Andy2
79bd17e59b
put each player in a game list item in its own line with score at
...
right end and name at the left. This will allow e.g. marking in green
a local player whose turn it is.
2011-02-03 06:47:20 -08:00
Andy2
9ebbbb0fec
replace robot smart checkbox with a spinner having three settings.
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Keep the kludge whereby the settings in all the players are kept the
same.
2011-01-13 06:48:50 -08:00
Andy2
0059f92626
use medium sized text for empty view
2010-12-16 18:50:15 -08:00
Andy2
693909ec67
add an empty view along side list view; all setEmptyView to install it
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to be shown when list is empty.
2010-12-16 18:47:25 -08:00
Andy2
16933d14c1
fix list item layout to have variable height so it doesn't clip dict
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listings that wrap to a second line -- e.g. the Spanish_FAA ones.
2010-12-16 06:24:47 -08:00
Andy2
83ae8d316c
switch to RelativeLayout, putting lock checkbox at top and play game
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button in the middle with everything else scrolling in between. This
particular application of RelativeLayout works on 1.5 (in emulator).
2010-11-07 15:13:39 -08:00
Andy2
a72e029f40
add name field to and use a style for bulleted items in simplified
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relay-connect dialog; remove not-again text and dialog attached to
new-relay-game button; tweak text.
2010-11-06 14:55:57 -07:00
Andy2
c125edd2cb
make text bulleted -- easier to read/follow
2010-11-05 05:53:28 -07:00
eehouse@eehouse.org
fc739e2c67
Merge branch 'android_branch' into relay_proxy
2010-11-05 05:19:16 -07:00
Andy2
145ab6f356
remove wordy explanation
2010-11-05 05:11:40 -07:00
Andy2
2f38ce3d92
add button leading to the main config dialog plus an explanation of
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what it's for.
2010-11-04 20:37:59 -07:00
Andy2
23924ff74e
add new activity that's popped up on creation of a networked game to
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ask only for the room name to make it as easy as possible to
get started.
2010-11-04 19:48:46 -07:00
Andy2
e2ee0755cb
set max len for roomname field (with comment that it should be kept in
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sync with the C constant)
2010-11-03 18:38:13 -07:00
Andy2
6de7fb28e3
add lock-setting checkbox to game config dialog and toggle
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setEnabled() on most widgets as it's checked. Add not-again dialog
explaining possibility of reset of started game. Don't even show the
checkbox for non-started game.
2010-10-29 07:42:16 -07:00
Andy2
30b6a6b54e
remove unused and confusing id
2010-10-29 06:48:45 -07:00
Eric House
1b83b13101
make player name and password single-line
2010-10-27 21:58:02 -07:00
Andy2
2fa76a9e24
add second button to games list to add networked game, and remove
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ability from config dialog to make a game networked or not. This
should confuse people less. Better would be if the two buttons had
icons and those icons were associated with games in the list according
to which type of game they represent.
2010-10-23 18:41:37 -07:00
Andy2
314872d533
shrink needs-sync flag icon
2010-10-23 13:52:56 -07:00
Andy2
9383ef064d
use sync icon instead of "M" to mark games with data.
2010-10-23 13:45:31 -07:00
Andy2
8a891816b4
add chat button
2010-10-21 06:28:01 -07:00
Andy2
17f1790d52
remove unused layout files (since they take up space in the .apk even
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if never referenced)
2010-10-19 18:42:07 -07:00
Andy2
a58e74b70a
add play game button at bottom of game config dialog.
2010-10-17 20:27:21 -07:00
Andy2
8972df7b88
add explanatory title to phonies spinner
2010-10-17 18:55:09 -07:00
Andy2
885bfe4779
remove values button. Seven buttons is too much. Add back when have
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means of assigning priority so it only shows up when there's space.
2010-10-17 18:42:44 -07:00
Andy2
2cd0bf8c24
add singleline and selectonfocus for roomname edit
2010-10-17 12:45:34 -07:00
Andy2
3bbbd65077
use same 1.5-safe layout on all devices; add elem (a text field for
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now) to be shown when messages are pending; show it.
2010-10-08 06:47:46 -07:00
Andy2
2610ef34ac
move dict above connection settings since it provides a parameter
2010-09-28 18:38:47 -07:00
Andy2
e6545d8d57
set and save new booleans, etc. Relay params UI seems to work now
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except for listing public rooms (still hard-coded)
2010-09-03 06:39:46 -07:00
Andy2
e20c63f38c
move toward the UI I want: show public room browser or edittext for
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new room name depending on checkbox, etc. Still not fully wired.
2010-09-02 05:46:35 -07:00
Andy2
73746e3664
first cut at relay config section, inline this time, with refresh
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button and make-public checkbox. Neither wired up nor hidden in
non-networked case.
2010-09-01 06:49:01 -07:00
Andy2
9367251b33
lots of changes, still needing cleanup and a bit of debugging, to
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simplify game settings dialog and remove role: a game is now
standalone or not. Games will be matched on the relay (or over BT, I
assume) based on how many players they provide vs. need -- and other
settings like dictionary
2010-08-31 05:43:41 -07:00
Andy2
adf9c28e0d
make games list item as tall without delete button as is with.
2010-08-30 20:44:01 -07:00
Andy2
e720fe79ab
wrap in ScrollView so can scroll
2010-08-10 20:32:04 -07:00
Andy2
9eb424201d
Add credits to About; use style to remove duplicates; credit Sarah.
2010-07-18 19:16:46 -07:00
Andy2
6ffed8750a
Make delete button smaller and at other end of screen from text.
2010-07-17 05:58:29 -07:00
Andy2
a99e8142b0
Merge branch 'android_branch' into toolbar
...
Conflicts:
xwords4/android/XWords4/jni/Android.mk
xwords4/android/XWords4/jni/xwjni.c
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardView.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/XwJNI.java
2010-07-16 06:32:32 -07:00
Andy2
f9a561bd2a
first cut at putting a delete button next to players in config list
2010-07-16 05:50:20 -07:00
Andy2
d7110824df
make undo button the last; make vertical and horizontal toolbar
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orderings the same. (Really should have just one toolbar and set it's
orientation on the fly.)
2010-07-08 18:42:22 -07:00
Andy2
567d5f4d70
add and connect values button. It's visible when there are any tiles
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at all on the board.
2010-07-08 06:39:48 -07:00
Eric House
30087845b5
add preference to hide title bar
2010-06-29 19:25:15 -07:00
Andy2
3998a23f84
add undo button; reorder menus; fix show-values menuitem
2010-06-29 18:26:37 -07:00
Andy2
e218cb7639
add prev hint button triggering notImpl; hide title bar. Really want
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to hide it only for landscape orientation, but that seems impossible
without having separate layout and reloading whole activity on
orientation change. If you hide it after adding content to the
activity you get a runtime exception. Better way than hiding title,
BTW, is a theme that hides it in AndroidManifest.xml.
2010-06-29 06:51:45 -07:00
Andy2
c9dd0c2ddf
use my dummy icons instead of irrelevant builtins
2010-06-28 18:52:20 -07:00
Andy2
99d41083bd
xml file not needed now that buttons are declared as part of board
2010-06-28 18:48:16 -07:00
Andy2
85679dcb2a
(re)add padding on sides and at top
2010-06-28 06:26:49 -07:00
Andy2
4b80dedde7
moving toward ImageButtons rather than (text) Buttons, and toward
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having them declared in the layout rather than added at runtime. Add
temporary references to built-in ImageButtons, and a one-dimentional
one of my own. Toolbar reduced to handling the orientation change
(and likely to disappear altogether soon.)
2010-06-27 21:48:01 -07:00
Andy2
06a7c56ca9
template for toolbar buttons.
2010-06-26 17:53:00 -07:00
Andy2
ad2fce6519
remove built-in buttons from board.xml; add addButton method on
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Toolbar and call it from BoardActivity to produce a working hint
button. Am using text labels instead of icons for now.
2010-06-26 17:52:36 -07:00
Andy2
29ba0cf4f2
add Toolbar class and use it to hide whichever toolbar isn't wanted in
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the current screen orientation.
2010-06-26 12:39:10 -07:00
Andy2
3e9c94118a
put toolbars at right and bottom. Next step is to hide the one we
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don't want.
2010-06-25 20:14:15 -07:00