Commit graph

626 commits

Author SHA1 Message Date
Eric House
a86ab69aec don't store argv element in game data structure where it gets freed. 2012-08-22 07:35:18 -07:00
Eric House
13d359cb39 turn on endgame BONUSALL feature for linux client too 2012-08-13 06:44:46 -07:00
Eric House
c98bbe2b9a use setsockopt to limit read() block time and so to prevent linux
version from being unkillable when relay crashes at the wrong time.
2012-08-13 06:44:16 -07:00
Eric House
c49408d7e9 fix warnings compiling in release mode 2012-08-12 19:37:47 -07:00
Eric House
ec0702d584 initialize buffer that common code will pass to strcat. 2012-08-10 21:31:01 -07:00
Eric House
464696566d get rid of NODE_CAN_4. Not change to post-compiled code 2012-08-01 20:29:15 -07:00
Eric House
d25916ae5f protect sqlite code with compile-time flag so easier to disable. 2012-07-29 08:37:08 -07:00
Eric House
08e5fbdcc2 add ability to open game in sqlite3 DB from an Android phone. It's
read-only now: changes are not saved.  But it works!
2012-07-26 20:44:33 -07:00
Eric House
0c030360bf fix compile warning 2012-07-26 20:42:25 -07:00
Eric House
9b0436d1ee Make rem string measure function return boolean to indicate rect will
be invisible rather than setting width and height to 0.  No real
change beyond simplifying/speeding platform code.
2012-07-15 09:30:27 -07:00
Eric House
bd70a1dd7d improve text in remaining tiles dialog, and always show the tiles for
all trays rather than excluding those in current player's tray.
2012-07-09 21:44:29 -07:00
Eric House
f1c5ebeb31 don't hide REM tiles square when drops to 0 2012-07-09 21:43:35 -07:00
Eric House
d234646fb2 fix broken compile 2012-07-09 21:17:01 -07:00
Eric House
b9b58bd0a5 enable tray tap undo 2012-06-29 06:52:49 -07:00
Eric House
2fc2a60842 create alternate scoreboard draw flow, disabled by compile-time flag,
that does layout and draw in a single pass and with more information
so platform has more responsibilty for dealing with space constraints
and can, I hope, do a better job.  There's no change until the flag is
turned on.  Works for GTK with flag on, but is stubbed out for ncurses.
2012-06-26 07:20:09 -07:00
Eric House
405cb23023 fix bug where current player's scoreboard would disappear if other
players' names were too long by giving all a the same proportion of
what they request and passing in the percent given in case draw
implementation wants to use it as a cue to truncate.
2012-06-15 06:26:40 -07:00
Eric House
42f2612e67 turn on HASH_STREAM to match Android 2012-05-30 06:51:26 -07:00
Eric House
b343034cc2 add ability to pass params only to new version of app so that test of
upgrade from old to new needn't skip test of new features.
2012-05-28 11:04:39 -07:00
Eric House
e36635944e fix to make two-device games much more common than four-device ones 2012-05-27 19:05:27 -07:00
Eric House
0b1a9a67fe add param to server_handleUndo to prevent it from undoing all moves in
robot-vs-robot game, which is the wrong thing to do during a test
simulating play.
2012-05-24 22:25:30 -07:00
Eric House
5309da9845 add --undo-pct option that passes through to curses client 2012-05-24 22:17:10 -07:00
Eric House
cd89885cd2 add new periodic (one-second) timer, and commandline option that sets
what percent of the times that timer fires will result in a move being
undone.  Will be used to interject random out-of-order undos into
games played for testing.  (Currently the tests fail when this is
enabled; I need to fix that.)
2012-05-23 19:58:03 -07:00
Eric House
60e1d50f43 add stream_copyBits, and use it to hash the move stack -- commented
out via conditional compile as it still doesn't work in all cases.
2012-05-22 19:24:54 -07:00
Eric House
d1869a233c fix so non-debug build builds 2012-05-22 19:18:04 -07:00
Eric House
3a54aa0ebc add util_informUndo() that gets called, and puts up a dialog, after
remote device has performed an undo on a committed turn.
2012-05-14 07:01:02 -07:00
Eric House
61453b8720 center gtk_ask window on parent window rather than on screen so can
tell which instance it belongs to
2012-05-14 06:58:54 -07:00
Eric House
2996af17ce fix crash when trade happens while --show-other is on 2012-05-09 18:20:51 -07:00
Eric House
f7c49a6620 remove shift: --one-per doesn't take a param 2012-05-08 06:15:06 -07:00
Eric House
64199c4e64 Merge branch 'android_branch' into android_bt 2012-05-05 11:08:03 -07:00
Eric House
c2d8b17747 add --sort-tiles and fix confict between param name in code and in usage() 2012-05-05 10:55:35 -07:00
Eric House
44a6653166 add passthrough of params present in gtk but not curses 2012-05-05 09:24:41 -07:00
Eric House
d59b19514b Merge branch 'android_branch' into android_bt 2012-05-03 21:44:35 -07:00
Eric House
7afa4f26db use the new --trade-pct flag 2012-05-03 19:00:56 -07:00
Eric House
09f9038cff add option to have robot choose to trade tiles a configurable percent
of the time.  Meant to increase automated test coverage of trades.
2012-05-02 20:14:42 -07:00
Eric House
de965350c4 turn on feature that allows version of remote device to be deduced and
included in stream -- so that new move stack hash can be included when
possible.
2012-05-01 07:59:22 -07:00
Eric House
416a1054a7 Merge branch 'android_ack' into android_bt
Conflicts:
	xwords4/common/comms.c
	xwords4/common/comtypes.h
2012-04-13 20:57:35 -07:00
Eric House
f22d9530b1 track what's been ack'd, and add method to ack what hasn't been. 2012-04-13 20:21:59 -07:00
Eric House
cd8889f90e Merge branch 'android_branch' into android_bt
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
	xwords4/linux/Makefile
2012-03-12 07:04:06 -07:00
Eric House
2a728ce4b0 turn off debug flag that's started crashing the gtk app (presumably
due to an upgrade to a stricter version of glib)
2012-03-11 15:06:57 -07:00
Eric House
e145a04111 add missing variable assigment 2012-03-09 22:11:51 -08:00
Eric House
0755a9e781 add new util function that gets called when a game is opened to inform
it if any players are missing.  Idea's to allow for non-relay devices
the invitation opportunity that comes when a game connects to the
relay and learns that no other games have joined its room.
2012-02-09 05:19:03 -08:00
Eric House
79a897b428 fix assert (but still leaking) 2012-02-09 05:16:32 -08:00
Eric House
6bfd6e74e6 Merge branch 'android_branch' into android_bt 2012-01-26 06:24:18 -08:00
Eric House
af26ebfff9 fix usage hint 2012-01-26 05:40:22 -08:00
Eric House
0934f83106 add gameID to params passed to comms' sendproc, including passing
through to java layer.
2012-01-25 18:27:37 -08:00
Eric House
923d6a24bd use libuuid to prep BT UUID, now a string instead of an array of bytes
for ease of use from java.  Since libbluetooth stupidly and
unrepentantly redefines uuid_t, add a new file/function to call
libuuid without having to pull its definitions into the bt code.  This
code compiles but is completely untested: I don't quite remember how
to play games via BT on Linux and at any rate will need an always-on
listener like the one I'm adding to the Android client.
2012-01-19 18:52:33 -08:00
Eric House
bd35f8363f cast enum to int inside switch to avoid new compiler error 2012-01-11 18:43:51 -08:00
Andy2
2a34cd1e05 remove second param from server_do() -- it doesn't work anyway. 2011-12-21 18:45:05 -08:00
eehouse@eehouse.org
14bddb0e45 Merge branch 'android_branch' into send_in_background 2011-12-15 18:46:24 -08:00
Eric House
888b4f6701 fix undeclared variable. 2011-12-15 18:45:22 -08:00