Eric House
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3d18e5832e
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specify server's port in conf file since at least on one of my
machines it's not what libpq expects. (Required by upgrade from 8.4
to 9.1.)
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2013-07-02 05:46:48 -07:00 |
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Eric House
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d801b23a87
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add missing config option
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2013-06-25 23:40:46 -07:00 |
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Eric House
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9e67dda5a9
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make use of base-64 encoding runtime-configurable
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2013-05-09 22:16:48 -07:00 |
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Eric House
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5e0fd89c9e
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update with all relay/ changes from gtk_multigame. This is what the
live relay's running anyway.
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2013-02-04 06:08:39 -08:00 |
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Andy2
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c2cd3a709a
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specify name of database in config file rather than hard-coding it.
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2011-06-25 21:32:18 -07:00 |
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Eric House
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7aeb0a4df0
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make default socket timeout 5 seconds, not 20.
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2011-03-31 18:13:16 -07:00 |
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Andy2
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8bb2857e63
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The relay is hanging inside recv(). Use setsockopt to set a 20-second
receive (and send) timeout on all sockets accept() returns. Sockets
that timeout should then get closed and dropped.
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2011-03-12 05:13:54 -08:00 |
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Andy2
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b506673946
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use only one thread until race condition's fixed
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2011-01-19 18:36:50 -08:00 |
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Eric House
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1f87379cd0
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change default port
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2010-09-29 07:37:26 -07:00 |
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Eric House
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54d268b718
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pass through to database whether room is public
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2010-09-14 21:20:11 -07:00 |
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Andy2
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416b379781
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add second class of socket to be listened on, meant for per-device
rather than per-game connection, and when adding connected sockets to
active set track the type.
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2010-08-12 06:42:33 -07:00 |
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Eric House
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cedc00c9a6
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include bonus square summaries in grey
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2010-07-10 16:17:13 -07:00 |
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