Commit graph

95 commits

Author SHA1 Message Date
Eric House
831018ed9d oops: remove extra format specifier 2013-08-28 19:20:37 -07:00
Eric House
35a09512ce add missing params 2013-08-26 08:41:42 -07:00
Eric House
d3c15eb58b remove logging 2013-08-25 22:23:52 -07:00
Eric House
063b01d3d8 change most len-as-short+bytes strings to vli+bytes; add device model
to what's passed for device registration, and store it in a new column
in devices table.
2013-08-25 21:20:26 -07:00
Eric House
3dee41e584 set new clntvers row in devices table at the same time as updating it
in games table.  (The latter is now redundant and will go away.)
2013-08-21 06:49:37 -07:00
Eric House
2157706dcd add client version and a desc string to devices DB and to reg info sent to relay 2013-08-20 08:09:45 -07:00
Eric House
47203437cc register devices more often; add ctrl command to send text message to
device if possible, otherwise to post it to the db (mostly for testing).
2013-08-17 14:55:19 -07:00
Eric House
61009cefc7 in advance of using memcache, keep track (in memory) of those devids
for which no messages are pending, since that's a query that can be
made by each device every minute.
2013-08-15 07:24:30 -07:00
Eric House
635b948c41 don't drop messages from devices without a devID -- lots of older
devices are in that boat.
2013-08-08 00:40:32 -07:00
Eric House
b49486fc3f cleanup: use constant and add/use isUDP() 2013-08-07 21:31:10 -07:00
Eric House
a8cc920dcf new method 2013-08-01 07:49:12 -07:00
Eric House
17b8eae1f1 clean up fetching of stored messages, and excluse those from dead games 2013-07-31 07:24:58 -07:00
Eric House
9951064439 fetch all stored messages at once to reduce number of DB calls made. 2013-07-25 06:37:53 -07:00
Eric House
2060aa4577 don't match on empty devID 2013-07-10 23:12:57 -07:00
Eric House
254b82104c reduce priority of log message 2013-07-05 08:03:31 -07:00
Eric House
883cec0652 log whether b64 encoding is being used 2013-07-05 06:56:43 -07:00
Eric House
8e12a8ef84 when we get a fatal error from postgres server, try killing then
recreating the connection.  This is untested, as fatal errors are
rare.
2013-07-03 07:36:15 -07:00
Eric House
b53f9bc578 let Pqexec fail three times, usleeping between, before restarting with an assert 2013-07-02 07:27:31 -07:00
Eric House
3d18e5832e specify server's port in conf file since at least on one of my
machines it's not what libpq expects.  (Required by upgrade from 8.4
to 9.1.)
2013-07-02 05:46:48 -07:00
Eric House
f9cebfe444 track bytes sent per device rather than per game 2013-06-27 06:23:15 -07:00
Eric House
9138cd15b7 fix problems with devices reconnecting when their ACKs didn't arrive
and their slots are empty or have been reassigned: basically we check
if a device goes where it expects, and if not treat it as a new
connection rather than a reconnect, meaning its hostid may change.
Existing device code seems ok with that -- and at any rate I don't
think ACKs get dropped much in the wild.
2013-06-26 00:38:34 -07:00
Eric House
ed16437f9a don't refuse to store message when devid isn't available 2013-06-23 19:07:45 -07:00
Eric House
d14688a6a0 fix almost-infinite loop; assert no dup devids 2013-06-22 22:24:18 -07:00
Eric House
07d6851a26 logging changes for debugging -- main not belong in main branch 2013-06-22 05:55:38 -07:00
Eric House
6027c94a43 don't pass uninitialized variables to logf 2013-06-21 07:26:11 -07:00
Eric House
985f7bfea0 tweak: don't restart whole loop on unlikely random result 2013-06-19 07:27:34 -07:00
Eric House
ecef687471 drop message, rather than asserting, if device id isn't in db. 2013-06-17 07:52:58 -07:00
Eric House
7ce939f5c0 pass rather than hard-coding column name 2013-06-17 06:48:22 -07:00
Eric House
9e67dda5a9 make use of base-64 encoding runtime-configurable 2013-05-09 22:16:48 -07:00
Eric House
5e0fd89c9e update with all relay/ changes from gtk_multigame. This is what the
live relay's running anyway.
2013-02-04 06:08:39 -08:00
Eric House
98679c8363 cleanup: better encapsulation for AddrInfo 2013-01-13 10:14:06 -08:00
Eric House
c567647a8d get rid of mapping of socket->game_connection, which will not work
once UDP sockets and/or per-device (not per-game) connections come
along.  Lots of changes, most not involving code flow but a couple
that did.  So far two gtk games can connect and exchange moves.
Haven't tested reconnection or store-and-forward.
2013-01-12 16:09:24 -08:00
Eric House
ad78129e74 changes made over the past couple of months toward tracking an
apparent thread leak.
2013-01-02 21:12:42 -08:00
Eric House
2859ec9132 stime is the name of the column in actual use 2012-12-01 10:31:55 -08:00
Eric House
694857dd4e add, but disable with compile flags, ability to mark sent messages
with a timestamp rather than delete them.  Plan is to experiement with
this as a way of keeping devices from sending too many identical
messages when GCM's in use -- since constraints on the msgs table will
not allow identical messages to be added.
2012-11-15 06:25:22 -08:00
Eric House
c847ec127e add and use function that does formatted printing to a std::string so
query buffers can no longer overflow.
2012-11-15 06:15:44 -08:00
Eric House
1316ae4b67 Fix relay devid protocol to deal with case where client submits a
ID_TYPE_RELAY id that's not in the devices table (as has happened when
a device switches relay URLs during testing, but might also happen if
I have to delete an entry from the devices table.)  In that case,
return ID_TYPE_NONE to the client, which will be its clue to delete
its ID_TYPE_RELAY id and submit the platform-specific id again.

Note: android won't compile this revision thanks to util.h change
2012-11-10 15:05:44 -08:00
Eric House
e6cd2265df fix crash: make formatParams work with empty strings 2012-11-07 21:57:18 -08:00
Eric House
59937b8514 modify how devids are handled on the relay and the protocol through
which they're communicated to the device.  Device is expected to have
a platform-specific notion of ID which the relay stores in a new
devices table and indexes with a 32-bit number which is returned to
the device -- which is encouraged but not required to use it in lieu
of the longer ID in future communications.  Modify linux client and
test script to use the relay-supplied id.  Some of this is commented
out for now.
2012-11-03 10:58:01 -07:00
Eric House
1cae4e9a4c increase buffer size, and test rather than assert for overflow. Fixes
crash with new large GCM devids.
2012-10-31 06:12:24 -07:00
Eric House
3469975d2a add, still disabled by compile-time flags, code to transmit device ID
(e.g. ID Android devices get via GCM) to relay and to associate it
there with messages that need to be delivered.
2012-10-30 07:01:47 -07:00
Eric House
adf49dffd7 init/take down thread local storage in constructor/destructor rather
than as static initializer (and then leaking on shutdown.)
2012-01-26 05:48:10 -08:00
Eric House
866aeb2387 change relay connect message format to include client version (meaning
of which is TBD).  When a new-version client connects, store the value
it's passed. At first this will let me track how quickly people
upgrade.  Later I can use it to let different clients have different
formats to their messages e.g. to proxy.
2012-01-26 05:43:54 -08:00
Eric House
caa40fa023 store most recent IP address each device has come in on. Requires new
column in db.  Not really used yet but interesting to watch....
2012-01-04 18:14:12 -08:00
Eric House
b706486b6e get rid of stringstream: it's either buggy or I'm using it
incorrectly, but regardless postgres doesn't like random chars
terminating queries.
2011-12-02 18:32:37 -08:00
Andy2
28e5c39845 get rid of stringstream where it wasn't working (maybe because of user
error -- whatever); fix error check to avoid false conclusion that
query didn't work so that update of num bytes sent in background works.
2011-09-30 18:20:28 -07:00
Andy2
b511b4c455 add new RecordSent to take list of msg ids -- and use stringstream
instead of static buffer and snprintf in one case.  May make sense
elsewhere too.
2011-08-17 18:07:21 -07:00
Eric House
d3108aac79 split method in two to provide new API (I'm not using yet) 2011-07-05 21:39:38 -07:00
Eric House
09b81c6ad7 fix rare crash: don't call PQgetvalue when there are no results. 2011-06-30 19:39:00 -07:00
Andy2
c2cd3a709a specify name of database in config file rather than hard-coding it. 2011-06-25 21:32:18 -07:00