Eric House
8b888b8d96
fix compile errors due to stricter compiler post debian upgrade
2013-05-29 06:36:54 -07:00
Eric House
72a78100b1
fix compile error in non-debug version
2013-05-27 16:18:11 -07:00
Eric House
eccd31472f
fix crash when udp not in use
2013-05-27 16:17:58 -07:00
Eric House
ffa983db94
use pipe to quit from signal handler since calling g_main_loop_quit()
...
doesn't work with more recent glib versions (and has always been a bad idea)
2013-05-24 21:19:20 -07:00
Eric House
a1b6641067
catch and ignore exception from malformed user-provided url
2013-05-24 21:17:22 -07:00
Eric House
f4c18a78ac
clear game-launched flag in onNewIntent so that one game can replace
...
another via a Notification- or other-sourced Intent
2013-05-23 07:51:03 -07:00
Eric House
6c7cf1fa97
fix bug where two quick taps on a game will launch two copies (or
...
crash a slower device) by tracking whether an open's in progress
2013-05-23 06:48:40 -07:00
Eric House
2e30ccd4c6
expect array of message bodies rather than just one
2013-05-22 06:45:34 -07:00
Eric House
120748416b
handle GCM messages containing data, changing clientVers so server
...
knows we can. And send to relay in AsyncTask rather than UI thread.
2013-05-22 06:44:01 -07:00
Eric House
076b1b7543
remove logging
2013-05-22 06:44:01 -07:00
Eric House
78b3a91925
format: send array of message bodies rather than just one
2013-05-22 06:40:02 -07:00
Eric House
11709b21bd
remove redundant parameters
2013-05-22 05:51:33 -07:00
Eric House
7d81083d7d
send using old message format to old clients, new to new
2013-05-22 05:39:20 -07:00
Eric House
9b5607d829
send message along with GCM notification that ... there's a message.
...
Should eventually allow GCM-aware clients to skip connecting on
launch, and for now to make them a tiny bit snappier.
2013-05-21 19:35:34 -07:00
Eric House
2a2157b504
add DICTNOTE
2013-05-21 06:58:53 -07:00
Eric House
b58fe30ecc
add synonyms to tile counts/values summary
2013-05-14 22:00:22 -07:00
Eric House
9e67dda5a9
make use of base-64 encoding runtime-configurable
2013-05-09 22:16:48 -07:00
Eric House
407a82322c
modify to server the latest beta for non-debug users
2013-05-02 06:58:36 -07:00
Eric House
9cfc6be82c
fix for when wordlist not found
2013-05-02 06:52:12 -07:00
Eric House
5a026ffda3
merge android_wordlists (local branch)
2013-05-01 06:39:31 -07:00
Eric House
c31a1d98df
update changes list
2013-05-01 06:33:22 -07:00
Eric House
4e2f5b3b14
add (commented-out) debug function to print list of extras in an intent
2013-05-01 06:26:02 -07:00
Eric House
a62f9d4097
Fix but with missing-dict SMS invites: add missing intent extra.
2013-04-30 21:20:59 -07:00
Eric House
c8f447171a
Stop SMS service if play via SMS is disabled by user
2013-04-29 07:40:42 -07:00
Eric House
e4eb867717
add new flag bit to built-in wordlists
2013-04-20 19:46:52 -07:00
Eric House
541fc546ab
remove that bit from flags -- since we already do the right thing for it.
2013-04-20 19:46:35 -07:00
Eric House
519ba71e87
add new bit indicating that wordlist has synonyms
2013-04-20 19:45:54 -07:00
Eric House
87e21cd204
fix type in English string
2013-04-18 19:46:12 -07:00
Eric House
81ce47fe5e
Add Brazilian Portuguese translation.
2013-04-18 19:44:52 -07:00
Eric House
bc1c8d0769
add variants of multi-letter "specials" that mix case
2013-04-18 19:42:02 -07:00
Eric House
75d11d7d95
Revert "First cut at Brazilian Portuguese localization, unmodified from what"
...
This reverts commit 6b43d29ff1
.
Belongs on the main branch as it won't be part of the next beta.
2013-04-18 19:24:19 -07:00
Eric House
dbc8605d1d
remove removed change from changelist
2013-04-18 19:19:41 -07:00
Eric House
0d260155ee
Revert "On some devices a downloaded wordlist shows up twice, once in Internal"
...
This reverts commit 685971532a
.
No way to test this right now....
2013-04-18 19:12:49 -07:00
Eric House
e4f52c5678
add assert and comment explaining why non-utf-8-aware hack is safe.
2013-04-18 07:15:14 -07:00
Eric House
cdcfef4e18
fix type in English string
2013-04-17 20:03:14 -07:00
Eric House
6b43d29ff1
First cut at Brazilian Portuguese localization, unmodified from what
...
the translator provided.
2013-04-17 19:59:41 -07:00
Eric House
7288e8c6dc
up version/changes for next release
2013-04-16 07:14:03 -07:00
Eric House
685971532a
On some devices a downloaded wordlist shows up twice, once in Internal
...
and again in Downloads. I assume that's because the two directories
are the same, so fix by tracking directories that have been checked
and not checking the same twice.
2013-04-16 06:56:53 -07:00
Eric House
1614ebd551
new versions of builtin English wordlists with lowercase synonyms for all
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letters ('a' for 'A', etc.)
2013-04-14 15:54:39 -07:00
Eric House
c8332a9665
load synonyms for specials correctly. So now Catalan works: wordlists
...
load, and search for "l-l" will find "L·L".
2013-04-14 15:45:23 -07:00
Eric House
cae631eeb0
handle synonyms in non-special tiles for Android: wordlists load and
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display, and searching using lower case works. Specials (e.g. Catalan
changes) not yet supported.
2013-04-14 11:58:11 -07:00
Eric House
2873d08974
fix memory leak
2013-04-13 16:49:20 -07:00
Eric House
195e6bfad3
add option to dump an .xwd file, meant to replace dawg2dict.pl which
...
is becoming a pain to maintain.
2013-04-09 21:10:40 -07:00
Eric House
5912b76cb8
add option to dump an .xwd file, meant to replace dawg2dict.pl which
...
is becoming a pain to maintain.
2013-04-09 21:05:35 -07:00
Eric House
07cfdad699
fix to support synonyms within specials too -- for linux only so far.
...
Seems to work, though the dawg2dict.pl script is broken.
2013-04-09 07:43:04 -07:00
Eric House
3a628f4375
load new-format dict into linux client, display default faces
...
correctly, and search using alternate as well as default faces. Next:
support for alternate specials.
2013-04-06 11:43:57 -07:00
Eric House
03f175dd8f
handle new format for tile face 'A|a', meaning "A" or "a", as far as
...
being able to compile a wordlist and take it apart using dawg2dict.
None of the compiled clients can handle this format yet.
2013-04-06 10:28:22 -07:00
Eric House
a9d94e2977
list changes for b59
2013-04-06 08:24:30 -07:00
Eric House
43f4e802b6
up copyright year -- it's 2013 now
2013-04-06 08:18:27 -07:00
Eric House
388d37e4ee
deal with more than one connected device/emulator
2013-04-06 08:16:57 -07:00
Eric House
51d72447c6
fix crash when wordlist winds up in downloads dir (for reasons I don't
...
understand: I can't reproduce the crash but for at least one
correspondent it happens every time.)
2013-04-06 08:05:39 -07:00
Eric House
86b39b8340
up version strings and number
2013-04-06 08:04:05 -07:00
Eric House
567cd2913a
Merge remote-tracking branch 'origin/android_branch' into android_branch
2013-04-06 05:32:10 -07:00
Eric House
cc7220fa85
first cut at makefile for new Brazillian Portugese wordlist
2013-04-04 07:18:36 -07:00
Eric House
bd1a909321
assert, in debug-only code, that saved moves alternate between players
...
and are ordered. I've seen games in the wild with three moves in a
row by the same player and want to catch this in testing.
2013-03-01 07:49:26 -08:00
Eric House
2bfda1b56d
function to print StackMoveType
2013-02-22 21:34:53 -08:00
Eric House
168ebeeb5b
fix variable name misspelling
2013-02-22 21:10:46 -08:00
Eric House
7c937fd763
improve script a bit
2013-02-12 07:37:44 -08:00
Eric House
40470b491e
update note for new version
2013-02-12 07:08:21 -08:00
Eric House
eafac8724e
don't stop processing message referring to multiple games as soon as
...
one of them can't be found.
2013-02-08 20:58:09 -08:00
Eric House
6a1b86380e
add missing files from gtk_multigame branch -- to fix broken compile
2013-02-04 21:33:35 -08:00
Eric House
5e0fd89c9e
update with all relay/ changes from gtk_multigame. This is what the
...
live relay's running anyway.
2013-02-04 06:08:39 -08:00
Eric House
a18fb62b0f
fix dialog not having custom OK button by not ignoring the param passed in.
2013-01-31 06:59:42 -08:00
Eric House
660efa6380
rename script to be easier to type
2013-01-30 08:03:13 -08:00
Eric House
66a00bd76e
make DlgState Parcelable rather than Serializable to work around what
...
seems to be a bug in the Blaze's OS. (Requires that it be a
standalone class.)
2013-01-30 07:58:37 -08:00
Eric House
5e7fd39d66
always remove dialog state so we don't get confused
2013-01-29 21:59:42 -08:00
Eric House
0dc3856250
set initial rowID based on clock to avoid duplicates after an
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uninstall/reinstall.
2013-01-29 19:02:53 -08:00
Eric House
d154efa441
rowid needs to be autoincrement to be useful as a token with new relay
...
protocol. And you can't make it autoincrement except when creating a
table. So add new column set equal to current rowid, then create a
new table and copy the old data into it.
2013-01-29 19:01:00 -08:00
Eric House
cdd40b0782
Merge remote-tracking branch 'origin/android_branch' into android_branch
2013-01-29 18:57:38 -08:00
Eric House
7ecf57c556
increase size of buffer for incoming proxy packets, since now that I
...
have 50+ saved network games requests for moves are that big. (This
is a temporary fix.)
2013-01-26 18:48:57 -08:00
Eric House
8cb0a8a7a7
fix crash on startup (as done already on gtk branch)
2013-01-26 09:23:44 -08:00
Eric House
3313c776ab
fix unregister sql error
2013-01-19 22:37:12 -08:00
Eric House
54ad381749
Merge remote-tracking branch 'origin/android_branch' into android_branch
2013-01-19 15:54:40 -08:00
Eric House
dc0cfdf001
bug in recent changes: need to mark socket unused to avoid double removal
2013-01-13 10:37:47 -08:00
Eric House
98679c8363
cleanup: better encapsulation for AddrInfo
2013-01-13 10:14:06 -08:00
Eric House
c567647a8d
get rid of mapping of socket->game_connection, which will not work
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once UDP sockets and/or per-device (not per-game) connections come
along. Lots of changes, most not involving code flow but a couple
that did. So far two gtk games can connect and exchange moves.
Haven't tested reconnection or store-and-forward.
2013-01-12 16:09:24 -08:00
Eric House
b46df07237
Merge remote branch 'origin/android_branch' into android_branch
2013-01-11 20:48:04 -08:00
Eric House
6dcd7022d4
don't pass .css file in; it's ignored
2013-01-11 20:42:57 -08:00
Eric House
55514719be
include thread ptr in hung threads logging; assert (restart) when hung for too long
2013-01-11 20:42:04 -08:00
Eric House
39d12d088a
use usleep when waiting for cref to be available
2013-01-11 20:37:08 -08:00
Eric House
2ccc297463
make number of sockets at which we assert/reboot configurable so tests
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can be done with large numbers of clients.
2013-01-10 21:10:18 -08:00
Eric House
63487dc5d0
assert gdk setup going ok
2013-01-03 08:18:35 -08:00
Eric House
f827bebf80
ignore .pyc file
2013-01-02 21:13:36 -08:00
Eric House
ad78129e74
changes made over the past couple of months toward tracking an
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apparent thread leak.
2013-01-02 21:12:42 -08:00
Eric House
d34ac1f86d
rewrite to work without gcm library (whose lack of support for some
...
documented params makes it impossible to try using them)
2013-01-02 21:08:10 -08:00
Eric House
f5b8bb7aae
fix text to match there being multiple buttons
2013-01-01 23:26:31 -08:00
Eric House
2202c6c6bf
up version strings and number
2013-01-01 22:33:31 -08:00
Eric House
c97ec6b1e9
up copyright year -- it's 2013 now
2013-01-01 22:33:19 -08:00
Eric House
05cee5ce09
further work supporting simultaneous dialogs: use
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bundle.get/putSerializable() to save/restore dialog state
2013-01-01 22:27:14 -08:00
Eric House
af406d92dc
Handle multiple dialogs at once: save dialog state by dialog ID (ok
...
since the OS won't track more than one at a time with the same ID) and
look it up that way when needed. Get rid of onPrepareDialog() (and in
all my Activity subclasses) since it's now a requirement that all
DlgDelegate-managed dialogs remove themselves from the Activity on
dismissal so that onCreateDialog will always get called and
onPrepareDialog not be needed.
2013-01-01 21:45:37 -08:00
Eric House
8b2712bd9e
always remove dialog on dismissal since each must have its on-dismiss
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handler called with its own state. Fixes assertion failure that was
happening the second time a dialog was used. Next: find a
reproducible case where two dialogs want to be created at the same
time.
2012-12-31 07:08:41 -08:00
Eric House
d1941090c5
Merge branch 'android_branch' into fix_dlgdelegate
2012-12-31 06:25:49 -08:00
Eric House
049b3389a6
turn DEBUG back on
2012-12-29 18:49:13 -08:00
Eric House
bbf9e8e0df
tweaks suggested by code review
2012-12-29 13:22:00 -08:00
Eric House
1faf60f667
move updateRow back where it was (prior to some merge); no code change
2012-12-29 12:50:02 -08:00
Eric House
90adcde164
move side padding around
2012-12-29 12:42:48 -08:00
Eric House
04a7f9c999
tweak text; fix misspelling
2012-12-29 12:30:01 -08:00
Eric House
05566b1833
add space before ) to protect against buggy email url parsers.
2012-12-29 12:24:13 -08:00
Eric House
e58e520f70
fix name/rename group dialog title
2012-12-29 11:53:18 -08:00
Eric House
498ca99020
deal with added groups too, and better with removed groups.
2012-12-29 11:36:51 -08:00
Eric House
8c4b878e21
preserve order of groups when removing one by removing it from list
...
rather than allowing list to be regenerated.
2012-12-29 09:35:44 -08:00
Eric House
674b6d3e8e
don't let new group dialog present the last name chosen as default name
2012-12-29 09:18:17 -08:00
Eric House
78670e9650
fix bug: include wordlist name in bad word info passed into util function
2012-12-29 07:48:31 -08:00
Eric House
ad2b925a60
print wordlist name as part of error message
2012-12-29 07:47:44 -08:00
Eric House
ff3af7f095
add xml-non-strippable space between sentences
2012-12-29 07:47:12 -08:00
Eric House
c994b27c04
try grey background and italic text for list group views
2012-12-28 20:01:13 -08:00
Eric House
4d07046a99
make static GamesListItem method responsible for providing new instances.
2012-12-28 20:00:46 -08:00
Eric House
21e572acfc
Revert "use WeakReference to cache GameListItems and to inval them"
...
(Reusing Views this way seems to cause the occasional failure to recognize a tap-on-item bug.)
This reverts commit edd712ac16
.
2012-12-28 10:06:16 -08:00
Eric House
edd712ac16
use WeakReference to cache GameListItems and to inval them
2012-12-28 09:50:33 -08:00
Eric House
fb575949ac
order games within group the same way all games used to be ordered,
...
and get rid of the old all-games-listing code since it's no longer
used.
2012-12-27 20:50:37 -08:00
Eric House
a6586b6131
docs say not to call cursor.close -- so don't.
2012-12-27 20:38:31 -08:00
Eric House
8bba5d6106
Revert "add POSITION column to groups table, unused as yet"
...
This reverts commit 7be6a182f0
.
2012-12-26 19:35:21 -08:00
Eric House
68026fef3e
disable (but don't hide) group context menus that can't do anything.
2012-12-26 19:31:24 -08:00
Eric House
0d9f1a3ba7
add move-up and move-down menuitems so group order can be controlled
...
by user. Store position as array of rowids in preferences, and make
game info hashed by rowid rather than name.
2012-12-26 18:55:15 -08:00
Eric House
0a7fcb2de4
remove deleteAll menuitem
2012-12-22 23:21:01 -08:00
Eric House
7be6a182f0
add POSITION column to groups table, unused as yet
2012-12-22 22:59:08 -08:00
Eric House
3ce379588b
indent game list items to make them easier to tell from group items
2012-12-22 22:54:10 -08:00
Eric House
110df3c1ba
Merge branch 'android_branch' into fix_dlgdelegate
2012-12-21 23:03:22 -08:00
Eric House
a594a77673
Merge branch 'android_branch' into android_groups
2012-12-21 18:06:48 -08:00
Eric House
2461b526a5
move check for updates into async task
2012-12-21 18:06:27 -08:00
Eric House
e8c3c304ab
Fix so when child is invalidated its group/parent also is. Now when
...
an invisible child gets a network game message that changes its expiry
rendering and it's the one the group is showing, the group will follow.
2012-12-21 17:31:37 -08:00
Eric House
3436a71d65
new string for dialog title (forgot this last checkin)
2012-12-21 17:29:44 -08:00
Eric House
d33f44ea24
Merge branch 'android_branch' into android_groups
2012-12-21 17:15:30 -08:00
Eric House
1998da45de
don't save game when it hasn't changed -- when saved bytes are
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identical with those we started with.
2012-12-21 17:14:55 -08:00
Eric House
2375f86f61
improve move-to-group dialog: add title and disabled Move button when
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radio is current group.
2012-12-21 17:06:04 -08:00
Eric House
a3b24be661
clear background drawable when no longer a local turn
2012-12-21 06:20:58 -08:00
Eric House
1743382e1f
cleanup: combine files that belong together
2012-12-20 21:55:57 -08:00
Eric House
db829337f5
up version strings etc.
2012-12-20 21:51:38 -08:00
Eric House
7f9898f317
don't include expiry in group header when expanded
2012-12-19 20:49:02 -08:00
Eric House
ed0bb5b31e
minimum to get game list group headers reflecting the most urgent move
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expiry info of a contained game: local if there is one, otherwise
remote. Still need to hide it when expanded, update, etc.
2012-12-19 20:45:58 -08:00
Eric House
7e302aae69
always show game count
2012-12-18 07:57:14 -08:00
Eric House
6690fdf122
derive from XWExpandableListActivity since it exists now
2012-12-18 07:56:48 -08:00
Eric House
9cbd76aae7
more cleanup; log info toward reuse of list items (looks unlikely)
2012-12-18 07:40:48 -08:00
Eric House
d583ec139d
move all existing games into the curGames group
2012-12-18 07:08:57 -08:00
Eric House
24bddd1ff7
cleanup
2012-12-18 06:52:13 -08:00
Eric House
983a560294
expand groups in onCreate()
2012-12-18 06:51:43 -08:00
Eric House
3a1b39f827
more of the (conflicted) merge from android_branch. These may be
...
changes I need to make to get what git produced to compile and so not
what it included in the previous commit.
2012-12-18 06:36:30 -08:00
Eric House
8a58492389
Merge branch 'android_branch' into android_groups
...
Conflicts:
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/DBUtils.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/GameListAdapter.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/GamesList.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2012-12-18 06:35:07 -08:00
Eric House
8cb9d3d66b
turn debug back on
2012-12-18 05:56:14 -08:00
Eric House
6988b14247
no need for redraw in onWindowFocusChanged
2012-12-18 05:40:25 -08:00
Eric House
9d7d0aca2b
cleanup: logging and unused imports
2012-12-16 20:14:15 -08:00
Eric House
60adf36718
fix typo
2012-12-16 15:14:33 -08:00
Eric House
e38b99c0c8
set DEBUG to false for release
2012-12-16 15:14:04 -08:00
Eric House
51a5e80a26
mention attachment in invite email text
2012-12-16 15:13:36 -08:00
Eric House
3c4f266b8f
work around problems locating GameListItems when it's time to
...
invalidate them by adding static list of those needing invalidating
and checking it in a new onDraw override.
2012-12-14 18:46:54 -08:00
Eric House
646ec65d66
wrap elapsed time logging in its own debug flag and turn off.
2012-12-14 18:23:33 -08:00
Eric House
8125c451cd
in GamesList, save rowid of launched game and inval it afterwards so
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scores etc. get updated.
2012-12-14 07:26:13 -08:00
Eric House
028899a9c4
no need to set action on local intent
2012-12-14 07:24:26 -08:00
Eric House
322a65ee41
in several places where lock() was being called without a timeout, add
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one, and fail gracefully when a timeout occurs.
2012-12-13 20:22:11 -08:00
Eric House
7a1de73fb7
remove unused file
2012-12-13 20:18:36 -08:00