Eric House
27d9f3de45
Don't enable chat when more than 128 messages are in queue to prevent
...
an extremely unlikely cause of stalls -- and make tests trip over full
queues less often.
2013-07-18 07:37:45 -07:00
Eric House
3f59b31d51
Log received udp messages as b64-encoded strings. These match what the
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relay's now logging
2013-07-18 07:07:25 -07:00
Eric House
1e6ff9b33c
include seed in chat messages to make sure they're unique
2013-07-18 07:06:20 -07:00
Eric House
93a7c7f817
fix to compile when DEBUG not defined
2013-07-17 06:52:35 -07:00
Eric House
d6fd79be44
log, and be more aggressive about closing, sockets on which errors occur
2013-07-16 06:43:30 -07:00
Eric House
e6e7154c82
close socket rather than proceed with what looks like a bad packet/connection
2013-07-16 06:42:21 -07:00
Eric House
27e90c2d2c
exit as soon as there's a core file
2013-07-15 07:16:35 -07:00
Eric House
8a4e766b32
make 50% of games communicate via UDP by default
2013-07-11 20:39:40 -07:00
Eric House
491b288631
assert that the seed's preserved for curses version too (where
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clientToken is otherwise ignored since there's only one game per app
instance)
2013-07-11 20:39:10 -07:00
Eric House
9db54a5461
make linux version's gameToken combine game's seed with rowid so we
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can test that the relay is keeping them straight
2013-07-11 20:01:17 -07:00
Eric House
d6658c5c08
don't show other_disconnected error message
2013-07-10 23:14:48 -07:00
Eric House
7dfd19a7a2
name change
2013-07-10 23:14:24 -07:00
Eric House
a522266ce4
add message checksumming for android too by making it part of util
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(compiled out by default)
2013-07-10 08:05:47 -07:00
Eric House
4bde445c48
fix so gtk mode works too by providing storage for CurGameInfo
2013-07-09 18:19:22 -07:00
Eric House
5a20cc282c
fix so curses app works well enough that discon_ok2.sh script runs
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successfully. GTK mode is untested and certainly broken.
2013-07-09 18:10:41 -07:00
Eric House
48fbf15a69
needed to quote variable
2013-07-09 18:07:03 -07:00
Eric House
f5696334a9
changes to get the merged code to compile but not included by git in the commit
2013-07-09 07:25:23 -07:00
Eric House
d50c808f96
Merge branch 'android_branch' into gtk_multigame
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
xwords4/common/comms.c
xwords4/linux/cursesmain.c
xwords4/linux/cursesmain.h
xwords4/linux/gtkmain.c
xwords4/linux/gtkmain.h
xwords4/linux/linuxmain.c
xwords4/linux/main.h
xwords4/linux/scripts/discon_ok2.sh
xwords4/relay/xwrelay.cpp
(Note: The curses app crashes on exit with mempool assertions, but that's a problem before the merge.)
2013-07-09 07:18:00 -07:00
Eric House
923d41e0ee
fix to compile when DEBUG not set
2013-07-07 13:17:26 -07:00
Eric House
4b5af7ebdf
don't try to read from socket after it's been closed
2013-07-04 12:37:55 -07:00
Eric House
6cd3ebd780
improve logging
2013-07-02 18:31:02 -07:00
Eric House
0ac5d6d9e2
don't send more than three unanswered chats per boot -- to avoid
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filling up the queues in a way that doesn't reflect real use.
2013-07-02 18:30:23 -07:00
Eric House
dd48cea912
don't log string before it's initialized
2013-07-02 07:26:32 -07:00
Eric House
9fca3792cf
don't pile on chat messages when relay isn't even connected: it's an
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unfair test that doesn't duplicate what users will likely do.
2013-07-02 05:53:58 -07:00
Eric House
9ceb1615b3
replace tabs with spaces
2013-06-30 17:24:33 -07:00
Eric House
070590b3c2
cleanup
2013-06-30 08:34:09 -07:00
Eric House
b506a91068
add commandline params
2013-06-30 08:33:58 -07:00
Eric House
195f873ab0
tweak logging
2013-06-30 07:37:35 -07:00
Eric House
6fbf2d4a8b
use g_compute_checksum_for_data, removing self-written equivalent
2013-06-30 07:36:56 -07:00
Eric House
7efbfab0e5
fix crash in debug version: len of data to be summed needs to be 32 bits!
2013-06-30 06:50:57 -07:00
Eric House
1a73ab26ac
tweak logging
2013-06-28 20:33:27 -07:00
Eric House
17eda4e5e1
move md5sum code into separate function that relay can copy
2013-06-28 20:33:12 -07:00
Eric House
6c756533e3
fix double-dispose crash (but there's still a memory leak)
2013-06-28 20:32:19 -07:00
Eric House
5c284fe6b0
test PID is live before killing it
2013-06-28 18:55:19 -07:00
Eric House
292982a4b4
when splitting packet, queue them and send on timer rather than
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sleeping the main thread.
2013-06-27 07:00:36 -07:00
Eric House
0bb4f5b0f5
fix occasional memory leak
2013-06-26 00:41:16 -07:00
Eric House
8324b9c770
fix compile error by making HELP another command.
2013-06-26 00:39:58 -07:00
Eric House
7967966982
Merge remote-tracking branch 'origin/android_branch' into local_fix_relay
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Conflicts:
xwords4/linux/linuxmain.c
xwords4/linux/main.h
2013-06-25 06:18:43 -07:00
Eric House
5612bb000b
quick hack to allow testing intermix of chat with normal moves
2013-06-24 18:37:49 -07:00
Eric House
5842654418
fix pattern
2013-06-24 07:30:38 -07:00
Eric House
aca3a96b54
fix pattern so ended games are detected
2013-06-24 07:18:53 -07:00
Eric House
bc6922cb8b
add option to split tcp packets to test whether relay can handle reassembly.
2013-06-24 06:33:06 -07:00
Eric House
5e22508ff7
kill existing xwords instances as part of --clean-start
2013-06-21 06:58:20 -07:00
Eric House
6446819466
use nice to give the relay a fighting chance
2013-06-21 05:41:23 -07:00
Eric House
5bec10048b
add --clean-start option to speed testing
2013-06-20 06:45:51 -07:00
Eric House
5da4936e43
report unexpected received packet size as an error
2013-06-17 06:42:21 -07:00
Eric House
c8f584dad2
don't listen on stdin if it's been closed
2013-06-10 06:15:36 -07:00
Eric House
d41c1a4ca8
add new param so pending text can be drawn differently when it's not
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the player's turn.
2013-05-30 07:17:13 -07:00
Eric House
72a78100b1
fix compile error in non-debug version
2013-05-27 16:18:11 -07:00
Eric House
ffa983db94
use pipe to quit from signal handler since calling g_main_loop_quit()
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doesn't work with more recent glib versions (and has always been a bad idea)
2013-05-24 21:19:20 -07:00