ehouse
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be219aaf81
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get rid of tabs/fix formatting. No code changes.
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2004-02-29 01:08:50 +00:00 |
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ehouse
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2024a069ac
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add summary when no tiles played too
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2004-02-27 06:19:31 +00:00 |
|
ehouse
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791d371b90
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guard server_do against reentrance
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2004-02-18 04:28:32 +00:00 |
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ehouse
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0244afcde6
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make util_userQuery return bool
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2004-02-17 04:00:12 +00:00 |
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ehouse
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da2a895b3c
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hit-test in divider using bigger rect
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2004-02-13 04:47:22 +00:00 |
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ehouse
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e3149b0e42
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abort draw quickly if platform can't
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2004-02-13 04:46:50 +00:00 |
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ehouse
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6940f21009
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change return type of draw_boardBegin
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2004-02-13 04:45:19 +00:00 |
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ehouse
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cbc449d81f
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add invalTilesUnderRect
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2004-02-12 04:20:11 +00:00 |
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ehouse
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05f3232d0a
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export functions
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2004-02-12 04:19:27 +00:00 |
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ehouse
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6dade8d97f
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inval tray when miniwindow disappears
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2004-02-12 04:18:38 +00:00 |
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ehouse
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6bc3be9711
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fix reported bug: when tile placed on arrow and arrow can't move
further, hide the arrow so tile can be drawn.
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2004-02-10 05:23:32 +00:00 |
|
ehouse
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68e2975472
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fix compiler warning
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2004-01-29 05:07:10 +00:00 |
|
ehouse
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c1cde174db
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Add test to allow dragging a selected tile.
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2004-01-25 14:30:29 +00:00 |
|
ehouse
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997f0884cc
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new macros for new dawg node format
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2003-12-14 16:59:58 +00:00 |
|
ehouse
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348ae6194d
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boolean for nodeSize should make for faster tests
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2003-12-14 16:21:01 +00:00 |
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ehouse
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a4f9a4075a
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[re]define masks for different format dawgs
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2003-12-14 16:20:21 +00:00 |
|
ehouse
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9cebba4153
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remove turn-on-option part of picking tiles into tray. If you enable
it for a game you're stuck with it. Less complex UI is better.
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2003-12-13 18:40:17 +00:00 |
|
ehouse
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e5801bd6f6
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fix compiler warning
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2003-12-13 18:37:43 +00:00 |
|
ehouse
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ca9eeed95b
|
Swedish dict has 0-count tiles that are available only for blanks.
Don't print these with counts/values.
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2003-12-13 06:39:35 +00:00 |
|
ehouse
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6064061811
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OFFSET_OF
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2003-12-11 06:03:37 +00:00 |
|
ehouse
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5a3a353bbf
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add flags for NODE_CAN_4 form of dawg
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2003-12-10 05:55:11 +00:00 |
|
ehouse
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0ac0e9c237
|
pull tiles from right side of tray first
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2003-12-01 14:28:50 +00:00 |
|
ehouse
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e82ae5b9a1
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name change
|
2003-11-30 20:08:09 +00:00 |
|
ehouse
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00a3f65262
|
new wince directories
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2003-11-30 20:07:25 +00:00 |
|
ehouse
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6e9e668035
|
fix compiler warning
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2003-11-30 19:11:12 +00:00 |
|
ehouse
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2ffa052d61
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pass current tray into util_userPickTile
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2003-11-30 18:54:08 +00:00 |
|
ehouse
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f69eb698b3
|
pass current tray into util_userPickTile, removing to-be-traded tiles
first.
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2003-11-30 18:53:51 +00:00 |
|
ehouse
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21456efa8b
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formatting only
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2003-11-30 18:51:05 +00:00 |
|
ehouse
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6bb65a94a8
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change variable names around tile picking; pass stream version into
reader
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2003-11-30 18:50:41 +00:00 |
|
ehouse
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1072bf2499
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add option to limit number of tiles used by robot
|
2003-11-30 09:34:40 +00:00 |
|
ehouse
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e1fd8fda5b
|
robots can be given picked tiles too
|
2003-11-19 04:49:30 +00:00 |
|
ehouse
|
6a30f1c7c1
|
Add vars to support turning on/off picking tiles
|
2003-11-19 04:06:32 +00:00 |
|
ehouse
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8789ed9bc5
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don't let pick robot tiles
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2003-11-18 03:39:43 +00:00 |
|
ehouse
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c1032ee957
|
comment typo
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2003-11-16 19:26:18 +00:00 |
|
ehouse
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57295ffee8
|
when picking, deal with not having enough tiles
|
2003-11-16 19:25:53 +00:00 |
|
ehouse
|
f32c407d01
|
add option for user to pick tiles from pool.
|
2003-11-16 17:12:54 +00:00 |
|
ehouse
|
ef138e5187
|
util_userPickTile replaces util_askBlankFace
|
2003-11-16 17:11:33 +00:00 |
|
ehouse
|
3e3cc8f5e3
|
export model_packTilesUtil
|
2003-11-16 17:10:14 +00:00 |
|
ehouse
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c13e799b11
|
factor some work of picking tiles/blanks into common code; add option
for user to pick tiles from pool.
|
2003-11-16 17:09:11 +00:00 |
|
ehouse
|
db7656def8
|
new typedef
|
2003-11-16 16:40:44 +00:00 |
|
ehouse
|
fc952c90aa
|
don't show obj directories
|
2003-11-01 19:19:59 +00:00 |
|
ehouse
|
5776da0b93
|
first checkin
|
2003-11-01 05:35:29 +00:00 |
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