Commit graph

134 commits

Author SHA1 Message Date
Eric House
e1f0c176d5 confirm before downloading wordlist, and only check-and-offer once. 2015-03-30 08:04:37 -07:00
Eric House
427b652c27 add pref and strings for the key that'll be used to prevent multiple
attempts to download wordlist for non-English phone
2015-03-27 22:00:24 -07:00
Eric House
10fe016785 tweaks to strings.xml copying: add comment warning files are
generated, and don't copy over strings that say "XLATE ME"
2015-03-27 21:37:29 -07:00
Eric House
ac811f1690 move French strings into res_src/, and add script to filter/copy all
strings.xml files from there to res/, effectively including them in
the app the way the Android SDK intends. This will allow me to turn
off the downloadable localization stuff which is tripping over having
more than English built in. ToDo: incorporate the copy into the build.
2015-03-27 07:26:51 -07:00
Eric House
1cd450bb7b use <plurals> for dictionary deletion string 2015-03-25 04:52:02 -07:00
Eric House
2631ab1094 add prefs checkbox to disable it's-your-turn notifications 2015-03-23 07:30:42 -07:00
Eric House
bd7bfb328e use localized language names; add some quantity="one" plurals items
for English; revert one <plural> to <string> because the quantity is
fixed and knowable and a pain to pass to getQuantityString().
2015-03-20 07:28:40 -07:00
Eric House
328300c8a2 add translations of language names 2015-03-19 22:34:08 -07:00
Eric House
1dcc40df02 latest French strings 2015-03-19 22:25:44 -07:00
Eric House
5f33d99c2e toward making full use of getQuantityString(): add util method to pass
quantity through to java world, use it, convert English <string>
resources to <plurals> (using python script) based on parallel changes
in French, and modify callsites to call getQuantityString() where
R.string.xxx became R.plurals.xxx.
2015-03-18 21:23:30 -07:00
Eric House
fff57a5638 use plurals for another string, and add getQuantityString to delegates
baseclass.
2015-03-17 21:22:37 -07:00
Eric House
caf4d73e46 Use plurals for first time as test case. More to follow, along with
accomodating fixes to the LocUtils system.
2015-03-17 07:20:56 -07:00
Eric House
84a291216e move a few more debug strings out where they can be translated; fix
(via hack!) so translator credit is shown.
2015-03-15 21:46:03 -07:00
Eric House
4718056344 more French strings 2015-03-12 21:14:55 -07:00
Eric House
e871819a9d move strings used for debug features, e.g. debug menu, into
strings.xml so they can be translated.
2015-03-10 20:24:54 -07:00
Eric House
78f8b2aff4 include comments from French file -- work in progress 2015-03-10 07:42:05 -07:00
Eric House
6466f1aff9 more French translations 2015-03-10 07:13:54 -07:00
Eric House
353014e1ee tweak strings and dialog titles around inviting 2015-03-07 18:18:27 -08:00
Eric House
4d4e0ed2f8 add french strings.xml file with first 52 translated strings. (It also
contains a lot of English which is causing comments to duplicte in
R.java. Harmless, but will be fixed.)
2015-03-07 11:07:53 -08:00
Eric House
bcaacc9d19 show newbie offer to re-enable public rooms but only for those who are
upgrading rather than installing for the first time. (This should be
reverted once a version ships with it since it'll otherwise show on
every upgrade.)
2015-03-07 10:18:47 -08:00
Eric House
8ac48528be hide public rooms stuff unless a new preference is set. And mark that
preference "advanced." TODO: add an alert for users for whom this
isn't a new install that it's moved.
2015-03-07 08:15:09 -08:00
Eric House
2f13cadbb9 set default new game name to include count of all games created (count
of game names created, actually)
2015-03-07 07:20:13 -08:00
Eric House
2371111edf add warning to rename game alert that the name won't sync, but only
for networked games in progress.
2015-03-03 07:55:43 -08:00
Eric House
ed212801c8 first pass at enabling Rematch, which seems to work for SMS and
Bluetooth. Relay will take a bit more work, and there are rough edges
still.
2015-02-26 06:01:17 -08:00
Eric House
3dd16b5883 alert on receiving phone when SMS sender is using older/incompatible protocol. 2015-02-18 06:49:43 -08:00
Eric House
7e8c30f2ab add preference controlling whether radio-free short-circuiting is used
for SMS sends when sending and receiving number are the
same. Short-circuiting is faster and tests 99% of the code without
triggering Android's annoying OS-level too-many-sms-sends alerts, but
sometimes you need to test the radio too.
2015-02-17 20:16:44 -08:00
Eric House
749b9a5c19 changes in generated IDs: apparently different dev machines generate
different IDs, perhaps because they're running different SDK versions.
2015-02-17 06:52:36 -08:00
Eric House
385220cf92 add debug preference, unused so far, for faking the type of radio I
have. Goal's to debug non-GSM devices correctly hiding all references
to play-via-SMS.
2015-02-13 18:52:13 -08:00
Eric House
98fe7eb343 if BT's off, offer to turn it on programatically rather than telling
user to do it himself
2015-02-13 18:38:24 -08:00
Eric House
49024ae070 offer to turn SMS on when setting the global pref too 2015-02-13 18:16:30 -08:00
Eric House
6cfedf7fb5 fix button being missing at the wrong time 2015-02-12 19:24:32 -08:00
Eric House
1a94bab9e8 add naming of game to game creation, including adding custom view to alert 2015-02-12 07:41:28 -08:00
Eric House
2142c752bf factor confirm-unlimited-SMS stuff out into utility dialog so I can
turn on SMS from outside preferences -- which is a much better
experience than sending somebody into the prefs labyrinth
2015-02-11 07:51:19 -08:00
Eric House
4ddf11387f make send-nfc-to-self available through a debug-only preference rather
than only on DEBUG builds.
2015-02-05 06:56:04 -08:00
Eric House
c2a87c187d as a DEBUG-only feature, enable "send" of NFC to self to better
duplicate on a single device how real devices are meant to be
inviting.
2015-02-04 22:15:20 -08:00
Eric House
e0a337ff4c deal with case where user removes existing game's ability to connect:
refuse to save until something's put back
2015-02-03 22:11:13 -08:00
Eric House
8abe7720c8 don't allow saving/playing a multi-divice game that doesn't have at
least one way of connecting. Instead, give a choice between discarding
it and editing, and if the latter choice it taken open the alert for
picking ways to connect. Requires a new version of showConfirmThen()
that lets the negative button be other than "Cancel".
2015-02-01 22:15:06 -08:00
Eric House
46c4cc0669 warn when user disables all communication options in prefs 2015-01-31 23:17:13 -08:00
Eric House
a4842bdaab just hide the "hide title" pref on devices where it's a no-op --
rather than explain to a user why his action is being ignored
2015-01-27 21:40:22 -08:00
Eric House
5cece9f3cc Merge remote-tracking branch 'sf/android_branch' into android_multi2
Conflicts:
	xwords4/android/XWords4/archive/R.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
2015-01-27 07:53:42 -08:00
Eric House
828b620c44 make "do not show again" a checkbox instead of a button -- requires a
trivial custom view.
2015-01-27 07:46:18 -08:00
Eric House
5f5e35e885 hide (the right way) play-via-sms preference on non-gsm phones 2015-01-26 07:06:43 -08:00
Eric House
74ce8116ea don't allow to enable SMS or BT if the feature's off on the phone, and
warn via an alert (varies by whether in prefs or game config) in that case.
2015-01-25 17:40:23 -08:00
Eric House
f983e477a2 remove all code for sending and receiving non-data SMS. The plan is
that SMS will only be supported for GSM phones from here out (unless
Google figure out how to make the Data SMS APIs work on CDMA devices.)
2015-01-25 13:56:33 -08:00
Eric House
9806b01d6b get rid of send-invitation menuitem, since it's never there unless
there's a dialog in front of the board forcing you to send an
invitation.
2015-01-24 16:32:11 -08:00
Eric House
56e61061be add alert explaining "just tap" when user picks nfc for sending invite 2015-01-24 14:29:49 -08:00
Eric House
dd6aa95068 force invite alert to stay up as long as a host has players missing. 2015-01-24 14:18:30 -08:00
Eric House
b2781afeb3 offer to hide newgame buttons via augmented showNotAgainDlgThen shown
when player has five or more games in list.
2015-01-24 12:47:22 -08:00
Eric House
f48d79d4c8 provide default default language name (and rename string constant
being used that way now too)

Conflicts:
	xwords4/android/XWords4/archive/R.java
2015-01-23 08:35:04 -08:00
Eric House
f8e530da9b Snapshot toward making SMS work again: invites now work via
user-visible SMS, providing a URL same as email that launches the app
with a new game. Game works sending via NBS (data SMS) when both
devices are on GSM (T-mobile, anyway.) Plan is to use os version and
gsm info included in invite to warn user when the game can't
communicate, but that test isn't done yet. Also removed debug pref
allowing to force send by NBS.
2015-01-18 10:49:15 -08:00