Commit graph

89 commits

Author SHA1 Message Date
eehouse
6e626b62cf remove unused setting 2010-04-25 03:37:33 +00:00
eehouse
541cfc9925 raise version to b1 and make it a constant so localized strings don't
have to change each time.
2010-04-24 15:14:46 +00:00
eehouse
a219b4ae37 remove game config activity's menu. It was down to one item and that
(revert) isn't needed if the confirm logic is working.
2010-04-23 08:57:39 +00:00
eehouse
8ba15776d2 get rid of string for discard menu which is gone 2010-04-23 08:55:39 +00:00
eehouse
f78ff6786a replace menuitem to juggle players with button; place it and add
player button below player list; remove heading above phonies, adding
"phonies" to each spinner text; add "game settings" heading.  Still
need to find a way to make the headings pop visually.
2010-04-23 08:54:04 +00:00
eehouse
cdbf68de67 add new advanced pref: default board size. 15x15 is default. Isn't
used yet.
2010-04-23 08:49:07 +00:00
eehouse
848342ad7a remove string already removed from english version 2010-04-23 08:46:55 +00:00
eehouse
84675f9786 remove color tiles from game config and CurGameInfo class: it's a
global pref and was being ignored.
2010-04-23 08:43:11 +00:00
eehouse
f08f9ac390 put back smart robot string. 2010-04-23 08:40:22 +00:00
eehouse
baac58c090 add summaries to global prefs; remove "hide values" pref since screen
is big enough we'll never need it.
2010-04-23 08:39:24 +00:00
eehouse
4d3bab67bb make about box text white for contrast. I don't know why this is
required when opensudoku seems to be doing the same thing and getting
white text without specifying.  More to learn...
2010-04-20 02:39:16 +00:00
eehouse
56270dbe7e add missing carriage return (assumed by common code) 2010-04-20 02:38:55 +00:00
eehouse
f04a60c0ea make background color the last color preference. It's least important. 2010-04-17 04:21:07 +00:00
eehouse
70554b869f change string describing color 2010-04-17 04:20:20 +00:00
eehouse
81bdd66250 default background color is white 2010-04-17 04:20:07 +00:00
eehouse
a6a421f550 add preference for empty cell color, which other platforms have. This
change makes the pref editable and persistent, but doesn't use it to
draw.
2010-04-17 04:17:49 +00:00
eehouse
9a98c56b2b latest from translator 2010-04-17 04:17:26 +00:00
eehouse
348f3cfef3 up alpha version 2010-04-17 04:16:57 +00:00
eehouse
95ddf7ddd4 add preference controlling whether volume keys or a
ZoomButtonsController is used to support zooming.  Default is the more
discoverable ZoomButtonsController.
2010-04-15 03:34:03 +00:00
eehouse
7a5b2e10c3 changes, previously committed, to take advantage of new zoom API: hook
up to volume key and to ZoomButtonsController, pass from UI thread to
JNI thread and back, dis/enable buttons based on zoomability, and
remove zoom submenu.
2010-04-15 02:16:30 +00:00
eehouse
805ac26d09 add zoomin/zoomout menuitems. These should become a zoomwindow later. 2010-04-08 04:15:48 +00:00
eehouse
97569ae6d0 add advanced pref to hold dict download url; use it. 2010-04-08 04:12:08 +00:00
eehouse
02a96cdaa6 remove ability to edit host and port when configuring relay. Must use
prefs/advanced.
2010-03-21 03:13:16 +00:00
eehouse
a32975362a increase text of color labels -- but they should really be white. 2010-03-21 03:12:38 +00:00
eehouse
815ac74ebe change color prefs key names so won't crash opening older db 2010-03-21 03:12:28 +00:00
eehouse
19f6ec62db add a color sample above the RGB sliders so changes appear in real
time.
2010-03-21 03:12:17 +00:00
eehouse
9466203844 use sliders instead of text fields for editing of colors, and store
them as ints.  This will probably cause older versions to crash.  Need
either to change the names of keys or warn with next release.
2010-03-21 03:11:49 +00:00
eehouse
b20296fbd2 First cut at a color prefs editor. 2010-03-21 03:11:29 +00:00
eehouse
76926abdbf get rid of "ignored" since passwd no longer is 2010-03-21 03:10:20 +00:00
eehouse
5f6c8fd579 support passwords: save 'em when configuring player, and implement
askPassword in jni and java code.
2010-03-21 03:09:47 +00:00
eehouse
f28f5b80d3 include name of dict being downloaded in download progress dialog 2010-03-14 16:24:54 +00:00
eehouse
f5f54f53f4 increase size of miniwindow text and move linebreak in trading text so
still fits at larger size.
2010-03-14 16:24:37 +00:00
eehouse
77373765f8 get rid of strings that don't need localization 2010-03-14 16:24:22 +00:00
eehouse
7fadce15ef add menuitem to main games list view that brings up view of all
installed dicts.  Currently allows to delete them.  Later should allow
invoking a browser like DawgShow.
2010-03-14 05:01:55 +00:00
eehouse
626a7e4a32 rename list item class/layout to indicate more generic use 2010-03-14 05:01:33 +00:00
eehouse
cd2fc9b49a don't try to work on games whose dicts are missing (though users can't
actually delete them yet): check in GamesList, and put up alert via which
they can launch the download activity.
2010-03-13 23:11:57 +00:00
eehouse
6e77904d56 layout for dict download progress and string to populate 2010-03-13 23:10:42 +00:00
eehouse
2761772e05 When user dismisses GameConfig form, check if the game being viewed
has any state (moves) and if the changes being made would invalidate
that state and force a reset.  If so, give the user a choice between
save and discard.  Means CurGameInfo behaves slightly differently if a
game is in progress.  Also fix game reset to preserve comms address.
2010-03-13 23:10:30 +00:00
eehouse
eab9eed137 rm unused .xml file 2010-03-09 06:30:08 +00:00
eehouse
846f07e929 get rid of save button in comms config dialog 2010-03-09 06:29:49 +00:00
eehouse
a727c3bb2b get rid of tmp font-flags config preference 2010-03-09 06:29:31 +00:00
eehouse
dfb33c33b4 change about toast into about alert, in Utils so callable from two
locations.  Url and mailto ref may not work yet.  Needs contrast of
text with background fixed.
2010-03-09 06:29:04 +00:00
eehouse
04e454f922 add relay status icon 2010-03-08 06:16:08 +00:00
eehouse
4bbda7ad6e new strings for force-remote dialog 2010-03-08 06:14:58 +00:00
eehouse
dd002cf60f custom view for dialog to list players in checkboxes and require that
one be make remote
2010-03-08 06:13:36 +00:00
eehouse
2741c0067e increase size of player list item view in game config -- looks more
like a real list now.
2010-03-08 06:13:19 +00:00
eehouse
257addec99 divider to insert between players 2010-03-08 06:12:21 +00:00
eehouse
7d0bd9d50c implement mini window, jni and java rendering. Works on emulator, but
may not work as well under fat fingers....
2010-02-27 18:04:33 +00:00
eehouse
a18470e4a2 add and implement reset menuitem 2010-02-27 18:04:11 +00:00
eehouse
cf9c952fc2 handle final scores menuitem: add server_endGame to jni and new
dialog/mechanism to call back and forth between threads to query and
end game on positive response.
2010-02-27 18:03:07 +00:00