Eric House
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e7708ef439
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fix NPE when serializing
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2014-03-19 20:17:53 -07:00 |
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Eric House
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c333e561af
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use a global enum for DlgDelegate actions -- should be no real code change
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2014-03-18 06:06:21 -07:00 |
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Eric House
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12e77e8c47
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get rid of three Utils.format calls
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2014-03-17 08:20:43 -07:00 |
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Eric House
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a5f0c797bb
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use one message for deletion of groups, whether one or many
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2014-03-17 07:45:09 -07:00 |
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Eric House
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37b2458140
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add number being reset to message
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2014-03-17 06:56:10 -07:00 |
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Eric House
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cb5bb00ef0
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remove LookupActivity
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2014-03-14 19:21:31 -07:00 |
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Eric House
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94a838d88e
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give lookup alert a title
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2014-03-14 18:55:06 -07:00 |
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Eric House
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be440c8abf
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try, again, making lookup dialog an alert rather than an activity. It's a much better experience on a nexus 5 but I've lost my records of why I made it an activity in the first place -- what phones it sucked on as an alert. Still probably doesn't bundle itself correctly and is missing a title.
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2014-03-14 18:41:54 -07:00 |
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Eric House
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d4930e157b
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make method private
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2014-03-14 07:12:53 -07:00 |
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Eric House
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ea189c5717
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turn study lists on by default
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2014-03-14 06:45:17 -07:00 |
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Eric House
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94d9a03d51
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add enum to hold all dialogIDs so they're forced to be unique across the app. (The diff's big but there's no behavior change.)
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2014-03-14 06:37:32 -07:00 |
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Eric House
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ad0f882335
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change port to live server's so recovery can be faster
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2014-03-12 19:47:14 -07:00 |
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Eric House
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5f34fe3317
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first cut at script to fetch messages for a game
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2014-03-12 19:45:07 -07:00 |
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Eric House
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ed41fdd924
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Fix to work with newest format. (This should fix updating of wordlists.)
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2014-03-12 19:26:08 -07:00 |
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Eric House
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b869940997
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fix another 64-bit bug, this one prevening opening new SOWPODS.
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2014-03-12 19:24:00 -07:00 |
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Eric House
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2bb9a12b63
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add missing (for android build) header
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2014-03-11 22:04:30 -07:00 |
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Eric House
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1ee16ca09d
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remove unnecessary import
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2014-03-11 22:01:30 -07:00 |
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Eric House
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d1a9b716bb
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protect refcount operations with mutex
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2014-03-11 22:01:11 -07:00 |
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Eric House
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4231ed1108
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fix refcount leak
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2014-03-11 21:59:53 -07:00 |
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Eric House
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fbcd953a3e
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define as void instead of <empty>
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2014-03-11 19:38:51 -07:00 |
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Eric House
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7d8f5844bd
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fix to compile without DEBUG defined
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2014-03-11 19:38:08 -07:00 |
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Eric House
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640837f318
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up strings for new release
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2014-03-11 19:16:41 -07:00 |
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Eric House
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a3e9562654
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put related fields together -- no code change
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2014-03-11 07:02:10 -07:00 |
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Eric House
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dee75f5a0a
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don't ref dicts from dmgr_get()
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2014-03-10 21:50:06 -07:00 |
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Eric House
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a4302897e2
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enlarge dictmgr to track a compile-time defined number of dicts
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2014-03-10 21:01:24 -07:00 |
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Eric House
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55267f2e42
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add memmove
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2014-03-10 20:25:38 -07:00 |
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Eric House
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f601f2bf57
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use dictmgr in java. This requires jni globals that live across boards being opened and that include a mempool dicts will be allocated out of. Seems to work, and to get ref counts as high as 6 or so before they drop down to one when all boards are closed. (The final is held by the dictmgr which won't give it up until the app itself is GC'd)
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2014-03-10 19:14:59 -07:00 |
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Eric House
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3c32ca6402
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add option to log callsites of dictmgr put and get for easier ref leak tracking
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2014-03-10 18:59:10 -07:00 |
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Eric House
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6203a23c62
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don't crash in networked games
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2014-03-10 18:58:16 -07:00 |
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Eric House
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fec1ce3bed
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use pthreads mutex to protect with will become critical sections in dict mgr, as will be accessed from several threads on android
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2014-03-10 18:56:39 -07:00 |
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Eric House
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5500d36cde
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add and use dict manager that caches, using refcount, dicts across games. Allows multiple games to be opened, and open at the same time, with only one instance of a dict ever created. Works on linux; not used or tested yet on Android.
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2014-03-09 19:12:21 -07:00 |
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Eric House
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a2671f5ef0
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add global mempool that can survive individual games, and include it every game's globals. Use it instead of game's mempool to create dictionaries so they can outlive a game and not trip asserts on pool delete. Wrap dicts in a java class that refcounts them when BoardCanvas wants to keep one so that, I hope, the bug using a deleted dict will go away.
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2014-03-09 14:46:33 -07:00 |
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Eric House
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9f5d470c07
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no need for final
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2014-03-09 14:39:18 -07:00 |
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Eric House
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9d9c822bb8
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save, commented out, how to call the contstructor of a nested class -- in case I go back to doing things that way.
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2014-03-09 14:23:24 -07:00 |
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Eric House
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a7c114e3f9
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refcount dicts. Model "owns" its copy and so increments the refcount when gaining one and decrements the count on any being replaced (and on all on exit). This is setting up the real change, which is to let the java world wrap dicts in objects that hang onto them until they're destroyed, which should fix problems where dicts are referenced after they've been destroyed.
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2014-03-08 20:57:27 -08:00 |
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Eric House
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8a6adfec34
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cleanup -- no logic change
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2014-03-08 20:51:49 -08:00 |
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Eric House
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e0c17c50b3
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catch off-thrown exception. This should prevent a crash, but the fix is probably to figure out why it's happening -- later.
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2014-03-08 12:55:46 -08:00 |
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Eric House
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23b72467bb
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don't assert unset cookieID, as that's normal (I think) for unconnected case
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2014-03-08 12:47:58 -08:00 |
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Eric House
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fb7c1682b4
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tweak string
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2014-03-07 19:10:06 -08:00 |
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Eric House
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3b971e0153
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tweak build timestamp format
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2014-03-06 22:11:13 -08:00 |
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Eric House
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c31c9cb365
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don't show resend menuitem unless there are moves to resend
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2014-03-06 07:43:20 -08:00 |
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Eric House
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c982fb54d9
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up strings and notes for new release
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2014-03-06 06:47:43 -08:00 |
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Eric House
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3daa877bee
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Send from resend asyncTask using factored-out code in CommsTransport. Works for SMS at least.
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2014-03-05 07:15:34 -08:00 |
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Eric House
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923ac6db98
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show loadDB menuitem only when nothing's selected
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2014-03-05 06:37:02 -08:00 |
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Eric House
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45ace48490
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tweak string
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2014-03-05 06:32:03 -08:00 |
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Eric House
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bcfd27ee7f
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don't crash when there's a SMS game with pending messages
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2014-03-04 21:38:22 -08:00 |
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Eric House
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5ebbf87c24
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don't kick off async task if there's nothing to send
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2014-03-04 21:13:23 -08:00 |
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Eric House
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811be34a20
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remove logging
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2014-03-04 21:12:40 -08:00 |
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Eric House
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cfee7ef8ac
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resend all messages from the network change broadcast receiver itself instead of GamesList, which will not be listening if another activity is in front or if the app's in the background.
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2014-03-04 19:03:39 -08:00 |
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Eric House
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3c0b4a899f
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resend all unacked messages each time we regain network, but only up to four times/hour.
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2014-03-04 18:36:46 -08:00 |
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