ehouse
960fee16cc
Bug: tap on hidden tray doesn't reveal it (likely new). Fix by always
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reversing hidden tray on giving it focus and by finding tray to be
location of pen even when hidden (but only the part not under the
board.)
2008-09-27 16:59:04 +00:00
ehouse
42ad517e52
When moving cursor within board, scroll board if it's possible to do
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so, and only if it is not move the cursor (or if needed to keep it
visible after scroll.) This makes it easier for users to scroll --
but may not be needed if focussing scrolbar works.
2008-09-27 15:07:48 +00:00
ehouse
918c876e13
Require two key events to reveal tray and act on a tile; don't treat
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divider as wider (to make it easier to tap on) when keyboard being
used to select.
2008-09-18 03:53:53 +00:00
ehouse
b72309f947
Had to comment out BLANKS_FIRST to compile new wince font code, so
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assert that blank test catches only one tile per dict.
2008-09-09 12:20:09 +00:00
ehouse
13e521b879
Don't save dict as part of model. It's redundant as the platform code
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already saves the name and passes the dict in.
2008-09-09 12:18:32 +00:00
ehouse
4ffeada868
call draw_dictChanged on load so draw can calc fonts immediately
2008-09-09 12:16:06 +00:00
ehouse
181e880d8d
Add listeners to model so board can be notified whenever dictionary
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changes. Pass dict into draw via new API, removing it from the
draw_begin calls.
2008-09-05 12:11:37 +00:00
ehouse
a2dfec2714
catch up with API changes. GTK to use this still needs to be fixed!
2008-08-30 13:54:47 +00:00
ehouse
6719c60ce1
fix newg_attrChanged to exit quickly when there's no change
2008-08-27 12:09:30 +00:00
ehouse
44f5d0a7c5
give serverRole a default value.
2008-08-27 12:08:07 +00:00
ehouse
db3fb12891
better leak debugging
2008-07-28 05:05:39 +00:00
ehouse
1452e12650
draw divider focussed when all of tray has focus
2008-07-28 05:04:34 +00:00
ehouse
32cad79f1c
Add feature lost when five-way drag of divider became possible: don't
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allow focus rect to stop on any empty tray slot but the leftmost.
2008-07-24 12:39:46 +00:00
ehouse
2803f239df
Put up dialog when user asks for hint and the feature's disabled.
2008-07-24 12:37:05 +00:00
ehouse
e399a7b755
Quiet over-enthusiastic logging of state transitions.
2008-07-18 09:06:09 +00:00
ehouse
2d024b506d
Return true on preflight for cursor move so will get called again.
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Fixes tray nav on Palm.
2008-07-18 09:05:04 +00:00
ehouse
5fb7bb95d4
selInfo can't be left null when board created, as selPlayer is 0.
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Point at pti[0] to fix crasher.
2008-07-18 09:03:54 +00:00
ehouse
52650992ee
combine all per-player arrays in board into a single array of structs.
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access can then be via a ptr, more effecient and faster. The change
seems to save 1K of generated code. No changes to algorithms, only to
field access.
2008-07-18 07:49:00 +00:00
ehouse
3d6ab4ffb4
Implement new model for focus/tray interaction aimed at smartphones
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with five-ways and no obvious alt key. Focus once dived into tray
moves over tiles *and* divider. Tap of center key toggles
selectedness of object under focus. Movement of focus when object is
selected drags the object (tile or divider) unless in trade mode.
This is easier to discover and behaves more like drag-and-drop -- and
lets you move the divider. Works for linux and win32. Key nav in
tray is broken on palm.
2008-07-17 05:16:09 +00:00
ehouse
e83786759c
break board.c up so isn't too large for 68K on palm when compiled for
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debugging.
2008-07-17 05:06:08 +00:00
ehouse
89edef9c18
change API for drawing divider so it can be focussed as well as
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selected. Being using that information in palm and wince. For GTK,
use color rather than ugly black rects to indicate focus.
2008-07-17 05:03:01 +00:00
ehouse
2923f301a5
Fix cosmetic problems when changing focus and board overlaps tray.
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The goal is to have the tray drawn on top, even if it's otherwise
hidden, when the whole thing's focussed. Fix is to inval and
recalculate rects more often as focus changes or tray is hidden.
2008-06-07 23:14:26 +00:00
ehouse
0b5ad41899
Fix crasher: don't start a board-scroll operation and attempt to end
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by dropping a tile. (This part is to detect that no drag actuall happened.)
2008-06-07 23:07:31 +00:00
ehouse
087a05dd6a
Fix crasher: don't start a board-scroll operation and attempt to end
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by dropping a tile.
2008-06-07 23:05:54 +00:00
ehouse
e60d338488
Remove all tabs. No code changes.
2008-05-31 03:26:16 +00:00
ehouse
d053f0731f
Fix so curses-only builds and curses build doesn't segfault.
2008-05-26 00:27:48 +00:00
ehouse
ca7c14128a
fix bug: don't advance arrow if unable to move tile to board (introduced with recent tile index changes)
2008-05-24 16:21:03 +00:00
ehouse
73e0313263
Fix bug that number key tries to move tile to board even during trade.
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Generalize use of number to select tile in tray so that during trade
keys will toggle selected tiles. Letters too.
2008-05-19 01:18:43 +00:00
ehouse
1d5446bfdf
Trying to give smartphone users way to use keypad to move tiles to
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board. Enabling key-to-text works, but constants to turn it off
aren't in cegcc. So for b2 add a quick hack where 1 means first tile
in tray, 7 means last (rightmost). Enable and test on gtk.
2008-05-11 20:29:43 +00:00
ehouse
465daf0a15
While tap on draggable tile should not return it to tray, return-key on same tile should.
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That's the only way to return a single tile on smartphone.
2008-05-11 16:20:37 +00:00
ehouse
83c6abdfae
A bit of cleanup; no code change.
2008-05-11 15:23:22 +00:00
ehouse
8a6df572ae
add some consts.
2008-05-06 12:49:37 +00:00
ehouse
d57c0f69a4
redraw tray (if dirty) even if hidden. On wince at least this
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prevents the bottoms of the tiles from peeking out from under a
partially obscuring board, giving away information. In cases where
the board completely hides the tray this is unnecessary, but making
that optimiztion can come later. This is a bug.
2008-04-14 01:31:53 +00:00
ehouse
f1ec47aa93
force miniwindow entirely onto board even if natural position is on
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tray; fix overdrawing onto miniwindow by making timer proc return a
boolean and only redrawing (on wince) when it's true.
2008-04-12 15:36:31 +00:00
ehouse
72457bf28c
add ability to scroll the board by dragging it. add new method
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util_altKeyDown to allow user to choose between scrolling board and
dragging the hint rect when both are possible. add adjustYOffset;
make it and board_setYOffset more tolerant of out-of-bounds inputs and
use that to simplify calling code.
2008-04-08 03:55:53 +00:00
ehouse
120592324a
remove excessive logging
2008-04-02 03:50:55 +00:00
ehouse
f1c8dd6190
Implement scrolling during drag via timer rather than by counting on
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getting notified when pen is dragged off the board. The latter won't
happen if the board is up against the edge of the screen.
2008-03-29 20:23:27 +00:00
ehouse
12be76bac4
If search limits in use, try vertical as well as horizontal initial moves.
2008-03-29 19:40:03 +00:00
ehouse
61272a3a7e
add assertions that formatted string returned fit within the provided space.
2008-03-23 19:14:20 +00:00
ehouse
ffd7dffd27
When scrolling in response to a drag, invalidate under the tile both
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before and after the scroll. Otherwise on platforms where scrolling
is via a bitmove the old position gets scrolled away and never redrawn
leaving ghost tile parts lying around.
2008-03-15 14:00:05 +00:00
ehouse
ddafe8b97a
Indicate empty cell with CELL_ISEMPTY rather than an empty string; fix
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palm to not draw star on top of placed tile.
2008-03-14 09:36:42 +00:00
ehouse
88ef41af15
rewrite invalCellsUnderRect to be less stupid: start from rect passed
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in rather than whole board.
2008-03-14 09:20:26 +00:00
ehouse
8f7d120b8c
Remove commented-out field. (Forgot to save before checking in....)
2008-03-13 12:43:33 +00:00
ehouse
3dbf026372
fold hint-region-drag into dragdrpp, saving a bunch of code and
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gaining scrolling during drag on small screens.
2008-03-13 12:23:22 +00:00
ehouse
93a621c65c
fix crash: check that tile exists before removing
2008-03-12 12:21:23 +00:00
ehouse
0f18efb925
Make function static
2008-03-11 12:28:57 +00:00
ehouse
20ea57cf77
Fix errors, all in debug-only code, flagged by __attribute__ format addition.
2008-03-11 12:24:23 +00:00
ehouse
1eb2933d49
Don't return tile to tray on a simple tap when drag-drop is available; move
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function between files.
2008-03-11 12:22:10 +00:00
ehouse
0988159795
add owner param to drawTileMidDrag so can color tiles correctly
2008-03-11 11:48:53 +00:00
ehouse
42e10c2ac2
invalidate divider when first touched so that it's drawn in-drag immediately.
2008-03-10 00:49:06 +00:00