ehouse
e2c2486f71
add support for relay for use by NAT'd/firewalled devices: cellphones.
...
Include cookie users will agree on on for relay rendevouz, and
sender/receiver IDs for when there are >2 devices in game. Supports
games between linux clients now, but needs a lot more work.
2005-03-06 17:56:34 +00:00
ehouse
6b7e2a9d53
HACK: server must ping relay or it can't be contacted
2005-03-06 17:51:18 +00:00
ehouse
c0f3adcfc4
cleanup; add debugging info for state changes
2005-03-06 17:49:37 +00:00
ehouse
5e184841d2
add symrsock; begin separating DEBUG and non- targets
2005-03-03 15:31:11 +00:00
ehouse
1e68d6826d
open socket for incomming, and provide callback to get incomming data
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to comms. Doesn't work yet, likely because of firewall issues, so
simple UDP may not be the answer.
2005-03-03 15:29:59 +00:00
ehouse
bc7f858615
first checked in. Untested since I can't get packets to the device
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from outside the carrier's firewall.
2005-03-03 15:28:24 +00:00
ehouse
54fce74a1f
cleanup
2005-03-03 15:26:19 +00:00
ehouse
9d87b3f3d1
open socket for incomming, and provide callback to get incomming data
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to comms. Doesn't work yet, likely because of firewall issues, so
simple UDP may not be the answer.
2005-03-03 15:24:53 +00:00
ehouse
92adb68b3f
add sym_util_listenPortChange
2005-03-03 02:17:46 +00:00
ehouse
cc630a33bc
turn on BEYOND_IR
2005-03-02 15:01:47 +00:00
ehouse
9d01ed911c
remove define that should be passed in as -D
2005-03-01 13:55:58 +00:00
ehouse
0db822e82a
add socket-related libs
2005-03-01 13:54:50 +00:00
ehouse
4c4c49c7b4
SetActive call required
2005-03-01 13:53:41 +00:00
ehouse
e7fb221892
initial null addr rec is normal; deal with it
2005-03-01 01:14:34 +00:00
ehouse
da6a79693f
add a bunch of methods toward actually sending something.
2005-03-01 01:13:05 +00:00
ehouse
0d8993f90e
add a bunch of logging, temporarily, since this is often where
...
resource problems show themselves
2005-03-01 01:11:58 +00:00
ehouse
f099cfaa69
add a bunch of ivars and methods toward actually sending something.
2005-03-01 01:10:30 +00:00
ehouse
1b86aabcf1
cleanup
2005-03-01 01:08:06 +00:00
ehouse
b31fe271f7
add clean_state target
2005-02-27 20:09:05 +00:00
ehouse
bc6ec1989b
wrong format string descriptor
2005-02-27 20:08:31 +00:00
ehouse
c999d79616
passing wrong name to open
2005-02-27 20:07:05 +00:00
ehouse
8f7bbfa770
use upload var if present; clean up STANDALONE_ONLY var
2005-02-26 03:00:37 +00:00
ehouse
ea5916364b
create and use sending socket
2005-02-26 02:59:23 +00:00
ehouse
8355b16629
add socket ivar
2005-02-26 02:58:10 +00:00
ehouse
573dbfa2db
skeleton only.
2005-02-26 02:57:19 +00:00
ehouse
45837f0a1c
log name of dict unable to open
2005-02-25 04:18:50 +00:00
ehouse
53a91b579a
cleanup
2005-02-25 03:38:02 +00:00
ehouse
e99c338726
don't define XWORDS_DIR
2005-02-25 03:36:51 +00:00
ehouse
d6c3dcf29c
hack around string concat issues. to be fixed later
2005-02-25 03:36:25 +00:00
ehouse
457af0a892
change user-visible name
2005-02-23 14:30:59 +00:00
ehouse
34462d05d6
fix from branch: position tray buttons correctly in highres case
2005-02-23 14:18:22 +00:00
ehouse
f161c2b31e
fix VERSION id
2005-02-20 18:22:21 +00:00
ehouse
4be6e0a5ae
Fixed resource problem by passing flags to compiler. Now loads and
...
runs properly.
2005-02-17 15:18:52 +00:00
ehouse
4a4651996c
generate and use UID.cpp file. This fixes simulator's refusal to
...
launch the app. Stuff shows up in the log file now, so it's running.
Current crash seems to stem from a resource file problem.
2005-02-17 14:51:20 +00:00
ehouse
ab497a083b
add generated UID.cpp file
2005-02-17 14:47:03 +00:00
ehouse
623f909f0c
first checked in. .app and .rsc are built and installed where the
...
emulator can find them, but the emulator says it can't launch the app.
2005-02-17 02:57:07 +00:00
ehouse
1598bfa636
build bitmaps from info in specials (for Spanish)
2005-02-15 15:01:04 +00:00
ehouse
d5259decf7
change logfile extension so device more likely to open it.
2005-02-15 14:58:45 +00:00
ehouse
856f39d6e9
make it easier to tweak compiler optimizations (since some produce
...
crashing code)
2005-02-15 14:34:50 +00:00
ehouse
02e262a059
turn on -v dynamically
2005-02-15 14:20:46 +00:00
ehouse
90d4335106
add dictionary to .sis package
2005-02-12 23:07:09 +00:00
ehouse
3a8fd73d96
change loc for file search
2005-02-12 03:01:13 +00:00
ehouse
3a648b702f
default dirname for mmp builds
2005-02-12 02:59:14 +00:00
ehouse
ccf6193c67
add missing define; copy .sis to web dir; define dir based on series
...
so code can find files
2005-02-12 02:58:37 +00:00
ehouse
8ea5a551d5
revert to an earlier version that didn't build crashing code.
2005-02-11 02:50:04 +00:00
ehouse
0899f69ac7
update so works again.
2005-02-11 02:48:13 +00:00
ehouse
6a4bd1bb4a
update so works again. Some optimizations produce bad code in EVC4.
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Turn them off, and choose others. This will be the preferred way of
building from now on since the files produced by the IDE rearrange
their parts at random whenever changed, making diff useless for
figuring out what broke.
2005-02-11 02:45:59 +00:00
ehouse
d6a7207614
temp hack for separate rss files
2005-02-08 07:17:40 +00:00
ehouse
f000d37e0c
silence check
2005-02-08 07:10:36 +00:00
ehouse
a922ab7318
add temp and generated files from linux builds
2005-02-08 07:10:21 +00:00