Commit graph

686 commits

Author SHA1 Message Date
Eric House
b1ef09625e pair delete[] with new[] 2013-06-21 07:25:41 -07:00
Eric House
c587848349 cleanup 2013-06-21 06:59:44 -07:00
Eric House
8b8d22a7ba fix compile error: move function back to being inline since header
can't be readily included from .h file
2013-06-21 06:14:10 -07:00
Eric House
2a35fac1e8 rather than invalidating socket in AddrRec when it's closed, add a
timestamp set when it's opened.  Older copies with the same socket can
be tested against the cannonical copy maintained by tpool and sending
avoided when the timestamp shows the endpoint has likely changed.
Change tpool's list of sockets to a map for faster lookup, and get rid
of similar structure in udpqueue.
2013-06-21 06:05:26 -07:00
Eric House
11d299606e test for socket == -1 (invalidated) before sending 2013-06-20 07:10:09 -07:00
Eric House
46bd4d0047 inval tcp sockets in return addresses of packets waiting processing
when they're closed to prevent attempting to write replies to the
wrong device should the socket be reopened.
2013-06-20 07:07:56 -07:00
Eric House
985f7bfea0 tweak: don't restart whole loop on unlikely random result 2013-06-19 07:27:34 -07:00
Eric House
ecef687471 drop message, rather than asserting, if device id isn't in db. 2013-06-17 07:52:58 -07:00
Eric House
3e9dfb9a9d allow a thread to get a cidlock it already has. 2013-06-17 07:26:54 -07:00
Eric House
950e754ca2 cleanup 2013-06-17 07:26:10 -07:00
Eric House
a546c025d5 Rather than queuing sockets needing reading, read them immediately and
queue the packets for processing.  Add ids so they can be tracked in
the logs.  In addition to making tcp and udp packet processing more
similar this fixes the case where a read is delayed until after the
client has closed the connection (and so returns an error.)
2013-06-17 07:25:25 -07:00
Eric House
1928554444 add asserts and clarifying comments 2013-06-17 06:54:38 -07:00
Eric House
7ce939f5c0 pass rather than hard-coding column name 2013-06-17 06:48:22 -07:00
Eric House
e89fd3e8cc fix names to make units clear -- no code change 2013-06-10 06:38:42 -07:00
Eric House
e6488ff8c1 save space by shortening column names 2013-06-07 20:54:57 -07:00
Eric House
bf767577e3 msg64 will not always be set! Don't delete in that case. 2013-06-07 20:54:16 -07:00
Eric House
8b888b8d96 fix compile errors due to stricter compiler post debian upgrade 2013-05-29 06:36:54 -07:00
Eric House
eccd31472f fix crash when udp not in use 2013-05-27 16:17:58 -07:00
Eric House
31c443e4b1 Merge branch 'android_branch' into gtk_multigame
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/GCMIntentService.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/RelayService.java
2013-05-22 07:01:08 -07:00
Eric House
78b3a91925 format: send array of message bodies rather than just one 2013-05-22 06:40:02 -07:00
Eric House
11709b21bd remove redundant parameters 2013-05-22 05:51:33 -07:00
Eric House
7d81083d7d send using old message format to old clients, new to new 2013-05-22 05:39:20 -07:00
Eric House
9b5607d829 send message along with GCM notification that ... there's a message.
Should eventually allow GCM-aware clients to skip connecting on
launch, and for now to make them a tiny bit snappier.
2013-05-21 19:35:34 -07:00
Eric House
9e67dda5a9 make use of base-64 encoding runtime-configurable 2013-05-09 22:16:48 -07:00
Eric House
f9f7874a55 make use of base-64 encoding runtime-configurable 2013-05-09 21:53:54 -07:00
Eric House
d74814a806 part of previous (merge) commit that got left out -- files not saved. 2013-05-09 06:33:19 -07:00
Eric House
7d8cddb31f Merge branch 'android_branch' into gtk_multigame
Conflicts:
	xwords4/linux/gtkmain.c
	xwords4/linux/linuxmain.c
	xwords4/relay/xwrelay.cpp
2013-05-08 07:37:55 -07:00
Eric House
eafac8724e don't stop processing message referring to multiple games as soon as
one of them can't be found.
2013-02-08 20:58:09 -08:00
Eric House
6a1b86380e add missing files from gtk_multigame branch -- to fix broken compile 2013-02-04 21:33:35 -08:00
Eric House
5e0fd89c9e update with all relay/ changes from gtk_multigame. This is what the
live relay's running anyway.
2013-02-04 06:08:39 -08:00
Eric House
2cfa56c2d8 update to not require incomplete gcm module 2013-01-29 18:34:33 -08:00
Eric House
9ee16adc3a add support for udp-based delete and anonymous (relay-provided) regIDs 2013-01-29 07:38:07 -08:00
Eric House
4aee75aeab ack all packets from clients; log acks. This is for debugging and may
not need to stay.
2013-01-27 21:26:27 -08:00
Eric House
302ac9d55c script to list who's attached to the db 2013-01-27 08:30:02 -08:00
Eric House
82dc986c79 remove bad asserts and unused variable 2013-01-26 21:49:17 -08:00
Eric House
cc69901632 reset to null in loop in case exit due to exceeding retry count 2013-01-26 21:17:46 -08:00
Eric House
a9b459ea2e log rather than assert 2013-01-26 21:16:48 -08:00
Eric House
06bc80fcc9 let's make 1 the default number of threads 2013-01-26 20:59:27 -08:00
Eric House
cba04e4b95 Merge branch 'android_branch' into gtk_multigame
Conflicts:
	xwords4/relay/xwrelay.cpp
2013-01-26 20:20:54 -08:00
Eric House
2fdcea54f5 fix logging of sockets 2013-01-26 18:55:55 -08:00
Eric House
7ecf57c556 increase size of buffer for incoming proxy packets, since now that I
have 50+ saved network games requests for moves are that big.  (This
is a temporary fix.)
2013-01-26 18:48:57 -08:00
Eric House
336e3cd289 handle all three types of message in a single thread, punting all
synchronization issues to a future point where the load demands it.
2013-01-26 11:54:48 -08:00
Eric House
9e1d09648d fix log statement 2013-01-26 11:04:20 -08:00
Eric House
8cb0a8a7a7 fix crash on startup (as done already on gtk branch) 2013-01-26 09:23:44 -08:00
Eric House
7ee402d2ae move callback into queueelem so same queue can service udp and tcp (eventually) 2013-01-25 07:19:44 -08:00
Eric House
23b7e5a2eb fix syntax error in query 2013-01-24 21:11:15 -08:00
Eric House
af58e7c4e1 comment 2013-01-24 20:27:56 -08:00
Eric House
084643ca82 don't include dead-game messages when fetching for devices 2013-01-24 20:27:36 -08:00
Eric House
7253cfa313 assert that map.insert() is actually doing something in those cases
where I expect it to.
2013-01-24 19:34:20 -08:00
Eric House
036c908b72 remove token from XWPDEV_HAVEMSGS message 2013-01-24 19:33:33 -08:00