Eric House
c661c8a74e
basic join() (inserting/updating game records) works
2017-11-07 07:33:04 -08:00
Eric House
e6acd0fbcc
beginnings of new relay: shows persistence
...
Mostly comments, it's where I'll start to think about the API for a
web-app version of the relay. The server itself ought to exist
already.
2017-11-05 19:24:41 -08:00
Eric House
02f05dc867
fix to compile with UDP packet logged
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to match up with delivery on client
2017-11-04 09:27:33 -07:00
Eric House
7efcdf0cb8
script for tracking message delivery
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The http-based comms flow is stalling. This will help figure out why.
2017-11-04 09:27:33 -07:00
Eric House
1648c9b3e3
tweak to start GTK games and run a long time
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I'm trying to fix game-start-time right now....
2017-11-04 09:27:33 -07:00
Eric House
3a2953427a
combine adjacent QUERY tasks
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Trying to reduce the size of the queue. Eventually the lists of relayIDs
will need to be merged.
2017-11-04 09:27:33 -07:00
Eric House
c4312a2158
new files that may replace GSList in relaycon
...
If I want to move relaycon into common so Android can use it (assuming
the jni code starts including json-c and libcurl so it can handle
networking) I'll need a replacement for GSList. This is a start.
2017-11-04 09:27:33 -07:00
Eric House
9f5f5da29c
add more required debs
2017-11-03 18:07:12 -07:00
Eric House
24171d8317
log more about tasks
2017-11-02 07:16:51 -07:00
Eric House
3dfd419ec7
relay returning NOTHING is a thing; deal with it
2017-11-02 07:16:11 -07:00
Eric House
55f5b500e3
cleanup: method names and logging
2017-11-02 06:19:35 -07:00
Eric House
d6f22d55c5
add g++ to required debs
2017-11-01 06:53:34 -07:00
Eric House
66d6240ece
better git revision fallback
2017-11-01 06:12:04 -07:00
Eric House
220918e5cd
fix to compile with gdk3.2 (latest Debian)
2017-11-01 05:16:32 -07:00
Eric House
61937ac2d0
use float consistently
...
timeout of 0 was not making the relay.py script happy
2017-10-31 20:07:12 -07:00
Eric House
a1433e5f3d
add kill to relay.py; call from test script using curl
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It'll eventually get called from Android and maybe linux, but for now
it's cool to have games disappear from the showinplay display when
they're done.
2017-10-31 20:05:07 -07:00
Eric House
8aeba861cf
fix script to move db files again
2017-10-31 06:38:32 -07:00
Eric House
23f0d54f63
tweaks: add comment; show only pending messages
2017-10-30 19:07:13 -07:00
Eric House
d2897d6dc8
fix to match format of empty return case
2017-10-30 19:06:38 -07:00
Eric House
8ee17493ac
log length of task lifetime
...
Need to figure out where the delays are.
2017-10-30 07:12:34 -07:00
Eric House
3d3a986dbd
log count of tasks abandoned in queue on shutdown
...
This confirms that I need to process outgoing messages more quickly,
likely by combining them.
2017-10-29 09:46:51 -07:00
Eric House
1373d0b1db
make min-run configurable
...
With the new http stuff, at least for now, it takes longer to get things
communicated and so killing games after 2 seconds of runtime meant no
moves ever got made. Making it configurable, and passing 10 (seconds)
means nearly all games in a large test run complete reasonably quickly.
2017-10-29 09:26:07 -07:00
Eric House
7b50c90aac
pass timeoutSeconds
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ACK doesn't need to wait 2 seconds for a reply, and when it does so the
next send waits too. Eventually we'll want to combine messages already
in the queue into a single send. For now, this makes things better.
2017-10-28 20:12:05 -07:00
Eric House
7c22d1fdf8
fix failure of http apps to ack relay
...
Change how acks are handled by adding ability to look up connname by
combination of hid and token. It's a bit of a hack, but it's already
there in the protocol and enough to find the game.
2017-10-28 16:29:04 -07:00
Eric House
3e9381d946
use a single timer and a queue for received data
...
using g_add_idle() for each piece of data received on the (background)
curl-query thread wasn't working. They were getting starved, and I think
some were considered duplicates and never scheduled. So add a single
timer proc called every 50 ms and a queue that it checks and into which
the network thread can put stuff.
2017-10-28 16:13:11 -07:00
Eric House
7d4fb1cc5d
get rid of last [] from map access
2017-10-28 15:36:33 -07:00
Eric House
3215affd68
tweaks to test script
2017-10-28 15:31:17 -07:00
Eric House
e3b2a0e4e1
fix misbehavior by new in-memory map
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I don't know why what I was doing didn't work, but removing access via
[] and using iterators passes all the asserts I could throw at it.
2017-10-28 15:01:31 -07:00
Eric House
952272172a
always log bytes sent
2017-10-27 05:58:35 -07:00
Eric House
a8f06b53e2
test script; log threadid
2017-10-27 05:57:40 -07:00
Eric House
3645331061
pass hid in to db function getting per-dev info
...
Somehow I've been failing to treat this column as an array for some
time. I don't have any test cases that failed but it was clearly
wrong. Test cases still pass....
2017-10-25 20:33:25 -07:00
Eric House
051b6a7220
change resign-ratio to resign-pct
...
To match the way other pct stuff works, in part because it seemed it
didn't.
2017-10-25 20:00:55 -07:00
Eric House
6e06fdea07
stop storing cid in database
...
It's a runtime-only thing, explicitly removed from db on boot. So add a
map from connname->cid to the dbmgr class and modify that rather than a
column. Passes discon_ok2.sh tests as long as use-http stuff isn't on.
2017-10-25 19:56:56 -07:00
Eric House
14d9063ad0
add --room to error message/hint
2017-10-25 06:43:10 -07:00
Eric House
81df91c4db
add commandline option to spec log dir location
2017-10-25 06:34:55 -07:00
Eric House
d05a67ed4b
switch to milliseconds
2017-10-25 06:15:46 -07:00
Eric House
cc54621e45
store message first, remove on ack
2017-10-25 05:51:45 -07:00
Eric House
c68a067009
add option to not check moves except manually
2017-10-24 19:18:19 -07:00
Eric House
6ff13e6e23
move 'check moves' menu to main window
2017-10-24 19:14:23 -07:00
Eric House
342d229be1
refactor
2017-10-24 07:07:22 -07:00
Eric House
28bec6d456
implement checkForMoves menu again
2017-10-24 06:20:08 -07:00
Eric House
2cfac68f91
leave out entries without relayIDs
...
SQL is the easiest place to filter
2017-10-23 21:08:14 -07:00
Eric House
c3887b9c77
use a single thread and a protected queue
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I don't want race conditions between threads talking to the server.
2017-10-23 21:07:05 -07:00
Eric House
6787fe1406
fix length byte
2017-10-22 21:29:16 -07:00
Eric House
4583b5d88d
use ! with struct instead of ntohs
2017-10-22 15:47:01 -07:00
Eric House
4c15723f90
add http option to test script
2017-10-22 11:43:56 -07:00
Eric House
16ee3e9439
rename and make self-initing
2017-10-22 10:05:36 -07:00
Eric House
523fd26eee
make relay hostname configurable
2017-10-22 09:58:01 -07:00
Eric House
f49c81462c
wip: received messages dispatched to games
2017-10-22 09:29:15 -07:00
Eric House
43ffb156fc
wip: successfully get list of moves
2017-10-22 07:30:14 -07:00