ehouse
7821a4c5e5
Prevent Pts in temp score display from overwriting number: draw it
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first, and use a font the right size.
2008-05-25 15:08:59 +00:00
ehouse
41192e60a0
cleanup: remove dead function; move variables closer to where used
2008-05-25 15:08:03 +00:00
ehouse
467f93ce4f
Don't include mingwm10.dll in .cab. Doesn't seem to be needed.
2008-05-12 02:51:22 +00:00
ehouse
1d5446bfdf
Trying to give smartphone users way to use keypad to move tiles to
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board. Enabling key-to-text works, but constants to turn it off
aren't in cegcc. So for b2 add a quick hack where 1 means first tile
in tray, 7 means last (rightmost). Enable and test on gtk.
2008-05-11 20:29:43 +00:00
ehouse
90a10345b8
Fix trade window draw and timer draw by setting clip rect. Change
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softkey to turnDone when trading. Tweak trade-related user messages.
2008-05-11 15:25:04 +00:00
ehouse
2744bcef97
Work around what appears to be smartphone bug where grouped radio
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buttons are not kept in sync by manually unchecking one when the
other's selected. Also add terminating WS_GROUP bits; they're supposed
to be there, but did not help.
2008-05-11 13:58:04 +00:00
ehouse
255592ddec
remove unnecessary memset
2008-05-11 13:55:58 +00:00
ehouse
f24965c093
Make prefs dialog narrower so fits smartphone screen.
2008-05-10 22:33:07 +00:00
ehouse
cba5a023d1
fix win32 build
2008-05-10 21:11:54 +00:00
ehouse
3b1d566eed
Fix color edit dialog itself. Shrink to fit smartphone screen. And
...
use another owner-drawn button for the sample so it can be located in
the resource file.
2008-05-10 21:09:12 +00:00
ehouse
bec57181ed
Work around apparent limitation to smartphone/ppc, that ownerdraw
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buttons don't generate WM_MESSAGE events and ownerdraw static controls
don't get drawn: have one disabled ownerdraw button as the color
sample and a real button to trigger the edit.
2008-05-10 18:41:16 +00:00
ehouse
44186e220d
Use SHInitDialog on smartphone to create fullscreen dialogs. Move
...
test for smartphone into util functions so can't forget it. This
fixes scrolling on smartphone.
2008-05-10 15:42:52 +00:00
ehouse
8a6df572ae
add some consts.
2008-05-06 12:49:37 +00:00
ehouse
d7d8c054b2
Clean up saved games dialogs, and remove (temporarily) controls that
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won't do anything for b2. Rename a couple of structs.
2008-04-13 17:14:16 +00:00
ehouse
536de24e1d
Put game name in title bar on launch as well as after opening saved
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game. Clear when opening unnamed/defaultnamed game
2008-04-13 17:01:09 +00:00
ehouse
37af03cae3
Set clip rect before scrolling screen. Fixes bug where scroll forced
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by hint left board drawn incorrectly.
2008-04-12 19:29:20 +00:00
ehouse
39212dcde2
Fix drawing of cursor arrow by moving the clip rect.
2008-04-12 15:47:15 +00:00
ehouse
f1ec47aa93
force miniwindow entirely onto board even if natural position is on
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tray; fix overdrawing onto miniwindow by making timer proc return a
boolean and only redrawing (on wince) when it's true.
2008-04-12 15:36:31 +00:00
ehouse
72457bf28c
add ability to scroll the board by dragging it. add new method
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util_altKeyDown to allow user to choose between scrolling board and
dragging the hint rect when both are possible. add adjustYOffset;
make it and board_setYOffset more tolerant of out-of-bounds inputs and
use that to simplify calling code.
2008-04-08 03:55:53 +00:00
ehouse
f7c48a729f
shorten dialog
2008-04-02 03:51:12 +00:00
ehouse
120592324a
remove excessive logging
2008-04-02 03:50:55 +00:00
ehouse
95f26fe5c3
Remove params from ceDlgSetup and ceDoDlgFocusScroll; use the right
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message to fetch text from listbox on CE.
2008-03-31 00:26:18 +00:00
ehouse
4518bbdc05
Force redraw after timer fires. This allows scrolling to happen
...
during drag, but isn't the right fix. The timerProc should probably
return a boolean indicating whether redraw is needed.
2008-03-31 00:25:18 +00:00
ehouse
cde4a4dd6b
Remove params from ceDlgSetup and ceDoDlgFocusScroll; use DM_SETDEFID
...
message to make self-drawn buttons respond to cr key.
2008-03-31 00:24:04 +00:00
ehouse
cdd8ce3960
Remove params from ceDlgSetup and ceDoDlgFocusScroll
2008-03-31 00:23:07 +00:00
ehouse
e8765fb12c
make ceDlgSetup figure out from sizes whether to scroll; make
...
ceDoDlgFocusScroll parse params passed into WM_NEXTDLGCTL message to
figure out what object is about to get focus.
2008-03-31 00:22:24 +00:00
ehouse
e7b1e7d927
Tweak layouts. Wrap color prefs dialog controls in macros so easier to tweak. Up version number.
2008-03-31 00:17:41 +00:00
ehouse
e572034ac5
name change only
2008-03-30 23:58:04 +00:00
ehouse
63c0cd8aee
Use new APIs to scroll dialogs; use new saved games dialogs.
2008-03-24 12:41:12 +00:00
ehouse
2462bd8cbc
constants for new savegame dialogs
2008-03-23 19:39:08 +00:00
ehouse
e866602426
rename ceStackButtonsRight ceDlgSetup, and make it do more general
...
setup of dialogs on CE. No need to move buttons, but now scrolling
may need to be enabled, dialogs made fullscreen, and softkeys added.
Add functions to be called from dialog's wndprocs to implement
scrolling.
2008-03-23 19:37:53 +00:00
ehouse
bee16be975
Lots of changes for smartphone, in particular removing Ok and cancel
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buttons for non-win32 dialogs where they'll be replaced by softkeys.
Also, new dialogs to replace OpenFileName etc. that don't exist on
Smartphone.
2008-03-23 19:29:51 +00:00
ehouse
e98ba24c47
New functions to replace OpenFileName etc. that don't exist on Smartphone.
2008-03-23 19:25:49 +00:00
ehouse
b779876fbc
Pick fonts for tray and board based on sizes at runtime; bury tile
...
values menuitem.
2008-03-16 14:23:57 +00:00
ehouse
363f1ce6e4
Use clipping to prevent spillage when cells are very small.
2008-03-15 23:06:06 +00:00
ehouse
c42e76af5b
Use MessageBox instead of my StrBox on Smarthphone; do away with
...
scrollbar on Smarthphone since there's no touchscreen and I want the
space. Still need to find a way to scroll screen.
2008-03-15 21:56:37 +00:00
ehouse
243c645c20
Change About box implementation from separate dialog to str resource
...
passed to MessageBox
2008-03-15 19:24:59 +00:00
ehouse
ef5e20d708
Don't subtract command bar height from client rect height on
...
smartphone. This prevents windows from being too small in
non-fullscreen mode. Make ceSizeIfFullscreen work based on state
rather than assuming it's toggling.
2008-03-15 18:32:22 +00:00
ehouse
c9101ec801
Rework dialogs to fit or (eventually) scroll on small screen; put
...
dialogs in fullscreen mode; switch from dropdowns to spinbuttons on
CE; grab OS version on startup (not yet used.)
2008-03-15 15:39:58 +00:00
ehouse
08326c6146
add __attribute__ format and fix resulting compile warnings; add a few
...
new WM_ strings for debugging.
2008-03-15 14:14:39 +00:00
ehouse
20ea57cf77
Fix errors, all in debug-only code, flagged by __attribute__ format addition.
2008-03-11 12:24:23 +00:00
ehouse
0988159795
add owner param to drawTileMidDrag so can color tiles correctly
2008-03-11 11:48:53 +00:00
ehouse
2c3b7b23db
Work on soft key and menu: derive text from menu item being moved so
...
that we can pull out and later replace any item by id alone. Do
something similar on Win32 to ease development. Remove '&' from
menuitem text, allowing winders to assign command keys, so that we
don't have to pull it before assigning text to softkey.
2008-03-10 01:47:46 +00:00
ehouse
72ada6b1a8
implement drawTileMidDrag (same as tile in tray for now)
2008-03-09 23:32:24 +00:00
ehouse
7b11fa228b
make new turnChanged notification compile-time conditional
2008-02-27 05:43:27 +00:00
ehouse
78dfed6c59
Put back "turn done" menu, and add call to change the left softkey.
...
Call it when turn changes, new game is begun, and hint feature has
been used. Currently menuitem is duplicated. Goal is to remove the
item being attached to the left button and to replace it when another
is chosen.
2008-02-26 13:49:41 +00:00
ehouse
d5475fa89f
add -D_WIN32_IE=0x0400 (needed for some structs in mingw headers)
2008-02-26 13:47:28 +00:00
ehouse
b614b9b14c
Add name of color edited to title of color edited. Clean up names and constants in support.
2008-02-26 13:31:36 +00:00
ehouse
7da5ce74f4
Convert prefs in old format to new when encountered so that users
...
don't lose settings on upgrading.
2008-02-23 22:06:05 +00:00
ehouse
6c052fb801
Add more message strings
2008-02-23 22:02:10 +00:00