Commit graph

228 commits

Author SHA1 Message Date
ehouse
521f5b61e3 ivars and params for passing device addressing info 2005-01-31 03:14:55 +00:00
ehouse
5dc1026035 fields for port and host 2005-01-31 03:12:32 +00:00
ehouse
58d24907fd add _DEBUG 2005-01-31 02:25:37 +00:00
ehouse
f052b84b04 ABLD.BAT added as a target 2005-01-31 02:24:51 +00:00
ehouse
45ff7551d1 manually delete armi object files since sdk's build system doesn't
seem to
2005-01-23 18:03:53 +00:00
ehouse
336734c7ff eliminate picky compiler warnings 2005-01-23 18:02:39 +00:00
ehouse
670bdff8ca nuke unused var 2005-01-23 18:02:02 +00:00
ehouse
be6a486af4 pass backspace key through 2005-01-23 17:31:52 +00:00
ehouse
b56f12647d cleanup; indicate cells with blanks 2005-01-23 17:31:15 +00:00
ehouse
67be3191c8 revert change to board_invalRect 2005-01-23 08:17:37 +00:00
ehouse
6a0a00af6b call board_invalRect rather than board_invalAll from ::Draw 2005-01-23 06:14:57 +00:00
ehouse
c256310a4e remove dead param 2005-01-23 06:03:34 +00:00
ehouse
18317446d3 use robot bitmaps 2005-01-23 06:02:35 +00:00
ehouse
92b7870651 add robot bitmaps 2005-01-23 06:02:01 +00:00
ehouse
79bc0c5c01 first checked in. Needs an artist's touch! 2005-01-23 06:01:37 +00:00
ehouse
cabbd437e1 catch up with new libs and src files; build resources and .mbm files 2005-01-23 04:47:43 +00:00
ehouse
82c6121151 clean up TDesc usage 2005-01-22 23:22:24 +00:00
ehouse
b2c86bd115 clean up TDesc usage 2005-01-22 22:46:27 +00:00
ehouse
fa6ae7dca5 first checked in. Looks ok. 2005-01-22 22:38:18 +00:00
ehouse
06ae18922e draw game/dict names over gray background; cleanup PositionBoard. 2005-01-22 22:37:03 +00:00
ehouse
cd2b12c5bb Layout scoreboard lines in columns; add icon showing turn; cleanup
conversion from 8- to 16-bit text.
2005-01-22 22:36:13 +00:00
ehouse
405bef4e17 change menu text 2005-01-22 22:31:51 +00:00
ehouse
bef6d7c52f add turn-indicating icons 2005-01-22 22:31:21 +00:00
ehouse
646076b6bb include dict name with game above scoreboard 2005-01-22 07:36:07 +00:00
ehouse
0aef474163 Solid border for focus. Cleaner, but maybe too bright. 2005-01-22 07:34:45 +00:00
ehouse
236fb959f7 For some reason on the device only the top button in the saved games
dialog is unreachable.  Make that something less critical than "Open"
until the bug's found.
2005-01-22 07:33:40 +00:00
ehouse
337da9e210 add AIF line 2005-01-22 07:32:25 +00:00
ehouse
4d2787d130 first checked in. Rough but recognizable. 2005-01-22 07:31:54 +00:00
ehouse
74ae4d049b first checked in. Works. 2005-01-22 07:30:48 +00:00
ehouse
76e2f7a0e8 first checked in. Seems to work. 2005-01-21 08:01:49 +00:00
ehouse
fd780166e7 stop calling SetClippingRect 2005-01-21 08:01:01 +00:00
ehouse
f0f9fb8973 constant for rename dialog 2005-01-21 07:59:16 +00:00
ehouse
e6315f26a8 draw game name 2005-01-21 07:58:49 +00:00
ehouse
61f14ddd0e move scoreboard down and draw open game's name above it 2005-01-21 07:58:34 +00:00
ehouse
cb92bd491d add IsLegalName(), Rename() 2005-01-21 07:56:57 +00:00
ehouse
5b406ab7b9 flesh out methods for deleting and renaming 2005-01-21 07:56:00 +00:00
ehouse
189035c49c add params to methods for deleting and renaming 2005-01-21 07:55:08 +00:00
ehouse
08aa6ceb37 strings and dialog for renaming and confirming deletion of saved games 2005-01-21 07:54:10 +00:00
ehouse
de6888d7ad new source file; new library 2005-01-21 07:53:18 +00:00
ehouse
5d36894c51 turn off verbosity 2005-01-20 02:53:07 +00:00
ehouse
6e74c6fb35 add DoImmediateDraw 2005-01-20 02:50:51 +00:00
ehouse
0683fff49e use a different color for the cursor (board, tray, and the rect that
surrounds what has the focus)
2005-01-20 02:48:41 +00:00
ehouse
a74f9702ee add DoImmediateDraw 2005-01-20 02:42:51 +00:00
ehouse
f2f4b9107d library for file io 2005-01-20 02:40:34 +00:00
ehouse
bb7717096a test for file before opening 2005-01-19 15:15:04 +00:00
ehouse
997e030885 add Exists; improve unique name generation 2005-01-19 15:12:34 +00:00
ehouse
352231b854 confirm deletions 2005-01-19 15:11:07 +00:00
ehouse
42e680e574 don't try to copy null string 2005-01-19 15:08:57 +00:00
ehouse
68b38664d2 new method for external query 2005-01-19 15:07:37 +00:00
ehouse
7318254a46 add Exists() 2005-01-19 15:06:19 +00:00
ehouse
1d15213ec5 pass in view so its methods can be called 2005-01-19 15:05:19 +00:00
ehouse
ee95cc94cf new user-visible strings for delete confirmation 2005-01-19 15:04:17 +00:00
ehouse
12b8e0a593 save games and prefs 2005-01-18 16:01:29 +00:00
ehouse
e24ece10af create empty dicts 2005-01-18 15:11:46 +00:00
ehouse
3dc3f0e125 notify view when exiting 2005-01-18 15:09:45 +00:00
ehouse
5836e2fbe8 use constant for UID 2005-01-18 15:08:31 +00:00
ehouse
5e25ea1140 remove dead code 2005-01-18 15:07:00 +00:00
ehouse
62f49a0b59 add desc logging 2005-01-18 15:05:33 +00:00
ehouse
078b0ed8e5 save and restore games and prefs 2005-01-18 15:03:31 +00:00
ehouse
85fbaffd25 constants for saved games dlg 2005-01-18 15:00:49 +00:00
ehouse
07c7cdef1f add desc logging 2005-01-18 14:58:56 +00:00
ehouse
f619cc9434 add saved games dialog 2005-01-18 14:57:39 +00:00
ehouse
17c3f3e7e7 new source files and library 2005-01-18 14:55:57 +00:00
ehouse
9097728b2f first checked in 2005-01-18 14:53:30 +00:00
ehouse
1b0e38222e first checked in; works but confirm and rename pending 2005-01-18 14:49:23 +00:00
ehouse
9cbc3688dc separate info and query, and use the right one 2005-01-13 14:39:12 +00:00
ehouse
8e656ad74a define OS_INITS_DRAW 2005-01-13 02:56:08 +00:00
ehouse
26142ff074 fix crasher due to uninited var; add static util method 2005-01-13 02:31:15 +00:00
ehouse
ea28365c60 overload symReplaceStr 2005-01-13 02:26:05 +00:00
ehouse
aea7a28f97 stop compiler warnings 2005-01-13 02:25:01 +00:00
ehouse
e8eec6f5f0 keep a copy of dict name 2005-01-13 02:21:30 +00:00
ehouse
3bde62ee78 swap linefeeds into text so it wraps in EDWINs 2005-01-13 02:16:52 +00:00
ehouse
3f772057d5 clean up compile warnings; implement menuitems that use ask dlg 2005-01-13 02:13:17 +00:00
ehouse
f2f766d6a4 util methods for using NewGame 2005-01-13 02:08:35 +00:00
ehouse
79f93db91b tweaks for non-debug compilation 2005-01-13 02:06:59 +00:00
ehouse
dfc6934da5 overload symReplaceStr 2005-01-13 02:04:43 +00:00
ehouse
56536417d3 add static utility function 2005-01-13 02:01:31 +00:00
ehouse
72ad619ee8 tweak 2005-01-13 01:55:12 +00:00
ehouse
853ad798d0 make edwin work better for static data display 2005-01-13 01:54:22 +00:00
ehouse
c1a9619314 remove dup lib 2005-01-13 01:47:34 +00:00
ehouse
1fdbd39642 rearrange MACRO lines 2005-01-13 01:45:24 +00:00
ehouse
e66180acb6 make switching between armi and wins easier 2005-01-10 01:43:26 +00:00
ehouse
d353d1eb85 pass key events to board 2005-01-10 01:41:38 +00:00
ehouse
5e7f0b6b02 first checked in; works 2005-01-09 21:59:03 +00:00
ehouse
2dbc132f9b call blanks dlg 2005-01-09 21:58:08 +00:00
ehouse
02fd546de0 remove logging 2005-01-09 21:54:20 +00:00
ehouse
834d1a9266 first checked in 2005-01-09 21:53:36 +00:00
ehouse
97267a0b00 add blanks picker dlg 2005-01-09 21:37:38 +00:00
ehouse
4612c37397 add symblank.cpp 2005-01-09 21:36:01 +00:00
ehouse
3d8f693d8c get dialog working, use cur settings to load and save 'em out when closing. Does names and robot and dict only so far 2005-01-09 18:58:05 +00:00
ehouse
127c569d8f gather dicts manually; call game info dlg when no game saved (which is always still) and use dict chosen there 2005-01-09 18:55:41 +00:00
ehouse
8fbeaaa9b1 implement symReplaceStrIfDiff 2005-01-09 18:53:15 +00:00
ehouse
81b4f42bd0 tmp hack to run native 2005-01-09 18:51:57 +00:00
ehouse
d374d82799 param change 2005-01-09 18:50:19 +00:00
ehouse
fdd8b1de0c add class for tmp storage of game info; new dialog has only one pane for players 2005-01-09 18:47:05 +00:00
ehouse
503f8d8938 add and remove consts 2005-01-09 18:45:36 +00:00
ehouse
f4b75f1c7d use game info dlg to get initial game setting; make list of dicts without user 2005-01-09 18:43:27 +00:00
ehouse
b75b09d1a6 api change 2005-01-09 18:42:08 +00:00
ehouse
ee9a820444 first checked in 2005-01-09 18:41:45 +00:00
ehouse
20b787e028 better game info dialog 2005-01-09 18:40:33 +00:00
ehouse
75a5de7644 new library 2005-01-09 18:38:19 +00:00
ehouse
e583e32181 first stab at adding sis production 2005-01-09 18:37:22 +00:00
ehouse
ac9dd69308 remove STUBBED_DICT 2005-01-09 00:08:32 +00:00
ehouse
b2282b3e53 common lib must come before what it requires 2005-01-09 00:07:51 +00:00
ehouse
fbe614705b implement final scores 2005-01-08 18:27:50 +00:00
ehouse
f1b57e6a1f add option to take a TBuf16 2005-01-08 18:21:35 +00:00
ehouse
5f66c51e38 use bitmaps for arrows and star 2005-01-08 18:19:12 +00:00
ehouse
ca71bc4c04 larger tmp buf for faster copying 2005-01-08 18:14:36 +00:00
ehouse
f53ccf7580 first cut at game setup dialog 2005-01-08 18:13:30 +00:00
ehouse
290ff76587 DisplayFinalScoresL 2005-01-08 18:12:26 +00:00
ehouse
a0dd4547d7 80 vs 60 foo 2005-01-08 18:10:25 +00:00
ehouse
f7253e0465 add option to take a TBuf16 2005-01-08 18:09:32 +00:00
ehouse
473c2d5ed7 add stdlib.h 2005-01-08 18:08:44 +00:00
ehouse
cdea180f9d first checked in 2005-01-08 18:06:01 +00:00
ehouse
9231c960f1 add bitmaps 2005-01-08 18:00:37 +00:00
ehouse
19adc3055d add libc to include path 2005-01-08 17:59:26 +00:00
ehouse
6d840fd2ce first checked in. Compile succeeds. May not run however! 2005-01-07 11:07:52 +00:00
ehouse
6f8318d073 Fix to compile for series 60 under Linux. Completely untested! 2005-01-07 11:06:54 +00:00
ehouse
cce9766a2b snapshot trivial but working tabbed dialog skeleton; replace flip hardware button with done 2005-01-06 14:16:59 +00:00
ehouse
8802805af4 replace uid with official one supplied by Symbian 2005-01-05 03:18:48 +00:00
ehouse
301883acfa draw cur player and highlighted tiles white-on-black 2005-01-05 02:54:05 +00:00
ehouse
1f5783cbf2 first checked in 2005-01-04 15:01:00 +00:00
ehouse
4fe5660bcb first checked in 2005-01-04 14:51:33 +00:00
ehouse
2cb6770042 first checked in; works but edit control way too small 2005-01-04 14:42:42 +00:00
ehouse
c97978911b first checked in 2005-01-04 14:34:36 +00:00
ehouse
ccee0fc65f first checked in 2005-01-04 04:31:36 +00:00
ehouse
536dfc2d1c first checkin 2005-01-04 04:14:59 +00:00
ehouse
4fef428808 first checked in 2005-01-04 04:12:11 +00:00