Eric House
8862c5f750
move include file up
2013-09-24 08:37:18 -07:00
Eric House
a4de87cfeb
fix constraint, and add stime to it
2013-09-24 08:37:18 -07:00
Eric House
f59a7db85d
update to work with either udp or tcp-sourced stored messages
2013-09-23 07:18:00 -07:00
Eric House
e1a5a2d53a
remove excess logging
2013-09-22 20:35:32 -07:00
Eric House
2e6d49303b
remove logging around hasNoMessages stuff -- too much
2013-09-20 04:54:05 -07:00
Eric House
e12069b45d
fix to work with devids and devtypes being arrays
2013-09-19 06:38:37 -07:00
Eric House
5d49b9b5d6
oops: don't default to clearing relayid
2013-09-18 08:04:12 -07:00
Eric House
9650000fce
add filter option -- sometimes want to see devices not in a current game.
2013-09-18 07:03:25 -07:00
Eric House
af44c6d190
only append to mtimes when appending a new devid
2013-09-15 12:54:47 -07:00
Eric House
b67ea7293d
add mtimes, remove mtime, for devices to track each time the devid
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changes. Eventually; now it's updated too often.
2013-09-15 12:46:40 -07:00
Eric House
b0e2975994
show specific columns from devices table rather than *
2013-09-15 10:16:11 -07:00
Eric House
c212c0e367
add in-memory cacheing of messageless-connname/hid combos.
2013-09-15 10:04:46 -07:00
Eric House
657d0d2b1f
-l - means log to stderr
2013-09-15 10:04:45 -07:00
Eric House
de1f1cf681
in devices table, replace devid and devtype with array so can track
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history if/as they change; remove rrcount as no longer needed.
2013-09-15 09:59:51 -07:00
Eric House
2629c07256
Address problem with devids (e.g. GCM): until now when you got a new
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devid you tossed your relayID and reregistered. Which meant any
existing messages meant for your relayID were orphaned, and any open
games didn't know who they belonged to until you reconnected to them
with your new relayID. So: modify the UDP protocol (though not on
Android yet) to include both relayID and devid with registration, with
one or the other an empty string if not present or not changed from
earlier. I can't fix existing clients that are dropping their
relayIDs, but when one does a re-connect without a relayID I can look
it up from the existing game record, then reuse it rather than issue a
new one. Better than nothing -- and that protocol will be obsolete
soon anyway.
2013-09-14 21:06:14 -07:00
Eric House
2cad611ec4
get postgres port from config; send connname only if present
2013-09-11 07:42:14 -07:00
Eric House
c115752852
supply in linux client, and look for and store on relay, os version
2013-09-07 16:17:31 -07:00
Eric House
5b7a039d78
cleanup
2013-09-05 07:53:47 -07:00
Eric House
48e0afc589
add comment
2013-09-03 06:54:42 -07:00
Eric House
032f8c1f99
add ctrl port command to post UPGRADE message to clients
2013-09-03 06:52:02 -07:00
Eric House
8da0b73744
replace string_printf() with new class derived from std::string with
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printf() method.
2013-09-02 13:17:42 -07:00
Eric House
a95d620b09
Make ack timeout settable from ctrl port; add ctrl facility to print
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and nack outstanding acks.
2013-08-31 08:30:25 -07:00
Eric House
07c9722433
add ability to forget multiple devices
2013-08-31 08:26:44 -07:00
Eric House
d9bfc01e35
change unsigned char to uint8_t (using sed)
2013-08-29 22:55:11 -07:00
Eric House
0e6b211a76
fix treating game-targeted messages as if they were device-targeted.
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Should probably have separate tables for the two types....
2013-08-29 06:37:22 -07:00
Eric House
b80051cc73
send dev-targeted messages pulled from db by rewriting their headers
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with a new packetID.
2013-08-28 21:36:12 -07:00
Eric House
de125eb9a6
fix GetStoredMessages to also return messages without connnames,
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i.e. messages to a device rather than to a game.
2013-08-28 21:29:39 -07:00
Eric House
cd2b83c9c5
type change: use vector<uint8_t> rather than string in struct for
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retrieving data from db.
2013-08-28 20:33:42 -07:00
Eric House
c4cf8b3c3c
make 'devs print' take multiple devid args; rename args to argv everywhere.
2013-08-28 19:23:40 -07:00
Eric House
831018ed9d
oops: remove extra format specifier
2013-08-28 19:20:37 -07:00
Eric House
b5f35fab78
unescape things like '\n' in messages
2013-08-28 08:00:21 -07:00
Eric House
4207df8078
apply limit to all; list messages without connname too
2013-08-28 07:29:24 -07:00
Eric House
2e7433f2b2
change 'devs msg' command to send to a list, or to all
2013-08-28 07:29:23 -07:00
Eric House
35a09512ce
add missing params
2013-08-26 08:41:42 -07:00
Eric House
f6b34fcbbc
sleep time should depend on configured ACK expiry
2013-08-25 22:24:21 -07:00
Eric House
d3c15eb58b
remove logging
2013-08-25 22:23:52 -07:00
Eric House
063b01d3d8
change most len-as-short+bytes strings to vli+bytes; add device model
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to what's passed for device registration, and store it in a new column
in devices table.
2013-08-25 21:20:26 -07:00
Eric House
d10e9f6235
use vlis for acks in both directions
2013-08-25 16:59:07 -07:00
Eric House
91235f3be7
begin process of using variable-length-ints in udp protocol. Works
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between linux client and relay, but unrelased features of Android
client will be broken until fixed.
2013-08-25 12:34:35 -07:00
Eric House
69f34f4ef8
make method private
2013-08-25 12:32:26 -07:00
Eric House
cf3437c686
fix argc checking to prevent crashes
2013-08-23 07:44:42 -07:00
Eric House
38adea1612
fix infinite recursion
2013-08-22 08:23:32 -07:00
Eric House
1af12f1de2
refactor packet assembly/sending so posting message can post all,
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including header.
2013-08-22 08:15:38 -07:00
Eric House
16aafccec6
to telnet interface add ability to forget device and to send to one
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not known (which will make message available next time it connects or
via GCM); rename methods.
2013-08-22 06:29:20 -07:00
Eric House
23a59e8097
sometimes a device goes away and we don't notice, so when it comes
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back just reuse its record rather than asserting there's no record
there.
2013-08-21 21:32:55 -07:00
Eric House
3dee41e584
set new clntvers row in devices table at the same time as updating it
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in games table. (The latter is now redundant and will go away.)
2013-08-21 06:49:37 -07:00
Eric House
2157706dcd
add client version and a desc string to devices DB and to reg info sent to relay
2013-08-20 08:09:45 -07:00
Eric House
84d06b9fed
use g_shell_parse_argv() to parse input buf (so messages can be in
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quotes and contain whitespace)
2013-08-19 08:25:06 -07:00
Eric House
0868a33c83
print out whether message is ACK'd or not
2013-08-18 20:52:09 -07:00
Eric House
d0aca01289
clean up send message/alert code
2013-08-18 15:48:44 -07:00