Commit graph

76 commits

Author SHA1 Message Date
Eric House
5e22508ff7 kill existing xwords instances as part of --clean-start 2013-06-21 06:58:20 -07:00
Eric House
6446819466 use nice to give the relay a fighting chance 2013-06-21 05:41:23 -07:00
Eric House
5bec10048b add --clean-start option to speed testing 2013-06-20 06:45:51 -07:00
Eric House
6ca966f22a make test script and linux client mimic case where relay regid is
rejected by relay.  Client re-registers and a new relay regid is
issued.
2012-11-12 07:27:20 -08:00
Eric House
b53412d98d Fix to actually work. Grrr. 2012-11-10 14:52:10 -08:00
Eric House
b0f85e02df use grep of app's help message to determine whether a param is
supported so can test with older clients and not crash.
2012-11-09 06:55:38 -08:00
Eric House
59937b8514 modify how devids are handled on the relay and the protocol through
which they're communicated to the device.  Device is expected to have
a platform-specific notion of ID which the relay stores in a new
devices table and indexes with a 32-bit number which is returned to
the device -- which is encouraged but not required to use it in lieu
of the longer ID in future communications.  Modify linux client and
test script to use the relay-supplied id.  Some of this is commented
out for now.
2012-11-03 10:58:01 -07:00
Eric House
4ea8569abc honor --min-devs flag 2012-10-27 08:15:07 -07:00
Eric House
a6bed2706d include, commented out, the parameter that makes things fall apart. I
think the protocol needs work to survive devices failing to save
state.  Better to work on making sure they always save.
2012-09-11 20:45:03 -07:00
Eric House
ad4231289f fix --max-devs and resigns begin allowed when only one game 2012-09-11 07:24:51 -07:00
Eric House
b343034cc2 add ability to pass params only to new version of app so that test of
upgrade from old to new needn't skip test of new features.
2012-05-28 11:04:39 -07:00
Eric House
e36635944e fix to make two-device games much more common than four-device ones 2012-05-27 19:05:27 -07:00
Eric House
5309da9845 add --undo-pct option that passes through to curses client 2012-05-24 22:17:10 -07:00
Eric House
f7c49a6620 remove shift: --one-per doesn't take a param 2012-05-08 06:15:06 -07:00
Eric House
c2d8b17747 add --sort-tiles and fix confict between param name in code and in usage() 2012-05-05 10:55:35 -07:00
Eric House
7afa4f26db use the new --trade-pct flag 2012-05-03 19:00:56 -07:00
Eric House
af26ebfff9 fix usage hint 2012-01-26 05:40:22 -08:00
Eric House
af7398ce20 fix undeclared variable. 2011-12-15 18:36:47 -08:00
Eric House
964d2dfb0b allow, by default, more than one-player-per-device, but require that
roomnames be unique to eliminate risk of devices not matching up
correctly.
2011-12-02 18:55:20 -08:00
Eric House
6691c0713c Merge remote branch 'origin/android_branch' into android_branch 2011-12-01 20:16:15 -08:00
Eric House
0065f5078e add variable controlling odds of "upgrading" -- which still needs tweaking. 2011-12-01 20:16:09 -08:00
Eric House
1e48a8d615 Merge remote branch 'origin/android_branch' into android_branch
Conflicts:
	xwords4/common/model.c
2011-12-01 20:12:27 -08:00
Eric House
32f1dfa5da configure by passing params rather than setting ENV variables 2011-11-30 21:01:11 -08:00
Eric House
c39487e0cc add ability to start out with mix of old and new versions and have old
upgrade to new at random times.
2011-11-29 20:51:19 -08:00
Eric House
c8b868c243 Separate app from params. No change in behavior (though restart of
existing games is now broken), but this sets up testing mid-game
upgrade.
2011-11-29 06:43:16 -08:00
Eric House
c6e994abef use $RANDOM rather than $SEED -- still repeatable, but avoids relay
problems when devices have same game seed.
2011-11-28 18:53:40 -08:00
Eric House
384a41ed5b add ability to specify seed and vary board-size 2011-11-25 18:03:51 -08:00
Eric House
5be5e9fdeb cleanup script output 2011-11-10 18:39:35 -08:00
Andy2
956fe350ba remove changed param -- mmap's the default now. 2011-11-07 18:19:12 -08:00
Eric House
c2c673e932 improve testing of proxy delete by saving up a number of relayIDs and
sending with multiple -d flags to rq.
2011-08-16 19:44:37 -07:00
Eric House
47da43a581 use new param to turn on mmap 2011-07-18 18:08:31 -07:00
Andy2
c482df300b better value for RESIGN_RATIO 2011-07-15 18:24:26 -07:00
Andy2
1686f3d9a8 make --skip-confirm do what it says, and include it in test script. 2011-07-12 07:13:58 -07:00
Andy2
4789bac85e add new mode that only launches games after the relay says there's a
message for them.  This is to mimic a common way games are played on
Android and to ensure that there are no points where that style of
play hangs because no device in the game will be "up".
2011-07-04 19:46:12 -07:00
Eric House
e207e0e142 add option to run only one game at a time in a given room. The idea
was to mimic conditions that are creating a bug on-device but it
didn't work.  Still, a useful test case....
2011-07-02 23:12:16 -07:00
Eric House
5c5708fa66 try to fix race condition that sometimes means script detects game is
over but doesn't communicate to relay: don't consider file done until
have info to sent to relay.
2011-06-30 19:37:37 -07:00
Eric House
ef9d359ab9 tweak default param values 2011-06-29 21:38:54 -07:00
Andy2
363acc228a use printf so rooms sort numerically 2011-06-28 17:38:59 -07:00
Andy2
b2a7acbdf1 remove echo 2011-06-27 18:59:36 -07:00
Andy2
3db0543994 work in absence of drop-nth-packet param 2011-06-27 18:57:27 -07:00
Andy2
8673c6a001 toward being able to verify that upgrading the relay won't hurt
in-play games: add ability to pick up games mid-play; don't sleep
before killing a device unless it's only been running less that the
minimum.
2011-06-27 18:32:30 -07:00
Andy2
a5bab1232f deal with changing connnames: use the last 2011-06-23 18:12:38 -07:00
Andy2
b4381e8403 drop-packets off, not on, by default 2011-06-22 18:17:47 -07:00
Andy2
c87df3ce16 add option to drop incoming packets randomly (rather than 1st, then
2nd, then 3rd etc.)
2011-06-20 18:55:57 -07:00
Andy2
9b4034f409 fix undefined variable by updating script before possibly deleting it 2011-06-16 18:35:08 -07:00
Andy2
3f7cd851f2 use new drop-nth-packet option, incrementing by 1 each time.
Currently this breaks the relay -- which must be fixed.
2011-06-15 06:49:15 -07:00
Eric House
cb3e33ef72 update for months-old param name changes 2011-06-14 05:46:27 -07:00
Eric House
4ae8c76959 break printed runtime into hours:minutes:seconds 2011-01-24 22:19:02 -08:00
Eric House
c4bf153d36 log reason game ended to game's logfile 2011-01-20 18:10:33 -08:00
Eric House
b3de3fc91e add --robot-iq param for testing 2011-01-10 18:18:35 -08:00