12-09 05:18:47 +00:00
ehouse
a4128d6eb6 API changed 2003-12-03 04:32:20 +00:00
ehouse
40c8c5036d first checkin from personal archive 2003-11-20 16:26:35 +00:00