Commit graph

5311 commits

Author SHA1 Message Date
Eric House
786cb4dc55 replaces BTConnection (and uses a lot of its code) 2012-01-30 06:26:48 -08:00
Eric House
698dac890f combine bt receivers, and start listening when ACL connected. Less
reliable but means I don't have to powercycle BT every time I install.
2012-01-26 07:14:43 -08:00
Eric House
bc351d1675 add ok button to dialog listing paired devices, make them selectable,
and don't dismiss/invite until the ok button's tapped.
2012-01-26 06:54:55 -08:00
Eric House
6bfd6e74e6 Merge branch 'android_branch' into android_bt 2012-01-26 06:24:18 -08:00
Eric House
9f2ec43617 move ProgressDialog into NewGameActivity where it belongs. 2012-01-26 06:23:46 -08:00
Eric House
adf49dffd7 init/take down thread local storage in constructor/destructor rather
than as static initializer (and then leaking on shutdown.)
2012-01-26 05:48:10 -08:00
Eric House
866aeb2387 change relay connect message format to include client version (meaning
of which is TBD).  When a new-version client connects, store the value
it's passed. At first this will let me track how quickly people
upgrade.  Later I can use it to let different clients have different
formats to their messages e.g. to proxy.
2012-01-26 05:43:54 -08:00
Eric House
af26ebfff9 fix usage hint 2012-01-26 05:40:22 -08:00
Eric House
da9f206f86 fix scan. 2012-01-25 18:56:40 -08:00
Eric House
5ca35254cc pass messages to BT and send them -- they're received on the other
side but not yet acted on.  Combine several send threads into one so
that all bt socket operations will be in the same thread and can't
coincide.  (Rescan is broken.)
2012-01-25 18:32:07 -08:00
Eric House
8959dc09a2 add -g option that filters for xw4 2012-01-25 18:28:25 -08:00
Eric House
0934f83106 add gameID to params passed to comms' sendproc, including passing
through to java layer.
2012-01-25 18:27:37 -08:00
Eric House
813e31ada8 fix crash by checking for null socket (meaning unable to open
connection to relay)
2012-01-25 18:09:26 -08:00
Eric House
74efac3dd9 include bt name of host in client games, but not of client[s] in host
games.  This allows clients to pass host name for use in addressing
when their initial message is sent.
2012-01-24 06:53:50 -08:00
Eric House
ac6ecfa845 copy bt_hostName as part of address 2012-01-24 06:51:40 -08:00
Eric House
a543bfa639 send new gameID so it actually arrives. Games are being created on
both ends with the same gameID.
2012-01-24 06:28:55 -08:00
Eric House
b954ef0643 revert recently-added typo 2012-01-24 06:21:43 -08:00
Eric House
4e1e5ab303 script to make it easier to run two or more logcat sessions 2012-01-24 06:21:12 -08:00
Eric House
c425686589 lots of changes. Respond to new-bt-game button by posting a list of
known paired-with-Crosswords devices and sending invite to the one
selected.  Includes rescan button with infinite progress indicator
(that sometimes works).  Recipient saves new game with the gameID
passed.  Then sender does too (but gameID doesn't seem to stick.)
Both games crash when you open them, but they're created.
2012-01-23 20:52:04 -08:00
Eric House
f048980701 cleanup 2012-01-23 20:49:34 -08:00
Eric House
2c24441ff3 create BT game and display with BT icon using hard-coded defaults for
now and no addressing.  Fails in assert when trying to send as BT
addressing isn't handled yet.
2012-01-23 07:54:22 -08:00
Eric House
beef55e3ac formatting 2012-01-23 07:52:46 -08:00
Eric House
f42f9adad1 use listener to ensure that BT-related UI is enabled/disabled when
power state changes.
2012-01-23 06:37:54 -08:00
Eric House
eb214d4f69 Turn on BT in response to user tapping "turn on" button. Still to do:
listen for BT turnoff/on that's independent of the button and
re-layout -- in case user does it himself while the NewGame Activity
is frontmost.
2012-01-21 10:19:36 -08:00
Eric House
18b620732b fix missing buttons 2012-01-21 10:17:07 -08:00
Eric House
81e29482fe add buttons, text etc. still to be determined, to start BT games. Add
text and unimplemented button to turn BT on if it's not there.
2012-01-21 09:46:52 -08:00
Eric House
6d93fcfdd3 install into devices too 2012-01-21 08:50:12 -08:00
Eric House
adb5ce541d add room name to subject of invite 2012-01-20 17:35:50 -08:00
Eric House
548fb86734 Play around with getting notified when another device connects. I
need an alternative to keeping a listening socket open in a thread
forever, as the OS will eventually shut me down if there's memory
pressure.
2012-01-19 22:32:34 -08:00
Eric House
847f1199be add gameID to summary. The slot's already in the DB, though unused,
so no version change required.
2012-01-19 18:53:55 -08:00
Eric House
923d6a24bd use libuuid to prep BT UUID, now a string instead of an array of bytes
for ease of use from java.  Since libbluetooth stupidly and
unrepentantly redefines uuid_t, add a new file/function to call
libuuid without having to pull its definitions into the bt code.  This
code compiles but is completely untested: I don't quite remember how
to play games via BT on Linux and at any rate will need an always-on
listener like the one I'm adding to the Android client.
2012-01-19 18:52:33 -08:00
Eric House
a34921155f make gameID consistently 32 bits in C code. It's been stored as 16,
so stream version must change.  Plan's to use it to address incoming
BT packets so a game needn't be open to receive.
2012-01-19 18:47:53 -08:00
Eric House
5f77ef6e13 get uuid from C code so can ensure linux version has same. 2012-01-19 18:28:27 -08:00
Eric House
1f8be87acb put up Toast when ping succeeds with name of device[s] pinged. 2012-01-19 18:08:54 -08:00
Eric House
00d2bb2a56 add temporary ping menuitem, and implement by sending message to first
device that's running our service.  Logs show messages being received.
2012-01-19 06:42:08 -08:00
Eric House
0337b97b57 begin bluetooth work. Add new class that logs when BT comes on and
goes off.  Sketch out always-on listening socket, but it's not called
yet.
2012-01-18 18:30:53 -08:00
Eric House
8a66cd4c1f Address reports of crashes tapping wordlist button when device is
having trouble making initial relay connection for a game (which I
can't reproduce) by disabling that button when there isn't a current
player.
2012-01-17 18:58:45 -08:00
Eric House
00575c6d4e Don't assert when don't have expected connType (likely as result of
race condition.  Just don't show the type in summary.  Likely fixes
once-seen assertion failure.
2012-01-17 18:48:33 -08:00
Eric House
7a90f71d41 up version strings 2012-01-17 18:23:26 -08:00
Eric House
07e93971d3 makefile for latest CSW 2012-01-17 18:19:57 -08:00
Eric House
4a52ad4d0c cleanup: remove logging 2012-01-17 06:54:07 -08:00
Eric House
2a51f8d621 cleanup 2012-01-17 06:53:47 -08:00
Eric House
960dfc7825 draw alternating game lines in alternating colors 2012-01-16 12:13:35 -08:00
Eric House
edd1dd95dd Merge remote branch 'origin/android_branch' into android_branch 2012-01-13 07:54:40 -08:00
Eric House
546ec8a3f4 get non-printing column out of cols array to be treated separately. 2012-01-13 07:54:11 -08:00
Eric House
2902b38405 Merge remote-tracking branch 'origin/android_branch' into android_branch
Conflicts:
	xwords4/relay/scripts/showgames.php
2012-01-13 07:50:53 -08:00
Eric House
ca49078730 improve to print each game as multiple rows, one per device. 2012-01-12 19:17:38 -08:00
Eric House
8c52836f9d php file to display state of relay's DB. This is the first and rough cut. 2012-01-12 06:30:30 -08:00
Eric House
bd35f8363f cast enum to int inside switch to avoid new compiler error 2012-01-11 18:43:51 -08:00
Eric House
7de8a90df3 silence compiler warning. 2012-01-11 18:29:14 -08:00