Commit graph

1880 commits

Author SHA1 Message Date
Eric House
663734d0da When a message isn't sent, keep it in a per-target-device queue and
try again in five seconds This seems to fix nearly all stalls.
Eventually will try notifying users and backing off on the resends.
2012-02-15 06:14:40 -08:00
Eric House
3acc38076b move methods inside the threads that are their only callers. No
behavior change.
2012-02-15 04:53:34 -08:00
Eric House
dde97562e4 Merge branch 'android_branch' into android_bt 2012-02-13 23:36:44 -08:00
Eric House
45f2134ab5 fix variant generation -- seems to work now. JNI was broken. 2012-02-13 23:35:41 -08:00
Eric House
88ad6d81ef Merge branch 'android_branch' into android_bt
Conflicts:
	xwords4/android/XWords4/jni/xportwrapper.c
	xwords4/android/XWords4/jni/xwjni.c
2012-02-13 22:38:17 -08:00
Eric House
e3ffbd57ba add .gitignore files generated by script 2012-02-13 22:27:08 -08:00
Eric House
cf9ab45e6f finish first pass at build variant generation. This works well enough
that the app so generated runs in emulator, talks to relay, and does
not crash.  Makefile has rules for .java, .xml and .h that run through
sed to xw4 in import statements, package names etc so the variant app
is in a different namespace.  Also honors any files in the variant
tree that are actually checked into git should it be necessary to make
changes beyond what sed can manage.
2012-02-13 22:25:27 -08:00
Eric House
8590466229 stop changing directiories/assuing where it'll be run from 2012-02-13 22:15:34 -08:00
Eric House
05c220cf40 launch NDK build from inside build.xml. 2012-02-13 22:15:12 -08:00
Eric House
82b232cf74 use a macro instead of lots of repetitions of the package path to make
it easier to modify.
2012-02-13 22:13:23 -08:00
Eric House
a2d54794c9 Merge remote-tracking branch 'origin/android_branch' into android_bt 2012-02-12 22:30:11 -08:00
Eric House
0f8ddadd69 make work from more than one directory 2012-02-12 21:23:50 -08:00
Eric House
f2b86b2a71 work-in-progress on scripts to generate a second app from the same source tree. 2012-02-12 21:22:36 -08:00
Eric House
f40f2bffcf add game name as something passed with invitation. Later will get it
from user.  Idea is to make it easy to identify the games in GamesList
on two devices side-by-side.
2012-02-10 18:48:46 -08:00
Eric House
43dca99a2c add preliminary text including number missing. 2012-02-10 18:44:27 -08:00
Eric House
114db0c96a cleanup: consistent param name 2012-02-10 18:08:59 -08:00
Eric House
32e2053d95 cache relay address but not BT address, which will vary on host if
more than one guest.  This fixes three-way play over BT!!
2012-02-10 07:00:09 -08:00
Eric House
1bb18cbde5 don't put up missing players dialog unless there's at least one. 2012-02-10 06:53:15 -08:00
Eric House
d469467fcc cleanup 2012-02-09 19:02:46 -08:00
Eric House
a0134a8500 more detail in still-rough string. 2012-02-09 18:50:32 -08:00
Eric House
73d1d1dcbd fix problem with crash after receiving names of devices chosen to
provide missing players by postponing it until the game's fully
opened.  Now games are created on the chosen devices that are able to
connect.
2012-02-09 18:50:01 -08:00
Eric House
75cb8cae9c factor code and log bt name of local device on startup -- no
significant change.
2012-02-09 18:48:26 -08:00
Eric House
74aeeca8e0 move BT device listing into its own Activity. Call it from
NewGameActivity and from BoardActivity when the new notifyMissing
method gets called.  Works as before called from NewGameActivity but
BoardActivity crashes on iterating over list of devices returned.
2012-02-09 05:21:23 -08:00
Eric House
764180fc48 remove unused member 2012-02-09 05:15:09 -08:00
Eric House
8fb962eaab strings for new layout 2012-02-09 04:46:58 -08:00
Eric House
ea0893bad6 layout for replacement for BT-device chooser dialog -- so can be
called from other places.
2012-02-09 04:46:01 -08:00
Eric House
be8d3e8b5a when receiving a message for a game that no longer exists, reply to
that effect, and on receipt of that reply offer to delete the local
copy.
2012-02-08 06:41:39 -08:00
Eric House
15f8cd5b33 post notifications when moves arrive and game isn't open. And handle
BAD_PROTO event (untested).
2012-02-07 18:41:56 -08:00
Eric House
ba40028a91 raise an error when unexpected protocol received. Later I can add a
user-visible message.
2012-02-07 18:11:56 -08:00
Eric House
898d9c339a add protocol-identifier byte. For now just assert it matches. 2012-02-07 18:05:06 -08:00
Eric House
ac2ac47aed code cleanup: make treads own their queue datastructures, use methods
to stop them, etc.  Heading toward making it easier to detect when the
BT stack is hosed and user needs to be warned or told to get a better
phone.
2012-02-07 17:42:01 -08:00
Eric House
3bda56420c turn on XWFEATURE_BLUETOOTH 2012-02-07 17:38:50 -08:00
Eric House
aca4e1fed8 init db before using it 2012-02-07 07:06:25 -08:00
Eric House
bde5910c2a Merge branch 'android_branch' into android_bt 2012-02-07 06:21:13 -08:00
Eric House
49a3f1cad6 git-copied (using checkout) from android_bt 2012-02-07 06:20:51 -08:00
Eric House
e0ee197888 make relay check happen on demand, not many minutes later. 2012-02-06 21:35:11 -08:00
Eric House
c8d4090510 another change for b42 2012-02-06 19:26:56 -08:00
Eric House
47c3bd3090 track a BT game's set (singleton for two-device game) of remote
devices in summary DB so, e.g., we can quickly determine what games
care when a devices becomes available via BT.  First use of this is
notifying when a remote game's deleted -- least that's the plan.  This
commit just adds to the DB and scans the DB to build a map of
device->gameIDs array.
2012-02-06 19:02:19 -08:00
Eric House
52ffefb173 add new column to store mac addresses of remote devices in this game via BT. 2012-02-06 18:57:30 -08:00
Eric House
796baffa6d Merge branch 'android_branch' into android_bt 2012-02-06 18:13:57 -08:00
Eric House
d3bb7d490a simplify cursor code 2012-02-06 18:12:28 -08:00
Eric House
bfe04a08b5 removed unneeded null-byte addition 2012-02-06 18:11:30 -08:00
Eric House
39e30184b1 move responsibility for letting other device know a participant game
has loaded into CommsTransport.
2012-02-06 06:53:28 -08:00
Eric House
d8ee493f1b On "configure first" BT newgame button, create the game then launch
the GameConfig activity.  If the user exits other than with "play
game", delete it so user never sees it.  Otherwise launch it.  Next
step is to detect a BT host that's missing clients and offer to invite
them.
2012-02-06 06:29:37 -08:00
Eric House
4deb1d3a77 add threadKiller to close sockets when remote isn't responding --
which can sometimes be for minutes with the Moment at least.  Make
name->hwaddr Map static since it might as well outlive a Service
instance (though right now I'm clearing it all the time.)
2012-02-05 21:47:26 -08:00
Eric House
99e001b8a2 launch game after creating it 2012-02-05 21:45:21 -08:00
Eric House
0cc7ad3e49 start from gameID in onCreate as well as onNewIntent. 2012-02-05 21:44:52 -08:00
Eric House
a2b5274b6c on ICS CreateGlobalRef doesn't return the same value as is passed in.
So stop assuming it does!  Fixes multiple crashes on ICS and need to
be ported to android_branch.
2012-02-05 19:12:09 -08:00
Eric House
8947ddca0b on ICS CreateGlobalRef doesn't return the same value as is passed in.
So stop assuming it does!  Fixes multiple crashes on ICS and need to
be ported to android_branch.
2012-02-05 19:11:38 -08:00
Eric House
bc8299fe30 run accept() with timeout so it'll show up in logs when the thread
died.  I hope.
2012-02-03 17:30:47 -08:00