ehouse
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6a8320e504
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init prefs before dctx, and dcxt before game
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2004-04-03 16:39:18 +00:00 |
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ehouse
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aa1d398ec4
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first cut at color editing
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2004-03-28 01:14:34 +00:00 |
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ehouse
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8a5163f0fb
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remove positionDlg; up pendown timer to half second
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2004-02-27 06:04:42 +00:00 |
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ehouse
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da73f5ea9b
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add makeUniqueName for saveas
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2004-02-18 04:25:29 +00:00 |
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ehouse
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47a812e9b9
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robot turn reports should also be scrollable
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2004-02-17 05:00:13 +00:00 |
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ehouse
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9420dec8fb
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use strbox for move confirmation; pass full path to GetSaveFileName
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2004-02-14 06:13:18 +00:00 |
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ehouse
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71c91188e0
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fix redraw of tray when minirect disappears
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2004-02-13 13:49:25 +00:00 |
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ehouse
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5527c648d1
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Don't call BeginPaint etc when handling WM_PAINT in order to better
use inval system in common.
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2004-02-12 04:35:10 +00:00 |
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ehouse
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53a87e54b6
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tweak file opening and saving (incomplete)
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2004-01-30 05:48:24 +00:00 |
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ehouse
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78893a0195
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fix bug preventing game save; read bonus squares from resource
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2004-01-29 04:49:34 +00:00 |
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ehouse
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f9cb828ff4
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draw after robot move; fix error opening saved game in STUB_DICT build
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2004-01-22 03:21:19 +00:00 |
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ehouse
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717685abc0
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make stubbed dict work
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2004-01-17 22:10:23 +00:00 |
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ehouse
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3845321c46
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juggle button; partial fix to when to autosave games and when to insist on a name; don't launch multiple instances
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2004-01-10 18:11:28 +00:00 |
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ehouse
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5e53ed901a
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fix double-start of new game
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2003-12-09 05:18:47 +00:00 |
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ehouse
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2e5ac6683d
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API changed
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2003-12-03 04:32:20 +00:00 |
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ehouse
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a4c3922d6e
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first checkin from personal archive
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2003-11-20 16:26:35 +00:00 |
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