Commit graph

542 commits

Author SHA1 Message Date
ehouse
be219aaf81 get rid of tabs/fix formatting. No code changes. 2004-02-29 01:08:50 +00:00
ehouse
2024a069ac add summary when no tiles played too 2004-02-27 06:19:31 +00:00
ehouse
791d371b90 guard server_do against reentrance 2004-02-18 04:28:32 +00:00
ehouse
0244afcde6 make util_userQuery return bool 2004-02-17 04:00:12 +00:00
ehouse
da2a895b3c hit-test in divider using bigger rect 2004-02-13 04:47:22 +00:00
ehouse
e3149b0e42 abort draw quickly if platform can't 2004-02-13 04:46:50 +00:00
ehouse
6940f21009 change return type of draw_boardBegin 2004-02-13 04:45:19 +00:00
ehouse
cbc449d81f add invalTilesUnderRect 2004-02-12 04:20:11 +00:00
ehouse
05f3232d0a export functions 2004-02-12 04:19:27 +00:00
ehouse
6dade8d97f inval tray when miniwindow disappears 2004-02-12 04:18:38 +00:00
ehouse
6bc3be9711 fix reported bug: when tile placed on arrow and arrow can't move
further, hide the arrow so tile can be drawn.
2004-02-10 05:23:32 +00:00
ehouse
68e2975472 fix compiler warning 2004-01-29 05:07:10 +00:00
ehouse
c1cde174db Add test to allow dragging a selected tile. 2004-01-25 14:30:29 +00:00
ehouse
997f0884cc new macros for new dawg node format 2003-12-14 16:59:58 +00:00
ehouse
348ae6194d boolean for nodeSize should make for faster tests 2003-12-14 16:21:01 +00:00
ehouse
a4f9a4075a [re]define masks for different format dawgs 2003-12-14 16:20:21 +00:00
ehouse
9cebba4153 remove turn-on-option part of picking tiles into tray. If you enable
it for a game you're stuck with it.  Less complex UI is better.
2003-12-13 18:40:17 +00:00
ehouse
e5801bd6f6 fix compiler warning 2003-12-13 18:37:43 +00:00
ehouse
ca9eeed95b Swedish dict has 0-count tiles that are available only for blanks.
Don't print these with counts/values.
2003-12-13 06:39:35 +00:00
ehouse
6064061811 OFFSET_OF 2003-12-11 06:03:37 +00:00
ehouse
5a3a353bbf add flags for NODE_CAN_4 form of dawg 2003-12-10 05:55:11 +00:00
ehouse
0ac0e9c237 pull tiles from right side of tray first 2003-12-01 14:28:50 +00:00
ehouse
e82ae5b9a1 name change 2003-11-30 20:08:09 +00:00
ehouse
00a3f65262 new wince directories 2003-11-30 20:07:25 +00:00
ehouse
6e9e668035 fix compiler warning 2003-11-30 19:11:12 +00:00
ehouse
2ffa052d61 pass current tray into util_userPickTile 2003-11-30 18:54:08 +00:00
ehouse
f69eb698b3 pass current tray into util_userPickTile, removing to-be-traded tiles
first.
2003-11-30 18:53:51 +00:00
ehouse
21456efa8b formatting only 2003-11-30 18:51:05 +00:00
ehouse
6bb65a94a8 change variable names around tile picking; pass stream version into
reader
2003-11-30 18:50:41 +00:00
ehouse
1072bf2499 add option to limit number of tiles used by robot 2003-11-30 09:34:40 +00:00
ehouse
e1fd8fda5b robots can be given picked tiles too 2003-11-19 04:49:30 +00:00
ehouse
6a30f1c7c1 Add vars to support turning on/off picking tiles 2003-11-19 04:06:32 +00:00
ehouse
8789ed9bc5 don't let pick robot tiles 2003-11-18 03:39:43 +00:00
ehouse
c1032ee957 comment typo 2003-11-16 19:26:18 +00:00
ehouse
57295ffee8 when picking, deal with not having enough tiles 2003-11-16 19:25:53 +00:00
ehouse
f32c407d01 add option for user to pick tiles from pool. 2003-11-16 17:12:54 +00:00
ehouse
ef138e5187 util_userPickTile replaces util_askBlankFace 2003-11-16 17:11:33 +00:00
ehouse
3e3cc8f5e3 export model_packTilesUtil 2003-11-16 17:10:14 +00:00
ehouse
c13e799b11 factor some work of picking tiles/blanks into common code; add option
for user to pick tiles from pool.
2003-11-16 17:09:11 +00:00
ehouse
db7656def8 new typedef 2003-11-16 16:40:44 +00:00
ehouse
fc952c90aa don't show obj directories 2003-11-01 19:19:59 +00:00
ehouse
5776da0b93 first checkin 2003-11-01 05:35:29 +00:00