Andy2
cf6d8efb29
new jni method to get lang code. Takes a dict's raw bytes and builds
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a dict object just to fetch the code, which is pretty inefficient, so
caching should be added later on the java side.
2010-08-25 06:33:16 -07:00
eehouse
5d31c18658
copy dict name into dict struct so e.g. Counts and Values works
2010-04-23 08:36:20 +00:00
eehouse
c2c463171c
fix dict_splitFaces to work for utf8 -- by calling into existing java
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code. Fixes multi-device play with Catalan dict.
2010-04-22 04:56:48 +00:00
eehouse
94d3f7483c
Since we're not using bitmaps any more remove the code to parse and
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convert them.
2010-04-22 04:56:14 +00:00
eehouse
fbe46c1284
pass boolean isUTF8 in from jni, and if false create InputStreamReader
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to decode ISO8859_1 rather than utf-8. Fixes problem with Ñ in old
Spanish dicts. Should fix all pre-utf8-format dicts, actually.
2010-04-20 02:38:42 +00:00
eehouse
b07808e8db
add copyright notice; turn logging back on for jni code
2010-03-28 23:38:53 +00:00
eehouse
5806aa0aca
get rid of excess logging
2010-03-21 03:10:47 +00:00
eehouse
135d936a7d
Fix warnings that appear when logging off.
2010-02-15 02:54:10 +00:00
eehouse
c6b28e9416
turned on -Wall and fixed errors/warnings it reported
2010-02-12 07:13:42 +00:00
eehouse
bd611bb6f4
implement dictChanged. And so that utf8 dicts could be opened without
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their games being drawn (no BoardActivity around) break the two
android-only callbacks out of UtilCtxt and into a new JNIUtils
interface that then requires new handing in C.
2010-02-11 13:27:09 +00:00
eehouse
1ee94f23aa
factor out and_dictionary_make_empty
2010-02-09 14:22:59 +00:00
eehouse
6dfac28b13
rearrange to work with newer version of ndk and sdk just installed
2010-01-30 03:18:01 +00:00