Commit graph

21 commits

Author SHA1 Message Date
ehouse
3072b9ee50 finally check in bitmap drawing; tweak font selection to look better
on device.
2005-04-21 01:09:46 +00:00
ehouse
12b2828d0d use system APIs to find stuff in app directory rather than hard coding
path.  Use system apis to find uniquie file names for games.
2005-03-26 03:25:44 +00:00
ehouse
49d95b580a fix shutdown panic by disposing fonts 2005-03-23 05:47:19 +00:00
ehouse
93d4c1d739 display remote players names in [] on scoreboard 2005-03-20 21:06:23 +00:00
ehouse
20f96a658d catch up with API change 2005-03-15 15:29:17 +00:00
ehouse
3a8fd73d96 change loc for file search 2005-02-12 03:01:13 +00:00
ehouse
e56982b1e8 compile on both series 2005-02-08 06:05:18 +00:00
ehouse
3911ed4ebc cleanup 2005-01-31 03:21:05 +00:00
ehouse
9339264238 cleanup; indicate cells with blanks 2005-01-23 17:31:15 +00:00
ehouse
0b75a8cbd9 use robot bitmaps 2005-01-23 06:02:35 +00:00
ehouse
d1bcc13a69 Layout scoreboard lines in columns; add icon showing turn; cleanup
conversion from 8- to 16-bit text.
2005-01-22 22:36:13 +00:00
ehouse
8a46a9f524 Solid border for focus. Cleaner, but maybe too bright. 2005-01-22 07:34:45 +00:00
ehouse
0da3b2d86d stop calling SetClippingRect 2005-01-21 08:01:01 +00:00
ehouse
1b0ecdd03a use a different color for the cursor (board, tray, and the rect that
surrounds what has the focus)
2005-01-20 02:48:41 +00:00
ehouse
b99f326465 stop compiler warnings 2005-01-13 02:25:01 +00:00
ehouse
9288e931d0 make switching between armi and wins easier 2005-01-10 01:43:26 +00:00
ehouse
adb26f5056 tmp hack to run native 2005-01-09 18:51:57 +00:00
ehouse
d36351feb0 use bitmaps for arrows and star 2005-01-08 18:19:12 +00:00
ehouse
0161e02f54 Fix to compile for series 60 under Linux. Completely untested! 2005-01-07 11:06:54 +00:00
ehouse
c0a9fce6df draw cur player and highlighted tiles white-on-black 2005-01-05 02:54:05 +00:00
ehouse
765f40ed2f first checked in 2005-01-04 14:51:33 +00:00