Andy2
6b4320e727
start to fill in text for new-game dialog.
2011-05-16 06:35:49 -07:00
Andy2
a89d81587d
Merge branch 'android_branch' into android_invite
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Conflicts:
xwords4/android/XWords4/res/values/strings.xml
2011-05-14 11:54:31 -07:00
Andy2
f914a15b97
comment field GONE by default; revealed when used
2011-05-14 10:07:34 -07:00
Eric House
c99093fb35
Merge branch 'android_branch' into android_invite
2011-05-11 22:04:06 -07:00
Andy2
7d38a629b5
add comment field to XWListItem and its layout. Get elements by id
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rather than position.
2011-05-11 18:05:41 -07:00
Andy2
8b130521fa
Merge branch 'android_branch' into android_invite
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Conflicts:
xwords4/android/XWords4/res/values/strings.xml
2011-05-10 18:55:13 -07:00
Andy2
9dfcb2dda2
first step toward using an expandable list for dicts browser, with
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languages as first-level items each containing all of the dictionaries
in that language. This is a snapshot: it's broken visually and
functionally.
2011-05-08 22:50:42 -07:00
Andy2
249402758a
add new activity for starting a new game. Has four buttons and
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(eventually) explanatory text. Currently more-or-less works,
including sending an email with a link that when clicked launches
Crosswords. (Still need to respond to that link on receipt, but I'm
at least pulling out the necessary fields.)
2011-05-06 06:52:10 -07:00
Andy2
e9fadd4d96
Rework list item code to deal with when the summary isn't available:
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have update icon hidden by default, and print the game name (which we
know.)
2011-04-23 18:19:35 -07:00
Andy2
3c0cf176ef
show language as part of game name, not dict as separate line
2011-04-11 06:54:31 -07:00
Andy2
97d54c86eb
snapshot: track dictName per player in addition to per game. Not yet
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used yet; need to pass into jni next.
2011-04-08 06:50:08 -07:00
Andy2
58ff3189a0
remove layout and code allowing toolbar to be positioned in landscape
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mode.
2011-03-12 04:15:57 -08:00
Andy2
492e086311
break the hint into two so goes-away part can be smaller.
2011-03-10 18:34:02 -08:00
Andy2
d56ce42585
hide games-list hint when more than 2 games present, and add text to
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that effect so people aren't surprised.
2011-03-10 18:24:27 -08:00
Andy2
26a274ab0f
make the empty-list message a header instead since its instructions
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matter after there are games in the list. But hide it whenever there
are four or more games.
2011-03-09 18:42:06 -08:00
Andy2
15ef9c4fd2
add prompt to dict-pick spinner
2011-03-08 07:31:11 -08:00
Andy2
2fdda2bae1
move game_name to its own row at top so it serves as title.
2011-03-04 07:39:54 -08:00
Andy2
61a9f708a2
add game name to list item. I really want to swap the columns now but
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can't make player name/score line up correctly on right.
2011-03-02 06:49:04 -08:00
Andy2
b3ffb4895b
use background rather than text color to separate local and non- chat.
2011-02-17 06:56:48 -08:00
Andy2
fec402cf50
display chat history as a scrolling list of TextView objects rather
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than in a single TextView so different styles can be applied based on
whether text is from local or remote device. For now text is just
grey if local.
2011-02-16 18:53:47 -08:00
Andy2
736860685b
add a Send button to the chat activity and send on it rather than <cr>.
2011-02-16 18:13:54 -08:00
Andy2
1400de489d
implement chat with an activity rather than a little dialog. Include
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history, and store it in the game record in the DB (new column). This
will allow to not drop chat messages that arrive in the background,
though that's not implemented yet.
2011-02-16 06:55:46 -08:00
Andy2
95b60cc767
modify games list items to include a second column with everything but
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the players and connection method in it. Put the game's last-saved
time in that column. Now sort order has most recently opened games at
top.
2011-02-11 18:29:11 -08:00
Andy2
79bd17e59b
put each player in a game list item in its own line with score at
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right end and name at the left. This will allow e.g. marking in green
a local player whose turn it is.
2011-02-03 06:47:20 -08:00
Andy2
9ebbbb0fec
replace robot smart checkbox with a spinner having three settings.
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Keep the kludge whereby the settings in all the players are kept the
same.
2011-01-13 06:48:50 -08:00
Andy2
0059f92626
use medium sized text for empty view
2010-12-16 18:50:15 -08:00
Andy2
693909ec67
add an empty view along side list view; all setEmptyView to install it
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to be shown when list is empty.
2010-12-16 18:47:25 -08:00
Andy2
16933d14c1
fix list item layout to have variable height so it doesn't clip dict
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listings that wrap to a second line -- e.g. the Spanish_FAA ones.
2010-12-16 06:24:47 -08:00
Andy2
83ae8d316c
switch to RelativeLayout, putting lock checkbox at top and play game
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button in the middle with everything else scrolling in between. This
particular application of RelativeLayout works on 1.5 (in emulator).
2010-11-07 15:13:39 -08:00
Andy2
a72e029f40
add name field to and use a style for bulleted items in simplified
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relay-connect dialog; remove not-again text and dialog attached to
new-relay-game button; tweak text.
2010-11-06 14:55:57 -07:00
Andy2
c125edd2cb
make text bulleted -- easier to read/follow
2010-11-05 05:53:28 -07:00
eehouse@eehouse.org
fc739e2c67
Merge branch 'android_branch' into relay_proxy
2010-11-05 05:19:16 -07:00
Andy2
145ab6f356
remove wordy explanation
2010-11-05 05:11:40 -07:00
Andy2
2f38ce3d92
add button leading to the main config dialog plus an explanation of
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what it's for.
2010-11-04 20:37:59 -07:00
Andy2
23924ff74e
add new activity that's popped up on creation of a networked game to
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ask only for the room name to make it as easy as possible to
get started.
2010-11-04 19:48:46 -07:00
Andy2
e2ee0755cb
set max len for roomname field (with comment that it should be kept in
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sync with the C constant)
2010-11-03 18:38:13 -07:00
Andy2
6de7fb28e3
add lock-setting checkbox to game config dialog and toggle
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setEnabled() on most widgets as it's checked. Add not-again dialog
explaining possibility of reset of started game. Don't even show the
checkbox for non-started game.
2010-10-29 07:42:16 -07:00
Andy2
30b6a6b54e
remove unused and confusing id
2010-10-29 06:48:45 -07:00
Eric House
1b83b13101
make player name and password single-line
2010-10-27 21:58:02 -07:00
Andy2
2fa76a9e24
add second button to games list to add networked game, and remove
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ability from config dialog to make a game networked or not. This
should confuse people less. Better would be if the two buttons had
icons and those icons were associated with games in the list according
to which type of game they represent.
2010-10-23 18:41:37 -07:00
Andy2
314872d533
shrink needs-sync flag icon
2010-10-23 13:52:56 -07:00
Andy2
9383ef064d
use sync icon instead of "M" to mark games with data.
2010-10-23 13:45:31 -07:00
Andy2
8a891816b4
add chat button
2010-10-21 06:28:01 -07:00
Andy2
17f1790d52
remove unused layout files (since they take up space in the .apk even
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if never referenced)
2010-10-19 18:42:07 -07:00
Andy2
a58e74b70a
add play game button at bottom of game config dialog.
2010-10-17 20:27:21 -07:00
Andy2
8972df7b88
add explanatory title to phonies spinner
2010-10-17 18:55:09 -07:00
Andy2
885bfe4779
remove values button. Seven buttons is too much. Add back when have
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means of assigning priority so it only shows up when there's space.
2010-10-17 18:42:44 -07:00
Andy2
2cd0bf8c24
add singleline and selectonfocus for roomname edit
2010-10-17 12:45:34 -07:00
Andy2
3bbbd65077
use same 1.5-safe layout on all devices; add elem (a text field for
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now) to be shown when messages are pending; show it.
2010-10-08 06:47:46 -07:00
Andy2
2610ef34ac
move dict above connection settings since it provides a parameter
2010-09-28 18:38:47 -07:00