ehouse
087a05dd6a
Fix crasher: don't start a board-scroll operation and attempt to end
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by dropping a tile.
2008-06-07 23:05:54 +00:00
ehouse
d053f0731f
Fix so curses-only builds and curses build doesn't segfault.
2008-05-26 00:27:48 +00:00
ehouse
f1ec47aa93
force miniwindow entirely onto board even if natural position is on
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tray; fix overdrawing onto miniwindow by making timer proc return a
boolean and only redrawing (on wince) when it's true.
2008-04-12 15:36:31 +00:00
ehouse
72457bf28c
add ability to scroll the board by dragging it. add new method
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util_altKeyDown to allow user to choose between scrolling board and
dragging the hint rect when both are possible. add adjustYOffset;
make it and board_setYOffset more tolerant of out-of-bounds inputs and
use that to simplify calling code.
2008-04-08 03:55:53 +00:00
ehouse
f1c8dd6190
Implement scrolling during drag via timer rather than by counting on
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getting notified when pen is dragged off the board. The latter won't
happen if the board is up against the edge of the screen.
2008-03-29 20:23:27 +00:00
ehouse
ffd7dffd27
When scrolling in response to a drag, invalidate under the tile both
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before and after the scroll. Otherwise on platforms where scrolling
is via a bitmove the old position gets scrolled away and never redrawn
leaving ghost tile parts lying around.
2008-03-15 14:00:05 +00:00
ehouse
3dbf026372
fold hint-region-drag into dragdrpp, saving a bunch of code and
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gaining scrolling during drag on small screens.
2008-03-13 12:23:22 +00:00
ehouse
1eb2933d49
Don't return tile to tray on a simple tap when drag-drop is available; move
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function between files.
2008-03-11 12:22:10 +00:00
ehouse
42e10c2ac2
invalidate divider when first touched so that it's drawn in-drag immediately.
2008-03-10 00:49:06 +00:00
ehouse
da665d1bc9
add dragdrpp.{c,h}, since apparently merging doesn't include svn adding
2008-03-08 23:19:04 +00:00