ehouse
|
07e3e53e92
|
fix crash by initing in right place. (modified and checked in from 9300)
|
2005-04-22 13:49:33 +00:00 |
|
ehouse
|
d064ab2840
|
catch up with interface change
|
2005-04-21 03:43:03 +00:00 |
|
ehouse
|
3072b9ee50
|
finally check in bitmap drawing; tweak font selection to look better
on device.
|
2005-04-21 01:09:46 +00:00 |
|
ehouse
|
e098b3b7cd
|
catch up with api changes
|
2005-04-03 04:13:09 +00:00 |
|
ehouse
|
12b2828d0d
|
use system APIs to find stuff in app directory rather than hard coding
path. Use system apis to find uniquie file names for games.
|
2005-03-26 03:25:44 +00:00 |
|
ehouse
|
3631b68fa8
|
let socket server know how many connections to expect
|
2005-03-23 05:48:11 +00:00 |
|
ehouse
|
49d95b580a
|
fix shutdown panic by disposing fonts
|
2005-03-23 05:47:19 +00:00 |
|
ehouse
|
1973ce72ba
|
load and save remote/local field
|
2005-03-21 05:28:27 +00:00 |
|
ehouse
|
93d4c1d739
|
display remote players names in [] on scoreboard
|
2005-03-20 21:06:23 +00:00 |
|
ehouse
|
7de9b6eb2c
|
keep queue of incoming packets since new ones arrive before old can be
processed. With this fix a complete robot-vs-robot game works between
9300 and gtk version over relay.
|
2005-03-20 21:05:41 +00:00 |
|
ehouse
|
2056f20002
|
fix stream creation to include channelNo; correctly return success
from sym_send; fix to build in standalone case.
|
2005-03-20 19:55:49 +00:00 |
|
ehouse
|
29ca361020
|
fix runl to reset after error so we'll try again, e.g. after first
using a hostname that doesn't resolve.
|
2005-03-20 19:52:21 +00:00 |
|
ehouse
|
88663b415a
|
move unused var
|
2005-03-20 19:49:08 +00:00 |
|
ehouse
|
78cfbbf0d4
|
wins binary dir name changed
|
2005-03-20 19:48:14 +00:00 |
|
ehouse
|
63187f852a
|
add cookie field
|
2005-03-19 22:30:39 +00:00 |
|
ehouse
|
7bdfa09406
|
Connect using address passed in. Other cleanup around relay use, name
changes, etc.
|
2005-03-19 22:28:55 +00:00 |
|
ehouse
|
da224ee355
|
tweak CIdle timer use to handle incoming packets so these don't have
to be handled from within socket handler's RunL. Other cleanup around
relay use, name changes, etc.
|
2005-03-19 22:27:59 +00:00 |
|
ehouse
|
20f96a658d
|
catch up with API change
|
2005-03-15 15:29:17 +00:00 |
|
ehouse
|
4bb87a0a02
|
comment out overly-verbose logging
|
2005-03-09 15:19:40 +00:00 |
|
ehouse
|
442c8df1c6
|
fold reading into send socket. Now receives packets from relay,
though things break down after a few moves.
|
2005-03-09 15:04:28 +00:00 |
|
ehouse
|
36b4b593e7
|
fold reading into send socket
|
2005-03-09 14:51:11 +00:00 |
|
ehouse
|
bc7f858615
|
first checked in. Untested since I can't get packets to the device
from outside the carrier's firewall.
|
2005-03-03 15:28:24 +00:00 |
|
ehouse
|
54fce74a1f
|
cleanup
|
2005-03-03 15:26:19 +00:00 |
|
ehouse
|
9d87b3f3d1
|
open socket for incomming, and provide callback to get incomming data
to comms. Doesn't work yet, likely because of firewall issues, so
simple UDP may not be the answer.
|
2005-03-03 15:24:53 +00:00 |
|
ehouse
|
92adb68b3f
|
add sym_util_listenPortChange
|
2005-03-03 02:17:46 +00:00 |
|
ehouse
|
4c4c49c7b4
|
SetActive call required
|
2005-03-01 13:53:41 +00:00 |
|
ehouse
|
e7fb221892
|
initial null addr rec is normal; deal with it
|
2005-03-01 01:14:34 +00:00 |
|
ehouse
|
da6a79693f
|
add a bunch of methods toward actually sending something.
|
2005-03-01 01:13:05 +00:00 |
|
ehouse
|
0d8993f90e
|
add a bunch of logging, temporarily, since this is often where
resource problems show themselves
|
2005-03-01 01:11:58 +00:00 |
|
ehouse
|
bc6ec1989b
|
wrong format string descriptor
|
2005-02-27 20:08:31 +00:00 |
|
ehouse
|
c999d79616
|
passing wrong name to open
|
2005-02-27 20:07:05 +00:00 |
|
ehouse
|
ea5916364b
|
create and use sending socket
|
2005-02-26 02:59:23 +00:00 |
|
ehouse
|
573dbfa2db
|
skeleton only.
|
2005-02-26 02:57:19 +00:00 |
|
ehouse
|
45837f0a1c
|
log name of dict unable to open
|
2005-02-25 04:18:50 +00:00 |
|
ehouse
|
d6c3dcf29c
|
hack around string concat issues. to be fixed later
|
2005-02-25 03:36:25 +00:00 |
|
ehouse
|
ab497a083b
|
add generated UID.cpp file
|
2005-02-17 14:47:03 +00:00 |
|
ehouse
|
1598bfa636
|
build bitmaps from info in specials (for Spanish)
|
2005-02-15 15:01:04 +00:00 |
|
ehouse
|
d5259decf7
|
change logfile extension so device more likely to open it.
|
2005-02-15 14:58:45 +00:00 |
|
ehouse
|
3a8fd73d96
|
change loc for file search
|
2005-02-12 03:01:13 +00:00 |
|
ehouse
|
c23332e0b6
|
update to work with series 60 and 80 SDKs on linux
|
2005-02-08 06:59:06 +00:00 |
|
ehouse
|
bd46dba736
|
comment stuff out to compile for series 60
|
2005-02-08 06:58:25 +00:00 |
|
ehouse
|
e56982b1e8
|
compile on both series
|
2005-02-08 06:05:18 +00:00 |
|
ehouse
|
9a69395486
|
include diff rsg files based on SERIES; comment out stuff that blocks
SERIES_60 compilation
|
2005-02-08 06:02:45 +00:00 |
|
ehouse
|
5b1b29f8ca
|
include diff rsg files based on SERIES
|
2005-02-08 06:01:29 +00:00 |
|
ehouse
|
615c2826f3
|
first checked in
|
2005-02-08 06:00:23 +00:00 |
|
ehouse
|
031f65429f
|
start work for multi-device games: send proc and address tracking.
|
2005-01-31 03:27:23 +00:00 |
|
ehouse
|
d96a5a61a3
|
call CloseSTDLIB
|
2005-01-31 03:23:49 +00:00 |
|
ehouse
|
af93e3aae0
|
handle fields for multi-device games via internet
|
2005-01-31 03:22:45 +00:00 |
|
ehouse
|
3911ed4ebc
|
cleanup
|
2005-01-31 03:21:05 +00:00 |
|
ehouse
|
6352a84e68
|
eliminate picky compiler warnings
|
2005-01-23 18:02:39 +00:00 |
|