Commit graph

7414 commits

Author SHA1 Message Date
Eric House
d461268b8c tweak newbie hint 2013-11-15 18:44:11 -08:00
Eric House
d8ea672f6c now that getDefaultNewGameGroup works, allow/pass undefined group
further down where appropriate
2013-11-15 07:53:57 -08:00
Eric House
cd922ba8e2 fix getDefaultNewGameGroup to use a (new) DBUtils method that actually
works.
2013-11-15 07:47:14 -08:00
Eric House
3ba470573d when there's no default new-game group, get *some* group from the DB
and make that the default, with caution to avoid any -1==groupID games
saved by previous buggy versions
2013-11-15 06:50:34 -08:00
Eric House
edadc962f8 rename generated file; set logging on by default for debug builds 2013-11-14 21:56:37 -08:00
Eric House
8488dc1055 script to fetch db from sd card 2013-11-14 21:56:37 -08:00
Eric House
5f346d94b0 scp automatically if the right ENV variable is set 2013-11-14 21:56:37 -08:00
Eric House
b5bec1e2cd ignore valgrind core files 2013-11-14 21:48:06 -08:00
Eric House
53748e352a fix games created after reset of prefs from disappearing: they were
being saved with groupid of -1, so now when the default's not been sit
choose and pass in the first group.
2013-11-14 21:47:01 -08:00
Eric House
5826f080be don't hide titlebar for board if there's no menu key, since on such
devices there's no other way to get to the menu.
2013-11-14 08:07:00 -08:00
Eric House
85a533c74f use interface trick to avoid NFC code crashing on 2.1 2013-11-14 08:03:28 -08:00
Eric House
7d1a1228f0 fix bug where scrolling used when shrinking would suffice 2013-11-14 06:56:11 -08:00
Eric House
bdf5a43686 always update nMissing so invite menuitem can go away 2013-11-14 06:19:04 -08:00
Eric House
e20a72e527 remove and turn off active rect stuff 2013-11-14 05:59:51 -08:00
Eric House
4d6a37b048 don't force NFC messages to ascii -- it breaks special chars and isn't
required, even with special chars.
2013-11-14 05:46:47 -08:00
Eric House
e9bdf3c4f8 don't show trade buttons when have actionbar since they're redundant
and the AB icons are visible; hide resign menuitem when in trade mode.
2013-11-13 19:00:34 -08:00
Eric House
3b5bc3a786 fix OOB per http://stackoverflow.com/questions/12133404/indexoutofboundsexception-in-a-baseexpandablelistadapter-implementing-sectionind 2013-11-13 18:39:03 -08:00
Eric House
2fbf0fca50 up sdk version 2013-11-13 07:55:41 -08:00
Eric House
64b783da38 ignore generated file 2013-11-13 07:52:52 -08:00
Eric House
263a4d7170 move action bar stuff into its own class; in wordlist browser, show
only one of download button and download menu
2013-11-13 07:42:51 -08:00
Eric House
41f61e3748 use setNdefPushMessageCallback instead of setNdefPushMessage; seems to
make invitations work more reliably.
2013-11-13 07:11:56 -08:00
Eric House
3b3746d2e5 fix invites dialog to show the right buttons for all cases. 2013-11-13 06:52:45 -08:00
Eric House
d119033333 use resource strings and apis rather than quoted strings for nfc constants 2013-11-13 06:51:36 -08:00
Eric House
735e42cd90 launch on tap even if selected 2013-11-13 06:50:30 -08:00
Eric House
b7d756957c test also whether NFC turned on 2013-11-12 19:12:47 -08:00
Eric House
b3bc738cae move nfc stuff into separate utility class, and check API version for
whether to support it. Oddly the app runs on 2.1 emulator without
classnotfound error -- I was expecting to have to use the interface trick.
2013-11-12 19:06:26 -08:00
Eric House
f291ef7377 remove dup import 2013-11-12 18:58:13 -08:00
Eric House
e63e5b6102 Merge branch 'android_branch' into android_nfc 2013-11-12 18:39:31 -08:00
Eric House
8704efd38e add send-invites menuitem that's at top of board menu but only visible
when game's unconnected
2013-11-12 18:39:13 -08:00
Eric House
e040aa388b don't try to save to read-only lock; check for non-existant games when
summarizing: together these fix crash when deleting after opening game
whose remote partner has been deleted.
2013-11-12 08:08:30 -08:00
Eric House
6719704117 remove excessive logging 2013-11-12 08:02:14 -08:00
Eric House
10608b137f Mark the current player's wordlist in wordlists popup 2013-11-12 07:05:37 -08:00
Eric House
148da01fdc use save icon for commit/trade too 2013-11-12 06:43:56 -08:00
Eric House
e2aea4a39e call through to canvas for current score to correctly update menu 2013-11-12 06:40:40 -08:00
Eric House
f14be36bbc eliminate flicker on opening board: don't start drawing tile if can't
finish
2013-11-12 06:34:56 -08:00
Eric House
282b32396f don't log the one command that's supposed to get posted post-stop 2013-11-12 06:29:57 -08:00
Eric House
d0313d3c4b package game-start data into a json and send it via nfc, then open it
on the other end. Works to start a game!
2013-11-11 22:06:28 -08:00
Eric House
a88835a4a1 Successfully send text via NFC and log it on receiver 2013-11-11 21:36:19 -08:00
Eric House
98989abb14 don't log the one command that's supposed to get posted post-stop 2013-11-11 21:35:42 -08:00
Eric House
8099b77e52 refuse to a create second game from an invitation unless a debug pref
is set.
2013-11-11 20:44:08 -08:00
Eric House
360479bff5 string tweak 2013-11-11 20:27:50 -08:00
Eric House
7cf297ad0e fix so board still works after reloading, e.g. after turning screen
off and back on.
2013-11-11 08:09:15 -08:00
Eric House
da3215c116 reduce logging 2013-11-11 08:00:56 -08:00
Eric House
a7b1e00cc2 remove trade menuitem when game over 2013-11-11 05:31:18 -08:00
Eric House
35721975db add menuitems for back/commit for trade mode parallel to the buttons
at bottom (which should go when you have an action bar)
2013-11-11 05:23:25 -08:00
Eric House
37aa4a9adf set tile border (highlighted and not) proportional to tile size for
greater visibility on high-res devices
2013-11-10 09:05:31 -08:00
Eric House
ad464b8861 fix to work when both -e and -d passed 2013-11-10 09:01:52 -08:00
Eric House
f27e798966 need to requestLayout(), not just invalidate(), after common code
layout is finished.
2013-11-10 08:37:28 -08:00
Eric House
c9ba7b2fe1 When timer fires for pen held on board, don't do anything if we're in
trade mode.
2013-11-10 07:08:49 -08:00
Eric House
7457ce9b80 fix so board draws correctly when loaded in trade mode 2013-11-10 06:55:01 -08:00