Commit graph

7742 commits

Author SHA1 Message Date
Eric House
e7708ef439 fix NPE when serializing 2014-03-19 20:17:53 -07:00
Eric House
c333e561af use a global enum for DlgDelegate actions -- should be no real code change 2014-03-18 06:06:21 -07:00
Eric House
12e77e8c47 get rid of three Utils.format calls 2014-03-17 08:20:43 -07:00
Eric House
a5f0c797bb use one message for deletion of groups, whether one or many 2014-03-17 07:45:09 -07:00
Eric House
37b2458140 add number being reset to message 2014-03-17 06:56:10 -07:00
Eric House
cb5bb00ef0 remove LookupActivity 2014-03-14 19:21:31 -07:00
Eric House
94a838d88e give lookup alert a title 2014-03-14 18:55:06 -07:00
Eric House
be440c8abf try, again, making lookup dialog an alert rather than an activity. It's a much better experience on a nexus 5 but I've lost my records of why I made it an activity in the first place -- what phones it sucked on as an alert. Still probably doesn't bundle itself correctly and is missing a title. 2014-03-14 18:41:54 -07:00
Eric House
d4930e157b make method private 2014-03-14 07:12:53 -07:00
Eric House
ea189c5717 turn study lists on by default 2014-03-14 06:45:17 -07:00
Eric House
94d9a03d51 add enum to hold all dialogIDs so they're forced to be unique across the app. (The diff's big but there's no behavior change.) 2014-03-14 06:37:32 -07:00
Eric House
ad0f882335 change port to live server's so recovery can be faster 2014-03-12 19:47:14 -07:00
Eric House
5f34fe3317 first cut at script to fetch messages for a game 2014-03-12 19:45:07 -07:00
Eric House
ed41fdd924 Fix to work with newest format. (This should fix updating of wordlists.) 2014-03-12 19:26:08 -07:00
Eric House
b869940997 fix another 64-bit bug, this one prevening opening new SOWPODS. 2014-03-12 19:24:00 -07:00
Eric House
2bb9a12b63 add missing (for android build) header 2014-03-11 22:04:30 -07:00
Eric House
1ee16ca09d remove unnecessary import 2014-03-11 22:01:30 -07:00
Eric House
d1a9b716bb protect refcount operations with mutex 2014-03-11 22:01:11 -07:00
Eric House
4231ed1108 fix refcount leak 2014-03-11 21:59:53 -07:00
Eric House
fbcd953a3e define as void instead of <empty> 2014-03-11 19:38:51 -07:00
Eric House
7d8f5844bd fix to compile without DEBUG defined 2014-03-11 19:38:08 -07:00
Eric House
640837f318 up strings for new release 2014-03-11 19:16:41 -07:00
Eric House
a3e9562654 put related fields together -- no code change 2014-03-11 07:02:10 -07:00
Eric House
dee75f5a0a don't ref dicts from dmgr_get() 2014-03-10 21:50:06 -07:00
Eric House
a4302897e2 enlarge dictmgr to track a compile-time defined number of dicts 2014-03-10 21:01:24 -07:00
Eric House
55267f2e42 add memmove 2014-03-10 20:25:38 -07:00
Eric House
f601f2bf57 use dictmgr in java. This requires jni globals that live across boards being opened and that include a mempool dicts will be allocated out of. Seems to work, and to get ref counts as high as 6 or so before they drop down to one when all boards are closed. (The final is held by the dictmgr which won't give it up until the app itself is GC'd) 2014-03-10 19:14:59 -07:00
Eric House
3c32ca6402 add option to log callsites of dictmgr put and get for easier ref leak tracking 2014-03-10 18:59:10 -07:00
Eric House
6203a23c62 don't crash in networked games 2014-03-10 18:58:16 -07:00
Eric House
fec1ce3bed use pthreads mutex to protect with will become critical sections in dict mgr, as will be accessed from several threads on android 2014-03-10 18:56:39 -07:00
Eric House
5500d36cde add and use dict manager that caches, using refcount, dicts across games. Allows multiple games to be opened, and open at the same time, with only one instance of a dict ever created. Works on linux; not used or tested yet on Android. 2014-03-09 19:12:21 -07:00
Eric House
a2671f5ef0 add global mempool that can survive individual games, and include it every game's globals. Use it instead of game's mempool to create dictionaries so they can outlive a game and not trip asserts on pool delete. Wrap dicts in a java class that refcounts them when BoardCanvas wants to keep one so that, I hope, the bug using a deleted dict will go away. 2014-03-09 14:46:33 -07:00
Eric House
9f5d470c07 no need for final 2014-03-09 14:39:18 -07:00
Eric House
9d9c822bb8 save, commented out, how to call the contstructor of a nested class -- in case I go back to doing things that way. 2014-03-09 14:23:24 -07:00
Eric House
a7c114e3f9 refcount dicts. Model "owns" its copy and so increments the refcount when gaining one and decrements the count on any being replaced (and on all on exit). This is setting up the real change, which is to let the java world wrap dicts in objects that hang onto them until they're destroyed, which should fix problems where dicts are referenced after they've been destroyed. 2014-03-08 20:57:27 -08:00
Eric House
8a6adfec34 cleanup -- no logic change 2014-03-08 20:51:49 -08:00
Eric House
e0c17c50b3 catch off-thrown exception. This should prevent a crash, but the fix is probably to figure out why it's happening -- later. 2014-03-08 12:55:46 -08:00
Eric House
23b72467bb don't assert unset cookieID, as that's normal (I think) for unconnected case 2014-03-08 12:47:58 -08:00
Eric House
fb7c1682b4 tweak string 2014-03-07 19:10:06 -08:00
Eric House
3b971e0153 tweak build timestamp format 2014-03-06 22:11:13 -08:00
Eric House
c31c9cb365 don't show resend menuitem unless there are moves to resend 2014-03-06 07:43:20 -08:00
Eric House
c982fb54d9 up strings and notes for new release 2014-03-06 06:47:43 -08:00
Eric House
3daa877bee Send from resend asyncTask using factored-out code in CommsTransport. Works for SMS at least. 2014-03-05 07:15:34 -08:00
Eric House
923ac6db98 show loadDB menuitem only when nothing's selected 2014-03-05 06:37:02 -08:00
Eric House
45ace48490 tweak string 2014-03-05 06:32:03 -08:00
Eric House
bcfd27ee7f don't crash when there's a SMS game with pending messages 2014-03-04 21:38:22 -08:00
Eric House
5ebbf87c24 don't kick off async task if there's nothing to send 2014-03-04 21:13:23 -08:00
Eric House
811be34a20 remove logging 2014-03-04 21:12:40 -08:00
Eric House
cfee7ef8ac resend all messages from the network change broadcast receiver itself instead of GamesList, which will not be listening if another activity is in front or if the app's in the background. 2014-03-04 19:03:39 -08:00
Eric House
3c0b4a899f resend all unacked messages each time we regain network, but only up to four times/hour. 2014-03-04 18:36:46 -08:00