Commit graph

1059 commits

Author SHA1 Message Date
Andy2
736860685b add a Send button to the chat activity and send on it rather than <cr>. 2011-02-16 18:13:54 -08:00
Andy2
0c9b053844 save into DB rather than drop chat messages received in background.
Still need to add UI to let user know a new message is there.
2011-02-16 07:37:14 -08:00
Andy2
a954977e56 white-space difference only: fix indentation. 2011-02-16 07:13:41 -08:00
Andy2
1400de489d implement chat with an activity rather than a little dialog. Include
history, and store it in the game record in the DB (new column).  This
will allow to not drop chat messages that arrive in the background,
though that's not implemented yet.
2011-02-16 06:55:46 -08:00
Andy2
9eba54344b get rid of theme stuff. It's broken and looks like crap. When
there's enough color control to make a different theme look good put
this change back and fix it.
2011-02-14 20:14:48 -08:00
Andy2
526b3c1bef register receiver with app context rather than a single activity's so
that it doesn't leak when that activity goes away.
2011-02-14 18:12:46 -08:00
Andy2
0354c3f1d9 sort by creation time rather than lastsaved time. This is a temporary
workaround to fix a bug where the UI isn't updating often enough and
sometimes delete or other position-based long-tap menu actions on the
list act on the wrong game.  This gives an order that won't change.
Revisit later if a more dynamic order is desired.
2011-02-14 18:11:55 -08:00
Andy2
700c58d6dc drop any relayIDs for which messages didn't have any effect on the
game they were passed to.  This prevents duplicate messages from
generating notifications over and over -- and dupes are common when
messages stay on relay until the receiving game ACKs them.
2011-02-14 07:08:35 -08:00
Andy2
688fadb965 override onNewIntent to inval games whose ids have changed 2011-02-14 07:07:05 -08:00
Andy2
fffeceb665 include list of changed relayIDs in intent used to relaunch GamesList. 2011-02-14 07:06:16 -08:00
Andy2
be4bb3a73e set launchMode of GamesList activity to singleTask. This seems to be
the only way to have it wind up on top *and without it being a second
instance of the activity* when relaunched in response to a move-made
notification.  Even passing the SINGLE_TASK flag to the relaunching
Intent doesn't accomplish this.
2011-02-14 07:04:34 -08:00
Andy2
c2aa7438c7 get rid of excess logging 2011-02-14 06:13:20 -08:00
Andy2
95b60cc767 modify games list items to include a second column with everything but
the players and connection method in it.  Put the game's last-saved
time in that column.  Now sort order has most recently opened games at
top.
2011-02-11 18:29:11 -08:00
Andy2
061eb9c405 return list of games ordered by mod time so they display in that
order, with newest (most recently modified) at top.  This won't really
make sense until modtime is added to the display.
2011-02-10 06:13:07 -08:00
Andy2
0f764664d4 add comment about failed attempt to deliniate list items by having
their backgrounds alternate slightly.
2011-02-10 06:11:54 -08:00
eehouse@eehouse.org
0184369e5d Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-02-09 06:50:21 -08:00
Andy2
b4d0774aa7 getRelayIDs -> getRelayIDNoMsgs to allow option of querying all, even
those already flagged as having new data.  The idea is that there
might be still newer data available, e.g. chat messages, that should
be fetched.
2011-02-09 06:45:45 -08:00
Andy2
cf65d9baec override onRestart to, like onStart, register subclasses with
DispatchNotify class as ready to handle notifications.
2011-02-09 06:44:16 -08:00
Andy2
d02295ac85 use new function to try to avoid creating a notification when the UI
to display a change -- the GamesList activity -- is already available.
2011-02-09 06:43:11 -08:00
Andy2
e59148dbe5 use changed API 2011-02-09 06:42:14 -08:00
Andy2
af0048c93a use changed API 2011-02-09 06:41:53 -08:00
Andy2
4c1c298168 move logic for deciding whether a change needs to be turned into a
notification or can just be reflected via a currently-visible UI into
a separate function callable from outside.
2011-02-09 06:40:27 -08:00
Andy2
c18625d69a change what's reported via notifications to reflect that changes have
already been fetched.
2011-02-09 06:32:58 -08:00
Andy2
c60e48b156 RelayReceiver should not be launched in new process since that
prevents its communicating with/updating a game that's already
running.  User presumably wants the current app state updated when
possible.
2011-02-09 06:32:07 -08:00
Andy2
f956df853d return "" rather than null when there's no java class backing util --
common code is less likely to crash.
2011-02-09 06:17:38 -08:00
Eric House
dada74aad7 delete dict if there's an IO error while writing it. A German
correspondent's having occasional crashes with a single dictionary.
It appears that if it were truncated during the download that it would
appear ok until a word search spread into a missing area.  This fix is
untested, and should probably be replaced by a checksum that computed
and checked after the download, but I think it's an improvement.
2011-02-08 21:18:51 -08:00
Eric House
a2ad3d7c0b cleanup 2011-02-08 21:07:31 -08:00
Eric House
ad7f8252b9 separate out UtilCtxt implementation from BoardActivity so there's no
dependency on an open game having a visual representation.  This
should allow e.g. receiving and caching chat messages that come in
while game is not in foreground.
2011-02-08 21:06:18 -08:00
Eric House
861aec127b Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-02-04 08:09:50 -08:00
Andy2
c587a11ee2 Add turn and isrobot/islocal flags to summaries DB, and use to
background in green the player whose turn it is provided that player's
local.
2011-02-04 06:20:40 -08:00
Andy2
79bd17e59b put each player in a game list item in its own line with score at
right end and name at the left.  This will allow e.g. marking in green
a local player whose turn it is.
2011-02-03 06:47:20 -08:00
Andy2
935fe0c7a0 remove option to not show bonus values. 2011-02-01 21:13:46 -08:00
Andy2
33bccaaf42 use slightly different, recommended code to test if network's available. 2011-02-01 20:57:05 -08:00
Andy2
223909f560 change what checking with the server means, from calling HAS_MSGS to
GET_MSGS.  When the messages come in, open up saved games and play
them into them, saving them after if there were any changes.  Tested
by playing a two-device game all the way through fetching messages
after every move.
2011-02-01 20:51:46 -08:00
Andy2
ee620a3e37 move bonus squares into jni since they're constant rather than e.g. in
an editable resource.
2011-02-01 18:55:00 -08:00
Andy2
c2be642302 add game_getGi to fetch into java world any changes to the gi in the
jni world.
2011-02-01 18:53:29 -08:00
Andy2
383206f5dc move bonus squares into jni since they're constant rather than e.g. in
an editable resource.
2011-02-01 18:52:29 -08:00
Eric House
c6e7b21f8a Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-02-01 09:39:55 -08:00
Andy2
977feada82 use a reference to a byte array in the java heap (locking down the
object) rather than allocating a new array in the C heap -- for the
DAWG data of a dictionary.  This can use up to 5% of the java heap for
huge dictionaries, but I'm hoping it fixes a problem reported by a
user of the large German dictionary that seems to involve allocation.
If I'm reading correctly, as long as I stay within 16M (24M or more on
newer devices) I'm sure to get my memory in the java world while it's
less a sure thing in the JNI world (where in addition linux's
aggressive overallocation is used, meaning I'll fail when I try to
swap in memory on write rather than get back NULL from malloc.)
2011-01-31 18:56:20 -08:00
Eric House
95443ec9d9 Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-01-28 14:43:20 -08:00
Andy2
566a456489 use getChannel().size() rather than available() to decide how many
bytes to read from downloaded dictionary file -- because available()
will not always return the full size.  I suspect this is why a German
user is crashing when using the very large 2_15 German dict.
2011-01-27 21:03:37 -08:00
Eric House
70f52b162b Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-01-27 14:58:10 -08:00
Andy2
b863931db5 turn proxy service back on 2011-01-21 06:10:06 -08:00
Eric House
4202ea5fac Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-01-19 09:10:51 -08:00
Andy2
a8f4d772f8 set one timestamp when saving game, and another on game creation. 2011-01-19 06:54:23 -08:00
eehouse@eehouse.org
a9c65aa950 Revert "add ctime and mtime timestamps to DB when creating, and upgrade to new"
This reverts commit 465370bac6.

Better to work with the existing timestamps as ints than mess with largely unsupported TIMESTAMP type.
2011-01-19 06:19:33 -08:00
Andy2
7f866da8da draw dragged tiles translucent 2011-01-18 22:03:17 -08:00
Andy2
46f085f479 drop rather than asserting failure when unable to create a dialog. 2011-01-18 21:19:02 -08:00
Andy2
f6b95f93a1 use HashSet rather than String[] for faster lookup. 2011-01-18 18:47:24 -08:00
Andy2
bce4a11595 more work on color prefs. Add a list pref at the same level as colors
for setting "scheme".  Implement that as changing potentially several
colors but only empty cell color for now.  Remove prefs for whether
cell letters follow user colors (they always will) and the new one for
frame color -- it'll always be dark grey.
2011-01-18 18:42:25 -08:00
Andy2
8d52149c28 cache the background color on which arrow is based so don't have to
compute its blackness each time.
2011-01-17 20:39:35 -08:00
Andy2
e9e54ba379 toward supporting a light-on-dark theme: add pref for cell border
color; add pref for whether highlight is black-on-white or the
reverse; and remake the board arrow in white if the background is a
dark color.  It's now possible to configure various colors so that
black empty cells looks good.  Next need a single control to do it.
2011-01-17 18:55:36 -08:00
Andy2
33d5246b7a add a new-user hint, displayed the first time the arrow's drawn on the
board, explaining what the arrow's for and how to move and disable it.
Implementation required passing XWActivity into BoardView so the
newbie hint method could be called on it.
2011-01-15 21:46:28 -08:00
Andy2
465370bac6 add ctime and mtime timestamps to DB when creating, and upgrade to new
version by adding them.  Can't have them default to 'now' because
that's not supported for ADDs.  Can't remove columns either, so at
some point I'll need to migrate to get rid of accumulated cruft.
Timestamps are not set nor read yet.
2011-01-14 19:03:08 -08:00
Eric House
04d8260f01 Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-01-14 12:02:15 -08:00
Andy2
13ef8dd098 add hints-allowed to set of defaults for new games 2011-01-13 18:45:38 -08:00
Eric House
e7172fb4af Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch 2011-01-13 14:57:24 -08:00
Andy2
9ebbbb0fec replace robot smart checkbox with a spinner having three settings.
Keep the kludge whereby the settings in all the players are kept the
same.
2011-01-13 06:48:50 -08:00
Andy2
d2ddc5cee7 turn off tile selection for android 2011-01-12 19:01:04 -08:00
Andy2
ceab787cdd update to work with robot-smartness changes. At this point the UI's
unchanged and I'm trying to mimic the old per-game setting using the
new per-robot setting internally.  Still need to change the UI to
allow move than just a boolean choice.
2011-01-10 20:46:05 -08:00
Andy2
6495bd321f fix to compile with robotiq changes 2011-01-10 06:57:10 -08:00
Andy2
d3717c579e add ACCESS_NETWORK_STATE permission 2011-01-06 08:08:36 -08:00
Andy2
99c26cc0e9 move network state listener into own class so it can live longer than
a single game (keeping network state across games launches) and be
used by other network clients later.
2011-01-06 08:08:16 -08:00
Eric House
46e9ae3c01 up copyright date 2011-01-03 16:33:03 -08:00
Andy2
ff6fb7070e Android market reports a few crashes going out-of-bounds on array of
bad words.  Add an assertion on the only path that seems likely to be
causing that.
2010-12-17 18:57:43 -08:00
Andy2
53de4eab9b correctly detect empty dict and set top ptr to null. Fixes crash
using empty dicts.
2010-12-17 18:54:27 -08:00
Andy2
1535f56cd6 adding Turkish and Arabic and language names 2010-12-17 17:34:54 -08:00
Andy2
7e0f025d9e remove logging 2010-12-17 06:51:56 -08:00
Andy2
3336b39d6d add (wordcount) to subst title to make meaning more clear 2010-12-16 20:29:48 -08:00
Andy2
ea85512c4f put word count into list of dicts for substitution. Done by adding
actual count then stripping it back off to form the dict name again.
2010-12-16 20:24:04 -08:00
Andy2
0059f92626 use medium sized text for empty view 2010-12-16 18:50:15 -08:00
Andy2
693909ec67 add an empty view along side list view; all setEmptyView to install it
to be shown when list is empty.
2010-12-16 18:47:25 -08:00
Andy2
740060f531 remove logging 2010-12-16 18:45:46 -08:00
Andy2
95a6982851 use new overridden method 2010-12-16 06:38:47 -08:00
Andy2
993e66da99 add newbie info on launch of dicts activity (and override method so
don't have to pass null)
2010-12-16 06:37:05 -08:00
Andy2
6cd22f6461 add newbie info on launch of dicts activity 2010-12-16 06:36:25 -08:00
Andy2
16933d14c1 fix list item layout to have variable height so it doesn't clip dict
listings that wrap to a second line -- e.g. the Spanish_FAA ones.
2010-12-16 06:24:47 -08:00
Andy2
647443c03e reintroduce BroadcastReceiver listening for connectivity going up and
down.  When network's down, return -1 from send proc so that comms
timing can retry.  This works on both cellphone on carrier network
(with airplane mode as the test for loss/gain of network) and on
emulator (with death/restart of relay as the test since I don't know
how to kill the iface itself).  A quick test on phone using wifi this
morning suggested it didn't work, that into/out of airplane mode did
not result in notifications getting set.  Need to test that, and back
this out if can't be fixed since I can't break wifi.
2010-12-15 18:39:25 -08:00
Andy2
cd3ff71efb notify comms layer when unable to establish connection. This allows
comms logic to retry and fixes failure on device to detect when
network comes up after being down when game was opened.
2010-12-13 18:30:22 -08:00
Andy2
23a4a7ef64 get rid of unused/stubbed out method 2010-12-13 06:37:26 -08:00
Andy2
183d920eb0 update changelog for beta 20 2010-12-09 07:41:43 -08:00
Andy2
1fbdd62372 up version num/strings 2010-12-09 07:21:56 -08:00
Andy2
c4fa9cb707 exit loop rather than trying to use key again after cancelling it.
Fixes CancelledKeyException raised when launching networked game in
airplane mode.
2010-12-09 06:58:55 -08:00
Andy2
d5d81fea5b don't return dialog when msgID is 0. This should fix occasional crash
where OS wants to restore a dialog but the message ID has gotten
cleared -- via a mechanism I'm not quite clear on.
2010-12-08 18:52:08 -08:00
Andy2
a1c96b5601 change default dict download url so new set can coexist with old and
get picked up only by new release that can handle it.
2010-12-08 18:47:21 -08:00
Andy2
65ea075102 when downloading new dict inval the info cache to it'll get reloaded
-- in case we're overwriting one with the same name.
2010-12-08 18:46:25 -08:00
Andy2
1b40d1d47b make method public to be used outside 2010-12-08 18:45:31 -08:00
Andy2
5534939407 add inval() to prevent stale data when new dict downloaded over top of
old.
2010-12-08 18:44:59 -08:00
Andy2
c83e4cc7a3 all places where dict lang is displayed can also display word count 2010-12-08 05:51:26 -08:00
eehouse@eehouse.org
64bcb8bb2b Revert "replace call to rand() with android_only function that reads two bytes"
This reverts commit 1653b9f6e9.
2010-12-08 05:38:41 -08:00
Andy2
3987749079 log calls to set-not-again. I'm getting crashes and that may help
track it down.  Remove this later.
2010-12-07 18:57:38 -08:00
Andy2
4a12f7a96f Revert "in attempt to work around non-random rand() in jni world, call back"
This reverts commit 99c92e779d.

Conflicts:

	xwords4/android/XWords4/jni/utilwrapper.c
2010-12-07 18:43:53 -08:00
eehouse@eehouse.org
57bfe4c943 Revert "switch from nio to regular old io, with separate reader and writer"
This reverts commit b23de9a958.
2010-12-07 18:12:35 -08:00
eehouse@eehouse.org
b389478350 Revert "register for notification of network going up and down; start using"
This reverts commit 77fe3952da.
2010-12-07 18:12:02 -08:00
Eric House
eb22322e8d change title until we have column headers 2010-12-06 21:08:38 -08:00
Eric House
2a0151baf7 add BasEnglish dictionary. 2010-12-06 21:08:15 -08:00
Eric House
4ac4b37619 Merge remote branch 'maidu/android_branch' into dawg_fixup 2010-12-06 21:05:41 -08:00
Andy2
77fe3952da register for notification of network going up and down; start using
that information to connect and not.  There seems to be no way to get
notified when a socket's underlying transport goes down (might not
even want to) so this will be the best way to have the arrows go red
when the device goes into airplane mode.
2010-12-06 20:19:17 -08:00
eehouse@eehouse.org
fcd179f6b7 Merge remote branch 'origin/android_branch' into dawg_fixup 2010-12-06 18:50:13 -08:00
Andy2
74fc103e9d opt for the long form of annotated name (includes word count) 2010-12-06 18:28:00 -08:00